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ETDamien
ETDamien Mar 22 2015, 1:49pm says:

Hi.

I'd like to help you guys with the asset replacement.

I'm talking:
-texture replacements - using public domain texture sources or creating my own from scratch with normal/specular/relief maps - GIMP2
-map enhancements - optimizing and increasing the detail level on official maps - Radiant
-model replacements - mostly static level models, recently I started working on player models - Blender
-audio - using public domain recordings for the effects or Reaper for music

I have no problem with releasing all my work with a free to edit and redistribute license.

+2 votes   mod: ET: Legacy
ETDamien
ETDamien Mar 11 2015, 12:35pm says:

One thing I'd like to see in remakes such as these (like to see, not demanding) is using the original gameplay and level layouts but recreating the stages with additional detail.
Black Mesa would be a good example of this.

+2 votes   mod: Doom Reborn
ETDamien
ETDamien Mar 2 2015, 12:55pm says:

Looking good.

Will the graphic updates also include normal/bump/specular map and real-time lights support at some time?

+3 votes   news: Dev Log #1 - "First Insight"
ETDamien
ETDamien Oct 27 2014, 3:41pm says:

Have you considered teaming up with RTCW Remake Mod team?

Moddb.com

+1 vote   news: Bad news about update...
ETDamien
ETDamien Sep 25 2014, 4:39pm replied:

Try Sculptris, a free solution and works really well.

Great model BTW. ;)

+2 votes   media: Disruptor Rifle
ETDamien
ETDamien Apr 30 2014, 4:06pm says:

JEDI K NIGHT II: JEDI OUTC AST
R EBOR N

All I'm saying is, rethink your font spacing.

+1 vote   media: New Logo
ETDamien
ETDamien Oct 9 2013, 5:30pm says:

Was waiting for standalone to try this gem out. Such an amazing game, game of the year in my book.

Big thanks to the TDM team!

+6 votes   mod: The Dark Mod
ETDamien
ETDamien Sep 21 2013, 8:34am says:

Looks great! Just wondering, will PR2 also include close quarters combat?

+2 votes   game: Project Reality 2
ETDamien
ETDamien May 7 2013, 1:17pm says:

If you're just starting out with the story, why not create something new?

I would like to play a game like Mirror's Edge but I think you're messing with EA's copyright and they might force you to quit the project because of it.

So rather than creating a game within ME's universe, why not create one inspired by it and it's gameplay.

In any case, best of luck to you.

+3 votes   news: Mirror's Edge 2 "Story Planing"
ETDamien
ETDamien Apr 28 2013, 4:24pm says:

Very interesting. Tracking.

+3 votes   mod: MTA:DayZ
ETDamien
ETDamien Apr 4 2013, 3:04pm says:

Insta-tracking!

+1 vote   mod: Duke Nukem Forever 2013
ETDamien
ETDamien Mar 24 2013, 8:02pm says:

Print screen?

+1 vote   media: Laser Turret
ETDamien
ETDamien Jan 21 2013, 10:15am says:

It is possible with D3's heat haze effect fragment shader:

Iddevnet.com

+2 votes   media: New Media, HUD and Mod internal changes
ETDamien
ETDamien Nov 18 2012, 10:38am says:

Hello.

I was wondering if there is an SDK for 3rd party mappers ready, just a bare version of the engine in which to test the maps in?

I've worked with GTKRadiant based editors for a while now and would like to try making a custom map which fits the OD universe.

+5 votes   game: OverDose
ETDamien
ETDamien Feb 19 2012, 11:12am says:

Simply amazing, can't wait to see more.

+2 votes   game: Arcane Worlds
ETDamien
ETDamien Feb 19 2012, 7:12am replied:

"Nexuiz is an Arena First Person shooter coming soon to consoles and PC (Steam only)."

+4 votes   game: Nexuiz
ETDamien
ETDamien Dec 15 2011, 4:16pm says:

Amazing game you're working on here, can't wait to play it.

+3 votes   game: Malevolence: The Sword of Ahkranox
ETDamien
ETDamien Nov 19 2011, 10:39am replied:

The compiled executables are distributed within the 0.3.0 release.

+2 votes   mod: ETXreaL
ETDamien
ETDamien Nov 14 2011, 12:48am says:

Happened to me as well but only at first run.

It still takes some time to load a map. This could be reduced greatly by converting the .png textures to .dds format removing the need for automatic compression each time the assets get loaded.

+3 votes   download: ETXreaL 0.3.0
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