Intruder Alert! is an upcoming cooperative asymmetric multiplayer Real-Time Strategy Shooter; a standalone indie title powered by Unreal Engine 3.
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Mining Prefab (WIP, 07/07/2012) Liquid Tank (WIP, 07/07/2012) Industrial Prefab (WIP, 07/07/2012)
Blog RSS Feed Report abuse Latest News: Wash-in-Place

7 comments by AndY on Jul 7th, 2012

 

*Ding!* One short but juicy new update coming right up!

A few weeks ago, we revealed IA!'s awesome new logo and rebranded profile right here on IndieDB, and included two in-game screenshots to show you the progress our artists have been making thus far.

On that same note, we have a handful of props and modular assets they've created that we'd like to share with you today. While you may have already noticed a few of these scattered around the level we showcased last time, most of them are used in a different section of the same mountain-based level (the mining area).

Mining Prefab (WIP, 07/07/2012)Liquid Tank (WIP, 07/07/2012)

Industrial Prefab (WIP, 07/07/2012)Industrial Vehicle (WIP, 07/07/2012)

Mining Laser (WIP, 07/07/2012)Mining Crane (WIP, 07/07/2012)

Our new approach to level design (i.e. large open areas instead of narrow corridors and small rooms) may seem like a lot more work for our artists, but since most of our assets are designed to be easily reusable, the number of unique ones that need to be created isn't insanely high!

Speaking of level design, we're currently putting the finishing touches on the first of two Spotlight blog entries describing how and why areas are constructed in layers. We plan to release part one in the next few weeks alongside a few new IA! music tracks you'll absolutely love, so be sure to check back soon.

In the meantime, remember to leave us your feedback on the images we've included above and to drop by our community forums to take part in this month's Ask the Team! event. Until next!


Want to work on an awesome project with a fun, talented, experienced and insanely dedicated team? Why not join us! If you believe you have what it takes, read the posted information about our openings and send us a message; we'd love to hear from you!


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Post comment Comments  (0 - 10 of 33)
chsignal
chsignal Feb 5 2014, 5:11pm says:

Dead?

0 votes     reply to comment
Taiidann
Taiidann Apr 22 2013, 2:36am says:

Why doesn't IA! have a Kickstarter?

+2 votes     reply to comment
fragfest2012
fragfest2012 Feb 5 2013, 12:10am says:

Is this dead?

0 votes     reply to comment
AndY
AndY Feb 10 2013, 11:26am replied:

Not even close! We've just been a little quiet. Don't worry, that'll change soon. :)

+2 votes     reply to comment
fragfest2012
fragfest2012 Feb 10 2013, 3:14pm replied:

Quiet for 7 months? That is a long time...

0 votes     reply to comment
AndY
AndY Feb 11 2013, 9:47pm replied:

It is indeed. :)

+1 vote     reply to comment
aipash20
aipash20 Apr 28 2012, 12:57am says:

Probably one of the most creative animatics for gameplay/storyboards I've seen. Kudos

+5 votes     reply to comment
keyersuzi
keyersuzi Apr 1 2012, 1:15pm says:

This kidna reminds me of reverse verstion of evil genius :D

+4 votes     reply to comment
Death_7149
Death_7149 Apr 1 2012, 6:43am says:

This is looking pretty neat.

+3 votes     reply to comment
AndY
AndY Mar 4 2012, 1:31am says:

IndieDB staff are at GDC I believe, so the news post isn't auth'd yet. It can be read here in the meantime: Community.redMatter.ca

+3 votes     reply to comment
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Intruder Alert!
Platforms
Windows, Mac
Developer & Publisher
redMatter
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Official Page
IntruderAlertGame.com
Release Date
TBD
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Style
Genre
Real Time Shooter
Theme
Abstract
Players
Multiplayer
Project
Indie
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Latest tweets from @redmattercorp

RT @PunyHumanGames: Blade Symphony pre-orders are open! Start playing today plus a beta key for a friend. T.co

Mar 4 2013, 2:22am

Happy Holidays!

Dec 25 2012, 11:20am

@JoeBeans_001 Today's event is at 3pm Eastern (3 hours from now).

Nov 3 2012, 11:57am

@JoeBeans_001 We'll be at the next one (Nov 3rd). Hope to see you there! :)

Oct 31 2012, 7:24pm

@JoeBeans_001 Overwatch? Of course! There are playtime events scheduled every weekend on our Steam Community group.

Oct 31 2012, 6:09pm

@Untamedpixel We sure are! You'll find all the details right here: T.co

Aug 21 2012, 1:29am

Answers to your questions in July's edition of "Ask the Team!" have been posted! T.co

Jul 16 2012, 12:37am

Wash-in-Place: the latest IA! news with six brand new images of props and modular assets used in-game. Take a look: T.co

Jul 7 2012, 10:39pm

This month's "Ask the Team!" thread has been posted. Send us your questions! T.co

Jul 7 2012, 6:31pm

Looking for brilliant new talent to join us and work on our @UnrealEngine-powered indie game, Intruder Alert! @ T.co

Jun 22 2012, 11:14pm

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Intruder Alert!
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