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The differences between your mod and the original TLD are just war between good and evil factions and trolls recruitable? Or is there mod explained elsewhere? are you also planning to make other changes? I am glad someone is working on my favourite mod again :D
What about mods? Will Enderal be moddable?
where is the launcher??? I wanna play it!
I am sure, but I try installing it again
I installed it
When I begin a campaign with a vampire my inventory is always empty and the charatcher is naked. Also vampire cities' shops sell only samurai style armors and weapons, is it a bug or vampire style items must still be implemented?
I found nothing
I mean how can I play it?
IS that only for multyplayer?
I see, so I guess it is a sort of common bug. Does it happen only with lizards?
All well for 50 turns, then I started sieging the city of Copher with lizards, the turn after they attacked me but it always crashes during the loading of the battle. any idea of the reason? I appplied the patch
well there is something to be fixed anyway ^^
I had the same issue and it disappeared after I applied the "4gb" patch file on the .exe as it explaines in the installation tutorial, have you done it?
amazing game but id definetly needs some balance...I started my campaign with lizardmen and lost one entire army vs 1 unit of zombies...because my unit couldn't wound them! dunno if lizardmen attack is too low or zombies armor too high but it is pretty embarassing :P pls balance the game and it will be perfect!
Guess you already answered to my questions somewhere, but I need to know and I don't want to check all the comments :P How is the current version (1.1) compared to the Mount & Blade version? as the Mount & Blade mod is unfinished, are you planning to implement something new? thanks!
I am sorry if my questions have already been answered...but I need to ask you:
is the release date close? (since I red somewhere you planned to make it downloadable before warhammer tw)
do we need call of warhammer to play it? as I have always had issues making the mod working properly I'd prefer it works as a independent mod.
The Last Days mate, it is one of the best warband mod!
As I have already said many times, excellent work :D I love the screenshots you are posting, and I can't wait to play the next release :) I am curious about a thing: will you go on working on warband or are you planning to take this mod on bannerlord? I am sorry if you already answered about such a question, if you did I probably missed it
I can't really understand how you could get to 4.0 in this state... well, finally it doesn't crash every 5 seconds, ok. but, after 30 turns: not one enemy came to my lands, not even a diplomat; I have never received a mission; I haven't got new characters; I have improved ports 4 times and I still can't make ships. I would really like to play and enjoy this mod, but it is disappointing...
assuming on what you wrote, you still haven't fixed the many crash bugs, haven't you?
I do it, seems like this mod hates me XD
It doesn't change a lot. After some turns, after I built everything to increase happyness and order, the city riots anyway.
ahah the joker of the page arrived. what a funny guy. the person that answered after you, that is smart, understood what I meant. of course so much realism! for empires "back then" conquering a city was impossible, infact empires were so small. no wait...
as always good potential, but totally unbalanced. conquering a city is hard, keeping it is impossible, as cities always start rioting after the conquest. I still hope you will be able to fix such issues and make the mod playable