Well... I have none, that's the problem. Never really made scripting something I could do. I guess I'll keep playing it in third person then.
Thanks anyway, rest of the mod is great.
Well... I have none, that's the problem. Never really made scripting something I could do. I guess I'll keep playing it in third person then.
Thanks anyway, rest of the mod is great.
Hello. First of all, I'd like to comment that this mod is a very nice way to increase the play time in Fallout 3, amazing mod.
However, I'd like to know if there is a way to remove the RH IronSights mod manually. I use 20th Century weapons mod, which is not compatible and causes me to look through the barel itself everytime I shoot, clipping through the weapon itself. I tried on five different weapons and all primary (non-pistol) do this. It's highly annoying since it basically caused First person to be unplayable for me.
Hope you can help me.
Amazing model.
Though I do wonder... Why the volus dreadnought was so special while it looks like a turian dread/cruiser... Or did I miss a big thing in the codex here?
Very late reply, but I hope still helpful to you any everyone else.
I think it's safe to say to follow the instructions there.
I guess that would've been one from the Long Night of Solance class ships. The one that appeared over reach seemed to be a LOT of times larger than regular CCS, so.
I've got the same problem, but it's not only with this mod. I got it with the return of the clones mod as well.
They are actually called the advanced fighters, but yeah.
*POSSIBLE SPOILER!*
I was wondering, perhaps you could change the pirates into Cerberus? I mean, they use alliance equipment, like cruisers and fighters. They would make a perfect conversion for the pirates. And all it takes is just to edit the skin to a Cerberus logo.
UNSC. Just because I love to fight against impossible odds ^-^
Of course they'll have. Sometimes, you have to put out realism for gameplay ;) (Try booting up vanilla Sins, and muting all combat sounds. It just feels like it's missing something then)
The adriatic, with ship-to-ship missles. Only spoken of when the fleet devides, above kobol.
It's also sometimes reffered to as the Flat Top.
Other than that, nice model.
Please donĀ“t die....
Great mod, love it how you put in a tutorial similar to Operation flashpoint one's. Keep up the good work!
I don't know if this already has been brought to light, but when you destroy columbia in the wargames, the final cutcsene of the vanila game plays
From what i have seen this is going to be a very good mod, but if in my opinion the colonial battlestars look to much like galactica(no armor plating). I think they would look better in full armor plating like peggasus(galactica only got her armor removed for het decommission, else she would be like peggy) But it doesn't make the mod less awsome can't wait to play it
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