For the love of Doom could someone please resume making this, I'd rather play a fully fledged version of this over Diablo 3! Anyone up for finding out where the creator lives and stealing his source code? :3
For the love of Doom could someone please resume making this, I'd rather play a fully fledged version of this over Diablo 3! Anyone up for finding out where the creator lives and stealing his source code? :3
I pictured AndY like this when he submitted the first news post:
Pretty much what Auxor said. Nowadays you may find mods to have completely empty server lists, but it's likely there are plenty of people waiting for a game to get going. It's a shame there isn't some sort of "Waiting to play" button you can press on a server in Steam's server list, so people know others are interested.
For now you'll have to do with asking in the chat room if anyone wants to play, or idling in a server to see if people join (which has a fairly decent success rate). The official OW Steam group may host play events too, so make sure to join that so you don't miss them!
You should be able to right click on the game in the Steam library list and click create desktop shortcut.
A headcrab took over the mod and is now making it exactly like an existing mod, on this of all days? This highly plausible turn of events has made me revoke my support, good day sir.
Well put sir!
Maybe there should be an optional hud skin download for people who like the crayons and popcorn machines :P
Currently the Overwatch can command Combine assets only, the Xen race is neutral and cannot be controlled. But as you know from the HL2 universe, the Combine manipulate the Xen race by sending down headcrab canisters, which is why the Overwatch player can send them down to wreak havoc :) It's early days tho, any of this info could change!
yey! i just noticed this post, can't wait for further releases.
IndieDB is fairly awesome, it's design is slightly better too :P love the green
Nah he's right this is the final version of the map :P
That has cropped up in discussions, it's an interesting feature for sure.
May I remind everyone that not all media represents the final product! Just like concept art for a game doesn't always reflect the final look, what you see in the trailers is conceptual unless we state otherwise.
Of course there will be a good chance of media with actual gameplay footage on display being released in due time, so please be patient, we aim to impress :)
You think we'd pull out all the big guns in the first video? :D
There's a very high probability you'll see that in the future, just be patient ;)
You're not alone fella.
Nice one lads, kudos for giving Mushroom Kingdom Fusion some much needed attention, it certainly has far more depth than Super Mario Crossover and some really random surprises.
what, why? :( i'll PAY him to come back and make it, it's so awesome
Definite Mod of the Year, absolutely brilliant, very high standard of level design and narrative drive. It better win :D
Type Boxxy into youtube. It's her voice replacing the zombie noises... I suppose it's funny for about 20 seconds :P
aww hell yeah that was mint! I'd pay anything for this! You're on to a winner here woop woop :D
If you're gonna try and troll projects to get them to stop please start on the Star Wars franchise first :I
congrats to the PR team. i'm pretty damn glad nothing zombie-related made it to number 1. am i the only person getting bored with zombie gaming?
bah, wish i had battlefield 2. good job to that team for the win!
sidenote: is that the red alert 2 title track i hear behind the PR footage? old school! :P
to stacho: no you can't, the latest svencoop versions rely on HL1 engine updates introduced by Steam.
If Sven never made co-op popular on a Valve engine, L4D might've never happened :P
the mod team's still busy working on the HL1 mod, if they ever get round to working on this mod I doubt it'd be out anytime in the first half of 2009 so please don't hold your breath.
[.BMT.]
Ryan joined
Media producer and misc contributor for Overwatch.[...].Level design and media producer for SvenCoop (Incoming/Never/Commap) (4.0 Trailer)