Little progress update on the Library. I know I'm terribly slow. In my best days it would take me a few hours to get a map to this stage, but... yeah. Plus, the mod is getting moved to SSDK 2013. Which is a procedure not totally nonsimilar to the process of porting leak code to retail, so it's tedios at times. Time consuming, and all.
Oh, and stuff like columns and bookshelves are primitive placeholders ofc, which are gonna be replaced by more various and detailed models.
I always wondered what the purpose of that library was, primarily the above-ground shack. Could be a hideout for the rebels or something.
There are just lots of things the meaning of which is... mysterios at best times. In such cases I just remind myself that is has been 10 years of alien regime, and some amount of time of constant Xen invasions prior to it. So, many things could have came up. It also applies to the way many things in concepts blend (or rather don't do this well) in original City setting. I kinda love that, too. In some ways it is similar to "Blade Runner", which had some urban set pieces which were basically effeciency/function-oriented nonsense, with no damns given about whether it fits its surrounding, plus this special thing when you see pretty old, classical may I say, 'overgrown' with future tech. Because the world ended and no one cares about protecting humanity legacy now. Kinda same deal in original C17.
This all being said, I don't think that's a rebel thing. Well, except if it's out of the city, but that's doubtful. It doesn't look well defended or even hidden. Probably just some proles hiding here. Or it used to be their shelter.