+Brave procedurally generated game ecosystems, AI, Terrain, Missions. +Hard games (Not HARD like Contra, but Hard like Dwarf Fortress, STALKER: Misery Mod, Operation Flashpoint) +Easily Cooked Moderately Tasty Cheap Food +Games that incorporate genetic algorithms +Hard Sci-fi +Alvin Toffler +Transhumanism +Post-apocalypse culture +Mind-machine interfaces +Libertarianism

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Blog RSS Feed Report abuse Latest Blog: Minigames, the Bane of Immersion, an article on the Noclipon blog

0 comments by damjancd on Aug 9th, 2013

A minigame which is inside a bigger game, although an interesting meta, matryoshka like concept, is also a concept that is almost exclusively done by inept game developers unable to integrate the minigame inside their “large” “main” game with finesse. What I’m saying is that minigames should never be present in a serious game world, where a capable game tends to do as much as possible to integrate and immerse the player in the game world, minigames have the exact opposite effect... read the rest here : Noclipon.wordpress.com

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Post comment Comments
loner85 Jul 28 2013, 11:51am says:

Hey dude, I like your blog :D You speak that what many gamers really think!

+1 vote     reply to comment
damjancd Creator
damjancd Aug 6 2013, 3:29pm replied:

Thanks man, I kind of left it unkept since I'm focusing on Misery lately :)

+2 votes   reply to comment
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