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Comment History
Aresaka Jun 15 2013 says:

Very nice!

+4 votes   media: Main Theme - Simon's Book: The Chronicles
Aresaka Apr 21 2013 says:

Wow this is awesome... it gives me the feeling of an abandoned building/area for children. If only i knew how to make music or had someone make it for my campaign xD

+2 votes   media: Voices
Aresaka Jan 6 2013 says:

Hell this could be used for the title screen if you really wanted lol.

+2 votes   media: Inquietude - Model for God
Aresaka Dec 9 2012 says:

Sounds great! The bass is absolutely terrifying though xD

+5 votes   media: Inquietude - Echo's Theme
Aresaka Sep 8 2012 replied:

I agree, and also its a lot slower than his running pace, so even if that was the case it still doesnt really make sense...

+5 votes   media: Inquietude - Gameplay Teaser
Aresaka Aug 24 2012 says:

Im wondering, would Global Offensive work for this seeing as it has ep2 and more? Or will i have to go and buy episode 2 as well?

+1 vote   mod: Grey
Aresaka Jul 25 2012 replied:

It'd* too* definitely* wait*

+1 vote   media: Cry of Fear - Memories Trailer
Aresaka Apr 30 2012 replied:

How long have you been mapping exactly?

+1 vote   news: The flow
Aresaka Apr 30 2012 says:

Wow, you're showing alot better work then i expected, im sorry for doubting you xD Tracking, let me know if you need a mapper.

+1 vote   mod: Afraid of Monsters : The Dream
Aresaka Apr 30 2012 says:

Im sorry but if you cant even manage to make the word "END" decently, you're going to have a hard time making a full mod on your own. Also, your light has no source, and you should probably get someone to do some grammar on your part.

+4 votes   download: Demo map
Aresaka Mar 22 2012 replied:

I can name at least 3 people who already started on that, me being one of them.

+1 vote   media: Cry of Fear - SDK is on the way!
Aresaka Mar 19 2012 replied:

Im sorry, but AOM didnt scare me at all...

+6 votes   media: Cry of Fear - Scare Trailer
Aresaka Mar 8 2012 replied:

Wtf... January 2009 and he was right... lol

+8 votes   media: Simon Escapes
Aresaka Mar 5 2012 says:

Havent seen much yet. But i feel that if this mod actually gets somewhere, you're going to need a team. Pm me if you need a mapper. Btw:

My name... is David Leatherhoff.
And im addicted to pills, at least... that wasn't too long ago.

There was an incident at the hospital, it was the most surreal thing ive ever seen.
I was never the same again.
My near death experience changed my situation a lot. It drew me and my family closer together. Knowing the fact that i just might not be here right now...
Ive started bringing my grades up in school, and ive been able to get my priorities straight. It seems like things are coming together for me.

But after the hospital... i learned somthing i never knew before, i acquired a skill.
I noticed immediately after the control i had on my dreams. I was able to do whatever i wanted. And it would feel as vivid as i wanted.

I began a new life in my dreams, i had a new hope, a place where i could do or be whatever i wanted. But then i realized that i must be in control of MY mind. My problems started to manifest themselves in my dreams, And i wound up fighting creatures from god knows where, once again.
Caught inbetween two worlds. I can fight on either side, in this struggle known as life.
Which path should i choose? <---- Fixed the grammar and such, i don't recommend keeping that last sentence, seems kinda childish if you ask me.

+1 vote   mod: Afraid of Monsters : The Dream
Aresaka Feb 27 2012 says:

Lol... the only good map and it was made by someone else... nice...

+1 vote   media: house
Aresaka Feb 22 2012 says:

So while im waiting, im going to record a one hour speedrun of AOMDC :D

+1 vote   game: Cry of Fear
Aresaka Nov 6 2011 says:

Is his neck broken? I hope this isnt how it looks ingame...

+1 vote   media: Training bit (WIP)
Aresaka Sep 24 2011 replied:

Can you get me ravenholm? Always wanted to play it in cs 1.6's zombie mod :D

+1 vote   media: Oh No! Ported Content!!!
Aresaka Jul 9 2011 replied:

Yeah... Maybe add a animation to transfer from loop to loop. Either way its not going to influence my view on this AMAZING mod.

+1 vote   media: Videocast 5
Aresaka Jul 8 2011 says:

Wow never thought of making everything around a train animated and keeping the train stationary to avoid the func_train bug... Nice work guys :D Cant wait till the release :P

+2 votes   media: Videocast 5
Aresaka Jun 8 2011 says:

Did no one notice the fact that the bar next to health is a f*@$ing EYE?

+1 vote   media: Apartments
Aresaka Jun 8 2011 replied:

Or ya know you can do this little trick i use with all mods, non-steam.
In a .bat file put: @echo off
hl.exe -steam -game aomdc -appid 20

chance "aomdc" to the name of the folder your mod is in. Thats how i played Afraid of Monsters: Directors cut lol.

+1 vote   media: CPR in co-op
Aresaka May 11 2011 says:

uh... wha... bu.... thi-.... thats not to horrifying mister sir.

+1 vote   media: Can't solve it.
Aresaka May 8 2011 says:

Tracking :) if you need a mapper i'd be happy to help :D

+2 votes   mod: Lost in a dream
Aresaka May 1 2011 says:

i just realized this pic was taken b4 he added the batterys.

+1 vote   media: -
Aresaka May 1 2011 replied:

yeah it does lol I started making mine like a week and a half ago and i just now finished the first map, and its not even that big.

+1 vote   media: Expanded City
Aresaka May 1 2011 replied:

the regular version he made on his own, and uses reskinned half-life models and a one-track game. DC he made with Minuit i think, and is totally redesigned, uses a battery system for the flashlight, and has 4 different endings and routes to travel.

+2 votes   mod: Afraid of Monsters DC
Aresaka May 1 2011 says:

Hey Rumpel ive been designing my own maps for aomdc, and i figured out how your key system works. All i gotta say is: Damn you a genius. Using a key as a button. Grabbing the keys (pressing the button) unlocks 2 doors. One is invisible, the other is the actual door. You "unlocking" the door with the key you "picked up" opens the invisible door, making the unlock sound. Then you open the actual door you can see. Your one smart *** motha-

+2 votes   mod: Afraid of Monsters DC
Aresaka Apr 25 2011 replied:

well when you put it THAT way...

+1 vote   game: Cry of Fear
Last Online
Nov 29 2013
United States United States
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