Here's a late, late reply to you... but I am sure everyone else looks forward to the updates just like I do!
One thing that I have always wanted to request, is a version of this SDK that works with DeusEx's version of UE1.
Here's a late, late reply to you... but I am sure everyone else looks forward to the updates just like I do!
One thing that I have always wanted to request, is a version of this SDK that works with DeusEx's version of UE1.
It will be completed, WCCC and I finish what we start, and we make a conscious effort to post at the LEAST once a month to prove that its still active, even if the progress is not at the quickest pace.
This won't be another DeusEx mod that just dies.
Welcome back, Shadow. Looking forward to the new updates!
Well, I don't think it is him since there is nothing new on this page that his website didn't have. The pictures are all from his website, the video is from his YouTube channel and the description is a copy-and-paste from his website as well. It's such a shame because for some reason he is paying to keep his website for Facetown up to this very day, yet lets the mod die... a real shame.. this was easily going to be the best DXMP mod.
That is amazing. You are doing amazing with this, and definitely keep it up. This will serious be the ultimately, biggest update for Deus Ex 1.
By integrated mod support, does that mean any mod that has been made for Deus Ex on Unrealed 1 will work with this?
Absolutely beautiful. Great to see you still modding for the community, clyzm.
Aye me too! The animation will get tweaked and fixed to make it look more natural and realistic.
There's no fun in a post-apocalyptic world. Any child knows that.
I believe I was told a while back that Face did not make this page. Someone seemed to add the same photos and video from his website onto here.
It is 100% non-native and pure unrealscript. Including video play and pausing. The only code used that's not unrealscript is the code for the video import tool.
Ah, nice! Can't wait for this to come out. Outta be a great mod!
Did you help with TNM, by chance? Your name seems very familiar.
Indeed. I made it from scratch with no C++ or DLLs. It is cool considering this video player can pause, go full screen, fast forward, rewind, and, of course, play videos. And yes, I implemented an import feature inside UCC.exe.
-Atrey
Will there be a way to use this great great mod for deus ex?
Hi, that comment was mine, I forgot to sign in. lol
Also, you said you were fixing bugs in some native functions... do you have source to look at to know what to fix or do you just go off of the headers?
Anyway, thanks for answering! Another question, have you guys ever gave a stab at new physics?
Do you mean whether or not you actually need deus ex to install the mod?
Is this including any native code?
I can watch this video over and over again and just say... "Wow," Everytime....
at the moment and let me say, "Move over TREM and Hengsha RPG."
The music gives me chills, did you make that track?
How did Deus Ex Nithium ( another dx mod) get ahold of this mods wepons?
nothing's even released. lol
You goto data directories and only check the 2027 paths. :)
Okay Kalman... could I possably switch to modelling? lol i have some of my work ready to send you lol
Wow... This is going to be great!
Hell... Im not even with the HDTP team, But ill finish it because this is a too good of a mod to be dead.
All and all... good mod... just TOO MUCH CONVERSATION....
Do you use the Original Deus Ex Textures?
This is The Deus Ex mesh and Textures from IW. Awesome!
Looking good man! Can't wait any longer!!! lol
brdane
Jason joined
I am brdane.. also known as Atrey65789. I mod deus ex and have been doing so for about 3 years. I code, Model, make maps, make weapons, make brushes, and make textures. So If you need someone to mod for ya, I'm here! :)