Avid gamer! South-Africa's gaming scene is mostly focused on western games so games like S.ta.l.k.e.r is GOLD here! (For me at least)
Nice to see some photos! It seems like you guys have some interesting ideas for marketing. What is your goal with these tactics though?
Trello! Good place to keep notes that.
Wow how the hell did you achieve that?
Okay I'll bite.
How much work goes into working on the GUI? I've always been curious, but have never really tried to do so myself.
I'm specifically talking about that new form you created when looting parts from mutants, while I understand the "creative" process behind it, I do not quite understand the implementation of it into the actual game.
Nice and clean. Except for one thing, that typeface you are using does not seem very easy to read.Maybe change the smaller writing to a different typeface? This also adds to the frame of thought that it will be easier to recognize certain aspects of the UI.
Okay okay, the logo looks great here. Well done Beac and team, it's looking as polished as expected from you blokes.
Currently I gave them all away over xmas. So next time I have some... I will. Thanks.
AH I see! Now that brings me to Eveochron mercenary. Have you perhaps played that game? For a one person development team it is very ambitious. It has some really neat ideas with ship customization.
Either way, we get our inspiration from many places and many things around us. I'm going to try my best to keep following you guys and see how this all develops.
This is looking great. You seem to have a very devoted team. I have high hopes for this game.
Hah good one, I think more people should take advantage of this. I never actually thought of giving away keys on moddb before. Probably because very few people follow me.
Oh nice. I wish they offered things like that in our country.
I can understand the usage of royalty free resources. We all do it. Looking forward to hearing about the space stations, are you planning on implementing the algorithms in other parts of the game as well? I.E Capitol size ships maybe?
Is that the older X-52 or the newer one? Either way I am quite jealous. I have a FLY 5 and that's about as close as I will ever get to flying a hotas.
Regarding the game, this is looking good. I like what the space station looks like. What are your plans regarding the design of space stations?
Good news indeed! Looking forward to your final pitch!
I remember the old cinematic mods, maybe one day I will give it a try again. What version are you using here?
This is really turning out well. Glad to see a small group working on doing some proper research. It's not easy pitching a successful space game on kickstarter lately, seeing as everyone is jumping on that bandwagon.
But you guys do have some things that appeal to me. I'd rather support you than SC for instance, they don't need the financing as badly as you talented blokes do in any case.
Wish you all the best of luck and hopefully a very exciting 2015.
Sounds good, if you guys need any help with art assets, more directly concerning things like logos, maybe I can be of help.
Other wise, seems like it is all going really well.
Okay, right click on debugview.exe. Select Properties > Security > Advanced, check that system has full control under permissions tab. And possibly also your current logged in user account. Then open Debugview again and try again. Other wise send me a PM so we can try some alternatives.
Not all capturing capabilities are active then. Check that it is also running in administrative mode.
That could either be steam's fmapo.dll or something like it... So I guess it's not helpful.
It's a microsoft app. Just google it: debugview. Download it, set it to run as administrator. Open debugview.exe and then under the capture menu make sure capture global win32 is checked and also verbose output, pass through and capture events.
So now keep it open. Run COP and check what debugview logs as you are running the game. It will probably capture a lot of windows processes as well so just find a common pattern related to COP. Then get back to me! Maybe we can sort out this crap.
What does debugview log when you run the game?
That sun is crazy! Seems like this is turning into something very exciting!
15 FPS on an i5 with that level of detail isn't bad. What GPU do you have?
How did it affect your system? What was your average FPS then? What is your system specs?
That detail is quite nice, personally I do enjoy more peak mountains like these.
Man that ship looks great. Loving the gritty look. And then the horizon, holy heck that's some amazing lighting.
Might be a nice idea to look at Elite: Dangerous for some ideas. Just with the cockpit mesh. I like your cockpit screen a lot, seems like a lot of thought has gone into it.
This was mostly filmed with a remote controlled drone... The original team went there recently yeah
Looking good old man.
If it's the same engine as used in FC3 then yes. You'll have to edit some text file in the game's directory. Just google it.
But if your post effects are the cause, then there is probably a bigger problem, directly related to either drivers or your GPU.
There comes a time in one's life where you have to choose between stalker and other games. And recently it's mostly been Payday2. I just can't go back to stalker after playing payday. Mostly because I'll miss the co-operative gameplay.
The images in your gallery make me want to go back into Stalker. But I don't actually know if I can.