The Unreal Tournament SDK is state-of-the-art Toolset / Engine Enhancement for retail Unreal Tournament, that let's you create anything you want. Sci-Fi Battle Scenes, a Strategy Game, a Fun Mod, Survival-Horror Shooter, Simulations - Everything. It will also include a Sandbox showcasing the New Possibilities via bundled Mini-Mods / Demos made by Fans and me. It enhances the render engine, gameplay, unreal script features and anything UT Veterans ever dreamed off. It is completely Open Source, free for noncommercial use.

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Media RSS Feed Report media UTSDK March Beta Preview 3 (Particle Volume) (view original)
UTSDK March Beta Preview 3 (Particle Volume)
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Sgt Mar 18 2013 says:

While I love that people such as your self are still working on older engine, I just have to ask. why not a talent like yours on a newer engine?

+1 vote     reply to comment
AkyraMod Mar 18 2013 says:

Unreal Engine 1 is magic engine. Look on UE2 and uE3 .. are not magic .. Why Tim Sweeney reworked engine 1? Why Steven Polg reworked AI? I dont understand .. :)


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UT99_Shadow Author
UT99_Shadow Mar 18 2013 says:

@ Sgt, to say it with some words of a previous comment by me:

1. for fun, it's fun being creational
2. most people recognize the old engine to be more beginner friendly than the UDK, even if I'm a fan of the UDK myself
3. Epic Games doesn't do any patches for this fine game...
4. ... so do I, it's not uncommon to do (Oblivion, Stalker, Doom Games)

+1 vote   reply to comment
Sgt Mar 19 2013 says:

well, I tip my hat to you. I just feel that this is unappreciated. when ever you update I don't really see much activity from users. I just think it deserves more attention.

+1 vote     reply to comment
UT99_Shadow Author
UT99_Shadow Mar 19 2013 says:

Yeah it's beause I'm not doing that much promotion, but there's a huge project planned using the SDK among some other mods.

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AkyraMod Mar 19 2013 says:

Mod will be popular when will have Newton, Karma,Thelema or Havoc physic and dynamical shadows...:)

+1 vote     reply to comment
OrdinaryMagician Mar 20 2013 says:

This project will get rid of all the limitations I keep running into. I hope.

+2 votes     reply to comment
UT99_Shadow Author
UT99_Shadow Mar 20 2013 replied:

Limitations? For example? :)

+1 vote   reply to comment
AmaroqDricaldari Apr 19 2014 says:

Is there any way that this could be ported to Unreal 227? Meaning, is this all done in uScript, or did you need to negotiate with Epic to even get started on this?

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brdane Jun 27 2015 says:

Will there be a way to use this great great mod for deus ex?

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Now the bounding volume system supports particle events too! Here you see particles flying towards a volume brush. While they're entrancing they change their color (just a simple example)

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Mar 17th, 2013
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