The Unreal Tournament SDK is state-of-the-art Toolset / Engine Enhancement for retail Unreal Tournament, that let's you create anything you want. Sci-Fi Battle Scenes, a Strategy Game, a Fun Mod, Survival-Horror Shooter, Simulations - Everything. It will also include a Sandbox showcasing the New Possibilities via bundled Mini-Mods / Demos made by Fans and me. It enhances the render engine, gameplay, unreal script features and anything UT Veterans ever dreamed off. It is completely Open Source, free for noncommercial use.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS UTSDK March Beta Preview 3 (Particle Volume) (view original)
UTSDK March Beta Preview 3 (Particle Volume)
embed
share
view previous next
Share Image
Share on Facebook Tweet Email a friend
Embed Image
Comments
Sgt
Sgt

While I love that people such as your self are still working on older engine, I just have to ask. why not a talent like yours on a newer engine?

Reply Good karma Bad karma+1 vote
AkyraMod
AkyraMod

Unreal Engine 1 is magic engine. Look on UE2 and uE3 .. are not magic .. Why Tim Sweeney reworked engine 1? Why Steven Polg reworked AI? I dont understand .. :)

Glide
OpenGl
Forever

Reply Good karma Bad karma+2 votes
UT99_Shadow Author
UT99_Shadow

@ Sgt, to say it with some words of a previous comment by me:

1. for fun, it's fun being creational
2. most people recognize the old engine to be more beginner friendly than the UDK, even if I'm a fan of the UDK myself
3. Epic Games doesn't do any patches for this fine game...
4. ... so do I, it's not uncommon to do (Oblivion, Stalker, Doom Games)

Reply Good karma+1 vote
Sgt
Sgt

well, I tip my hat to you. I just feel that this is unappreciated. when ever you update I don't really see much activity from users. I just think it deserves more attention.

Reply Good karma Bad karma+1 vote
UT99_Shadow Author
UT99_Shadow

Yeah it's beause I'm not doing that much promotion, but there's a huge project planned using the SDK among some other mods.

Reply Good karma+1 vote
AkyraMod
AkyraMod

Mod will be popular when will have Newton, Karma,Thelema or Havoc physic and dynamical shadows...:)

Reply Good karma Bad karma+1 vote
OrdinaryMagician
OrdinaryMagician

This project will get rid of all the limitations I keep running into. I hope.

Reply Good karma Bad karma+2 votes
UT99_Shadow Author
UT99_Shadow

Limitations? For example? :)

Reply Good karma+1 vote
AmaroqDricaldari
AmaroqDricaldari

Is there any way that this could be ported to Unreal 227? Meaning, is this all done in uScript, or did you need to negotiate with Epic to even get started on this?

Reply Good karma Bad karma+1 vote
brdane
brdane

Will there be a way to use this great great mod for deus ex?

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Description

Now the bounding volume system supports particle events too! Here you see particles flying towards a volume brush. While they're entrancing they change their color (just a simple example)

Details
Date
Size
1280×1024
Options
URL
Embed
Embed Thumb
Share
Feed
RSS
Report
Report