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Comment History  (150 - 180 of 186)
cheesemcboots
cheesemcboots Dec 29 2008, 3:19am says:

i will get this as well. also, if anyone is keen...check out our mod for ue3 engine...iron europe.

+1 vote     mod: WWI Source
cheesemcboots
cheesemcboots Dec 29 2008, 3:17am says:

i love the hand upside down. i would prefer the gangster on the side version. i loved in garrysmod how some of the weapons were screwed up so when you right click on say m4 out of css, it would go into iron sights instead of silencer and uzies would come out on their sides...great fun

0 votes     mod: City 17: Episode One
cheesemcboots
cheesemcboots Dec 29 2008, 3:15am replied:

yeah u do see them...what about the zombie guy...and the chicks name cmon alyx...and her big communist dog. all russian. that and your russian to finish it in time (lol bad jokes ftw)

+2 votes     media: Front service buildings.
cheesemcboots
cheesemcboots Dec 29 2008, 12:29am says:

looks pretty nice. nice tree placement. static probs are all approptriate. lighting level is good. nice rock layouts. all and all from what i can see its a pretty good map

+1 vote     download: Sniper playground
cheesemcboots
cheesemcboots Dec 28 2008, 10:10pm says:

lol ninjadave. it is very nice+

+1 vote     media: Weapon model + skin
cheesemcboots
cheesemcboots Dec 28 2008, 10:08pm says:

very very well done. only crit i have is maybe maybe the grenades are a tad small

+1 vote     media: German SS Player model WIP
cheesemcboots
cheesemcboots Dec 28 2008, 10:03pm replied:

sent u an email invasion101

+1 vote     mod: Iron Europe - 1914 - 1916
cheesemcboots
cheesemcboots Dec 28 2008, 6:15am replied:

thanks man. i appreciate the crits. my work is not very concepty as it doesnt show the modelers what to do, but it does show mappers what feel, mood, atmosphere, and cinematic quality they should or could aim for. My paintings are fun to make and are not very hard. I am thinking about posting a tutorial that demonstrates how to make something like this.

+1 vote     media: Concept Art
cheesemcboots
cheesemcboots Dec 28 2008, 6:11am says:

koyk i understand ur fury but chill out. we have to remember we are here to appreciate and critique. i lost sight of that to. the mod he has mad is badass. textures and models are good. we need to put our patriotic ideals aside and appreciate what is. good job garyosavan. it does look good.

+2 votes     mod: Turkish Union Mod for Armed Assault
cheesemcboots
cheesemcboots Dec 28 2008, 4:24am replied:

yeah mate. blood effects in the game will be accurate

+1 vote     media: Christmas Day Media
cheesemcboots
cheesemcboots Dec 27 2008, 8:14pm says:

yeah good to see a half life engine ww1 mod. i am making iron europe for unreal tournament engine. we have alot of research as im sure u guys do too. Congrats on merging the teams...something that would have been hard to do. I have always wanted a half life ww1 mod and i never got to play the original trenches.

+1 vote     media: First screenshot of ww1 map
cheesemcboots
cheesemcboots Dec 27 2008, 6:45pm says:

10 freaking types of awesome. this is cool

+2 votes     media: Pak 88
cheesemcboots
cheesemcboots Dec 27 2008, 5:38pm says:

yeah he look badass. i like his pose...the way he holds his gun is very real. also, the map behind him look nice. i suggest adding some detail in like grass coming out of the bottom of the wall or maybe come stains etc.

+6 votes     media: British Infantry Ingame
cheesemcboots
cheesemcboots Dec 27 2008, 5:37pm says:

very clean model. what does the enemies of the british troops use?

+1 vote     media: From christmas update 08
cheesemcboots
cheesemcboots Dec 27 2008, 5:36pm says:

i like this. i think backpack clothing has been overlooked in many games. this would be epic if you could get this guy to stop and actually use his equipment to call in strikes etc.

+1 vote     media: From christmas update 08
cheesemcboots
cheesemcboots Dec 27 2008, 5:21am says:

in the initial release, players will not be able to personally fire the cannons, but will be able to call it in off map from a radio.

+1 vote     media: Artillery LOOSE!
cheesemcboots
cheesemcboots Dec 27 2008, 3:35am says:

this looks unreal. great work guys

+1 vote     mod: Black Mesa
cheesemcboots
cheesemcboots Dec 27 2008, 3:33am says:

sounds interesting. got any other media to show? I wouldnt mind seeing the typical booby trapped flooring where as you walk, you could accidently stumble on a linked tile which releases a boulder or spike bit or collapsing walls and u have to link barrels or somehting to stop the walls coming in...possibly a warrior type gauntlet..swinging ****.

+2 votes     mod: Mad World
cheesemcboots
cheesemcboots Dec 26 2008, 6:12am says:

thanks gotomtom. this mod focuses on first person shooter first and foremost, or rather infantry combat. we are streching ourselves a bit with a tank idea but i think we can pull it off. as of planes, we dont have enough skill on the team to make it playable and we would prefer to keep strong to our infantry fighting. Thanks for your honesty and we appreciate you posting. To pick sides, it will be as simple, atleast it is what we have planned, as joining a server, and then choosing...much like many a mod. we are currently discussing whether to have a gun rack type system where you choose your loadout or a fixed player loadout like red orchestra is at the moment. your feedback is greatly appreciated on this matter.

+1 vote     mod: Iron Europe - 1914 - 1916
cheesemcboots
cheesemcboots Dec 24 2008, 6:48pm says:

french soldiers are not included in the first release. this is more a mood concept

+1 vote     media: Concept Art
cheesemcboots
cheesemcboots Dec 24 2008, 6:48pm says:

gas is still a maybe. but if we do do it, i hope it will have scenes like this

+1 vote     media: Concept Art
cheesemcboots
cheesemcboots Dec 24 2008, 3:58pm says:

This is the german officers pistol. texturing has begun and will finish shortly. the ultimate test will be in game though.

+1 vote     media: Christmas Day Media
cheesemcboots
cheesemcboots Dec 24 2008, 3:57pm says:

shown in this pic is the german stielhandgranate, jam tin nade, cricket ball nade, and the smle british rifle bayonet. enjoy!

+1 vote     media: Christmas Day Media
cheesemcboots
cheesemcboots Dec 24 2008, 3:52pm says:

please forgive any pixelated shapes you see as they are only work in progress (lol can you tell)

+1 vote     media: Christmas Day Media
cheesemcboots
cheesemcboots Dec 24 2008, 3:51pm says:

As for the initial release, this will only be a static but the mod will incorporate a very simple and effective artillery system.

+1 vote     media: Christmas Day Media
cheesemcboots
cheesemcboots Dec 22 2008, 12:04am says:

looks truly epic

+2 votes     article: Insurgency - Holiday Season News!
cheesemcboots
cheesemcboots Dec 21 2008, 5:53pm says:

simply amazing

+1 vote     media: Concept of the Harbor
cheesemcboots
cheesemcboots Dec 21 2008, 5:48pm says:

hey mate. i was reading you were looking to join or make a team for ww1. if u are still interested we are ;)

+2 votes     member: Maggintosh
cheesemcboots
cheesemcboots Dec 21 2008, 5:46pm says:

thanks unreal1ty. we will not disappoint.

+1 vote     mod: Iron Europe - 1914 - 1916
cheesemcboots
cheesemcboots Dec 21 2008, 5:41pm says:

thanks trezza. this one i cheated a bit. i didnt really use much detail but i still think it would be fun to assault this place at night time. especially if the only lighting is from the house.

+1 vote     media: Concept Art
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