This member has provided no bio about themself...

Comment History
Black_Havoc
Black_Havoc - - 13 comments @ Ultimate Apocalypse Mod (DOW SS)

Hmmm... I tried that but it says that the Game cannot be activated or something among those lines. I read that it requires Demons 0.9something to work, but that mods version is no longer available on Moddb, and the most recent version states that it's specifically NOT compatible with Ultimate Apocalypse. What now?

Good karma+1 vote
Black_Havoc
Black_Havoc - - 13 comments @ Starcraft 1.5: Fusion Conversion Maps

This mod looks pretty awesome, where/when can it be downloaded?

Good karma+2 votes
Black_Havoc
Black_Havoc - - 13 comments @ Soulvizier

Hey, I've read somewhere that the All Skins Mod is included in this release, which would allow to change the character default looks. Is that the case? And if yes, how do I access that content?

Good karma+1 vote
Black_Havoc
Black_Havoc - - 13 comments @ Ultimate Apocalypse Mod (DOW SS)

Will the Campaign mode be included in a future update? Or not at all?

Good karma+2 votes
Black_Havoc
Black_Havoc - - 13 comments @ George Romero Mod T16 "Revival"

Actually I just found it in class3.1\rts\search.win.bmd
It describes the limits of ammo contained in Common and Military resource caches and the rarity of all items.

Good karma+1 vote
Black_Havoc
Black_Havoc - - 13 comments @ George Romero Mod T16 "Revival"

Hey Adeno,
is it possible to mod the way loot spawns?
Because you could work around the Breakdown issue with extra ammo by making ammo more common loot.
Or at least mod what you get from breaking open an ammo cache.
Because either way, a military cache full of ammo that only contains 10x .22, 10x 12 gauge, 10x 9mm and 10x 5.56 is neither military nor full.

Good karma+1 vote
Black_Havoc
Black_Havoc - - 13 comments @ George Romero Mod T15 "Breakdown Update 1"

Hey Adeno, thanks a lot of updating the mod so quickly.
Disabling Vehicle collision damage seems to work, the NoSpecialZombies doesn't work on Breakdown for me, all the specials still spawn randomly and in infestations.

I also have a few suggestions if they're even possible...

a mod to remove the annoying Object search missions that pop up from building things at the base. So far every single new structure and upgrade had that occur to me, it's maddening.

And maybe something to disable infestations/hordes, I permanently get "Too many hordes" and "Too many infestations", no matter how many I kill and uproot, they keep spawning.

Keep up the great work.

Good karma+2 votes
Black_Havoc
Black_Havoc - - 13 comments @ MISERY

(buried)

Can't believe I waited so long for this pile of crap =/ Such a disappointment.

Good karma-6 votes
Black_Havoc
Black_Havoc - - 13 comments @ MISERY

Thank you!
I wonder if it's really THAT hard to put this simple instruction on the readme.

Good karma+2 votes
Black_Havoc
Black_Havoc - - 13 comments @ MISERY

Where do I put the textures folder? Game directory or gamedata folder?

Good karma+1 vote
Black_Havoc
Black_Havoc - - 13 comments @ MISERY

The countdown is completed... but it's still not released? How long is it now?

Good karma+2 votes
Black_Havoc
Black_Havoc - - 13 comments @ Command & Conquer: Generals Universe

This is SO much more promising than Generals 2!

Good karma+4 votes
Black_Havoc
Black_Havoc - - 13 comments @ Crossbow Scope Again

Oh dear. You have never been in Iraq...
And you probably have never seen a real rifle.
I don't know what "ALL THE RIFLEZ IN THE WORLD" of your BB-gun collection qualities are but.. who cares...

If you would look into a scope from that range you would only see a tiny dot. Besides... its a crossbow, not a rifle.

Go back to play in your sandbox kid...

Good karma+9 votes