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Comment History  (0 - 30 of 186)
cheesemcboots Jun 27 2013, 5:50am says:

Nice works guys. Pretty sweet setup as well.

+1 vote   article: Mist of Stagnation at SGC and a review from Koalition
cheesemcboots Jan 25 2013, 7:09pm says:

Yeah congrats on your progress so far. I am looking forward to playing in some more maps for the game. I remember reading 47 Ronin or 47 samurai for school - I will be thinking of this when I play.

+2 votes   article: 2013 is off to a great start
cheesemcboots Jan 4 2013, 8:21am says:

Hey guys this is looking good. Need any texture artists?

+4 votes   article: German Weapons.2
cheesemcboots Dec 15 2012, 8:04pm replied:

win comment^^

+1 vote   media: First Major Content Update to Chivalry: Medieval W
cheesemcboots Dec 15 2012, 5:28am says:

capture the flag will be amazing. The game is already fun - adding ctf will make it unbelievable - not since ut2004 has ctf been done well.

+1 vote   article: First Major Content Update to Chivalry: Medieval Warfare coming in January
cheesemcboots Nov 16 2012, 10:46pm says:

really nice texture work. The rust and paint chips look crisp.

+4 votes   media: German Binoculars
cheesemcboots Aug 27 2012, 7:01pm says:

nice concept but may be a bit too cartoony.

+1 vote   media: Blown Away Entry - Barrel Time Bomb
cheesemcboots Aug 27 2012, 7:00pm says:

This one is fantastic. I would think the detail would get toned down a little for in game but for a concept it speaks well for itself.

+1 vote   media: Blown Away Entry - The Heatwave
cheesemcboots Jun 16 2012, 8:41pm says:

fantastic level design. I am thinking someone who worked on this project has some education in design - architecture or interior?

+2 votes   media: Mission Improbable 3 - Blorange
cheesemcboots Jun 6 2012, 8:26am replied:

yeah you guys make a fantastic realism based mod - don't stop please.

+9 votes   article: Requesting Reinforcements !
cheesemcboots May 29 2012, 7:06am says:

sounds like an interesting project. Dont worry about monotone comments mad just get out the development and make the next. I think the idea of base building is something that is always lost. I would like to see a game where you have to find pieces to build a fort...such as food storage containers or traps.

+1 vote   article: Podcast 002: Episode 2
cheesemcboots May 5 2012, 1:37am says:

yeah really enjoyable to look at. My favorite aspect is the front handle - I just really like the construction detail

+2 votes   media: The Boilermaker Renders
cheesemcboots Apr 10 2012, 4:56am says:

looking really cool. It is different to see a water gun being developed rather than a flame thrower. I would love to see the screen fog up when this thing is in full effect.

+3 votes   media: The Boiler Maker
cheesemcboots Feb 13 2012, 3:47am says:

looking good

+3 votes   article: Mist of Stagnation: 8 Weeks of Updates - Week 5 of 8
cheesemcboots Feb 6 2012, 5:49am says:

this is starting to look fantastic guys really great work!

+2 votes   media: Media for News update
cheesemcboots Nov 1 2011, 4:09am says:

You should totally think about windows on the ships.

In all seriousness having the option for viewing decks would be awesome. Cheese out

+1 vote   game: Universe Edge
cheesemcboots Oct 27 2011, 6:39am says:

fair enough. I hope you do well it looks promising.

+1 vote   article: First SpaceShip in UE
cheesemcboots Oct 27 2011, 6:01am says:

this is an interesting idea - i have always wanted a game where you have coop mode ships where the crew actually do stuff. This would be good if you could interact with other ships in the universe - fight or trade etc. Do you need team members at all - texture artists? designers?

+1 vote   article: First SpaceShip in UE
cheesemcboots Oct 26 2011, 10:40pm replied:

yeah i agree maybe tone down the grenade so it is more in tight?

+1 vote   article: Animation : Poses
cheesemcboots Sep 18 2011, 4:31am says:

reminds me of the hero quest weapons rack. looking so good since the engine change. Best of luck guys

+1 vote   media: Battlegrounds, Weapons and Combat
cheesemcboots Aug 20 2011, 2:47am says:

check out our new portal comic:

+2 votes   mod: Sortal
cheesemcboots Aug 20 2011, 2:46am says:

check out our new portal comic:

+2 votes   game: Portal
cheesemcboots Jul 31 2011, 10:41pm replied:

I would choose 1 if it had a longer handle. Cactar54 in response:

+2 votes   article: Refill: Weekly Concepts, the 2nd
cheesemcboots May 7 2011, 7:32pm replied:

good to hear man I am the same - my viewpoint - cheaper games or make the sale price up to the gamer like the indie bundle.

+2 votes   article: How can we lower game piracy?
cheesemcboots May 7 2011, 7:31pm says:

You cannot lower it - it will always happen. Do what the indie bundle did or make it cheap like minecraft so more people buy rather than having a more expensive game that less people buy - oh and anything over $50 for a game is too much hence piracy.

+2 votes   article: How can we lower game piracy?
cheesemcboots Mar 20 2011, 6:56am says:

Yeah looking good guys. Keep up the good work and I hope to see more in the future.

+1 vote   article: Chivalry: Medieval Warfare 2D Lore Trailer - PAX EAST
cheesemcboots Nov 20 2010, 10:15pm says:

this looks amazing - great work guys

+2 votes   media: Two Classic Battlefields Revealed
cheesemcboots Sep 19 2010, 6:46am says:

same - links broken

+1 vote   article: Warm Gun - Flamethrower
cheesemcboots May 13 2010, 5:53am says:

this lewis humphries you talk of must be a pretty rad texture artist

+2 votes   article: Elementary School Warfare Update (New Content!)
cheesemcboots Apr 30 2010, 3:01am says:

already made the texture for the walls

+1 vote   media: Urinals
cheesemcboots Mar 11 2010, 5:17am says:

sorry just read top posting about how it is a mod taking stuff from dod - sounds cool looking forward to it

+1 vote   media: Image from our Winderstadt Map
cheesemcboots Jan 24 2010, 10:11pm says:

i would say top

+1 vote   media: Weapon Concepts
cheesemcboots Jan 19 2010, 5:24am replied:

because there was one in star wars?

+3 votes   media: screens
cheesemcboots Jan 18 2010, 2:52am says:

I like the third concept.

+1 vote   media: Weapon Concepts
cheesemcboots Oct 31 2009, 9:52am says:

either way it looks badass. great work

+2 votes   media: Natural Selection 2 Skulk Vent
cheesemcboots Oct 28 2009, 8:39am says:

thanks for the update guys. new american sniper rifle is epic. love the changes to buhriz and baghdad.

+3 votes   article: Insurgency Beta 2.5 Released
cheesemcboots Oct 9 2009, 7:11pm says:

very nice. i have to retexture our one but i def be using this as inspiration. keep it up.

+1 vote   media: October 09 News Images
cheesemcboots Sep 27 2009, 8:34am says:

awesome renders and kick *** modellers. looking forward to playing this so much.

+1 vote   article: Army Recruitment
cheesemcboots Sep 6 2009, 6:46am says:

lol my bad i meant source. as hendrix knows, I tend to mess up my posts....aka the comment i made about stains...

+1 vote   media: September Update
cheesemcboots Jun 2 2009, 8:45am says:

danny u have outdone urself again.

+1 vote   media: GPMG
cheesemcboots Apr 13 2009, 12:18am says:

this mod is awesome. great work guys

+1 vote   article: P.U.R.E. RC6
cheesemcboots Mar 18 2009, 3:16am says:

cool group. interesting to see what happens.

+1 vote   group: Iron Europe UT3 mod - Russian front 1914-1916
cheesemcboots Feb 7 2009, 7:29am says:

lol i meant ireland not island

+1 vote   media: Various 1985 images
cheesemcboots Feb 5 2009, 3:32pm says:

its called a theme. he is going for that "holy mackeral" type cartoony style so u cant say his models are bad if they fit the them. keep it up man.

+11 votes   media: Giraffe McMuff - Clives best friend.
cheesemcboots Jan 27 2009, 5:55am says:

great. i would love to see it damaged if someone shot it. i love war movies where the guy tries to call a radio strike only to find his radio man peppered with bullets and subsequently his radio is smoking. it would also be cool, but hard to do, to use a dead guys radio if it wasnt damaged.

+1 vote   media: From christmas update 08
cheesemcboots Jan 27 2009, 5:52am says:

kaemos its not an unreal environment. this is a city street on the half life engine. that being said it looks very cool and appropriate to theme and mood. once again i would only suggest, and i know its hard to go and do this with ppl thinking its as easy as saying, a little use of rubbish or maybe some boards that ramp up the gutter or maybe some police barracades. other than that its a nice map

+1 vote   media: Updates from Christmas 08
cheesemcboots Jan 27 2009, 5:48am says:

Molotovs? this game is shaping up to be really cool. I wouldnt mind seeing some ww2 antiques coming out...nothing like a smle (insert correct spelling, and i should know this) or an american garand. think saddam on balcony with old style rifle.

+1 vote   media: From christmas update 08
cheesemcboots Jan 5 2009, 2:14am says:

thanks for your support of our mod. iron europe is moving along well.

+1 vote   member: Genflag
cheesemcboots Jan 5 2009, 2:13am says:

thanks for your support of our mod.

+1 vote   member: Red_Lion
cheesemcboots Dec 27 2008, 8:14pm says:

yeah good to see a half life engine ww1 mod. i am making iron europe for unreal tournament engine. we have alot of research as im sure u guys do too. Congrats on merging the teams...something that would have been hard to do. I have always wanted a half life ww1 mod and i never got to play the original trenches.

+1 vote   media: First screenshot of ww1 map
cheesemcboots Dec 27 2008, 5:38pm says:

yeah he look badass. i like his pose...the way he holds his gun is very real. also, the map behind him look nice. i suggest adding some detail in like grass coming out of the bottom of the wall or maybe come stains etc.

+6 votes   media: British Infantry Ingame
cheesemcboots Dec 22 2008, 12:04am says:

looks truly epic

+2 votes   article: Insurgency - Holiday Season News!
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