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Comment History
Aresaka
Aresaka Jun 15 2013, 11:22pm says:

Very nice!

+4 votes     media: Main Theme - Simon's Book: The Chronicles
Aresaka
Aresaka Apr 21 2013, 10:34pm says:

Wow this is awesome... it gives me the feeling of an abandoned building/area for children. If only i knew how to make music or had someone make it for my campaign xD

+2 votes     media: Voices
Aresaka
Aresaka Jan 6 2013, 5:01pm says:

Hell this could be used for the title screen if you really wanted lol.

+2 votes     media: Inquietude - Model for God
Aresaka
Aresaka Dec 9 2012, 12:12am says:

Sounds great! The bass is absolutely terrifying though xD

+5 votes     media: Inquietude - Echo's Theme
Aresaka
Aresaka Sep 8 2012, 10:31am replied:

I agree, and also its a lot slower than his running pace, so even if that was the case it still doesnt really make sense...

+5 votes     media: Inquietude - Gameplay Teaser
Aresaka
Aresaka Aug 24 2012, 11:18pm says:

Im wondering, would Global Offensive work for this seeing as it has ep2 and more? Or will i have to go and buy episode 2 as well?

+1 vote     mod: Grey
Aresaka
Aresaka Jul 25 2012, 9:22pm replied:

It'd* too* definitely* wait*

+1 vote     media: Cry of Fear - Memories Trailer
Aresaka
Aresaka Apr 30 2012, 7:24pm replied:

How long have you been mapping exactly?

+1 vote     article: The flow
Aresaka
Aresaka Apr 30 2012, 7:21pm says:

Wow, you're showing alot better work then i expected, im sorry for doubting you xD Tracking, let me know if you need a mapper.

+1 vote     mod: Afraid of Monsters : The Dream
Aresaka
Aresaka Apr 30 2012, 7:17pm says:

Im sorry but if you cant even manage to make the word "END" decently, you're going to have a hard time making a full mod on your own. Also, your light has no source, and you should probably get someone to do some grammar on your part.

+4 votes     download: Demo map
Aresaka
Aresaka Mar 22 2012, 9:03pm replied:

I can name at least 3 people who already started on that, me being one of them.

+1 vote     media: Cry of Fear - SDK is on the way!
Aresaka
Aresaka Mar 19 2012, 4:27pm replied:

Im sorry, but AOM didnt scare me at all...

+6 votes     media: Cry of Fear - Scare Trailer
Aresaka
Aresaka Mar 8 2012, 7:06pm replied:

Wtf... January 2009 and he was right... lol

+8 votes     media: Simon Escapes
Aresaka
Aresaka Mar 5 2012, 11:02pm says:

Havent seen much yet. But i feel that if this mod actually gets somewhere, you're going to need a team. Pm me if you need a mapper. Btw:

My name... is David Leatherhoff.
And im addicted to pills, at least... that wasn't too long ago.

There was an incident at the hospital, it was the most surreal thing ive ever seen.
I was never the same again.
My near death experience changed my situation a lot. It drew me and my family closer together. Knowing the fact that i just might not be here right now...
Ive started bringing my grades up in school, and ive been able to get my priorities straight. It seems like things are coming together for me.

But after the hospital... i learned somthing i never knew before, i acquired a skill.
I noticed immediately after the control i had on my dreams. I was able to do whatever i wanted. And it would feel as vivid as i wanted.

I began a new life in my dreams, i had a new hope, a place where i could do or be whatever i wanted. But then i realized that i must be in control of MY mind. My problems started to manifest themselves in my dreams, And i wound up fighting creatures from god knows where, once again.
Caught inbetween two worlds. I can fight on either side, in this struggle known as life.
Which path should i choose? <---- Fixed the grammar and such, i don't recommend keeping that last sentence, seems kinda childish if you ask me.

+1 vote     mod: Afraid of Monsters : The Dream
Aresaka
Aresaka Feb 27 2012, 8:13pm says:

Lol... the only good map and it was made by someone else... nice...

+1 vote     media: house
Aresaka
Aresaka Feb 22 2012, 12:03pm says:

So while im waiting, im going to record a one hour speedrun of AOMDC :D

+1 vote     game: Cry of Fear
Aresaka
Aresaka Nov 6 2011, 8:52pm says:

Is his neck broken? I hope this isnt how it looks ingame...

+1 vote     media: Training bit (WIP)
Aresaka
Aresaka Sep 24 2011, 9:52pm replied:

Can you get me ravenholm? Always wanted to play it in cs 1.6's zombie mod :D

+1 vote     media: Oh No! Ported Content!!!
Aresaka
Aresaka Jul 9 2011, 5:30pm replied:

Yeah... Maybe add a animation to transfer from loop to loop. Either way its not going to influence my view on this AMAZING mod.

+1 vote     media: Videocast 5
Aresaka
Aresaka Jul 8 2011, 5:13pm says:

Wow never thought of making everything around a train animated and keeping the train stationary to avoid the func_train bug... Nice work guys :D Cant wait till the release :P

+2 votes     media: Videocast 5
Aresaka
Aresaka Jun 8 2011, 3:28pm says:

Did no one notice the fact that the bar next to health is a f*@$ing EYE?

+1 vote     media: Apartments
Aresaka
Aresaka Jun 8 2011, 2:47pm replied:

Or ya know you can do this little trick i use with all mods, non-steam.
In a .bat file put: @echo off
hl.exe -steam -game aomdc -appid 20

chance "aomdc" to the name of the folder your mod is in. Thats how i played Afraid of Monsters: Directors cut lol.

+1 vote     media: CPR in co-op
Aresaka
Aresaka May 11 2011, 3:33pm says:

uh... wha... bu.... thi-.... thats not to horrifying mister sir.

+1 vote     media: Can't solve it.
Aresaka
Aresaka May 8 2011, 7:10pm says:

Tracking :) if you need a mapper i'd be happy to help :D

+2 votes     mod: Lost in a dream
Aresaka
Aresaka May 1 2011, 9:55pm says:

i just realized this pic was taken b4 he added the batterys.

+1 vote     media: -
Aresaka
Aresaka May 1 2011, 9:49pm replied:

yeah it does lol I started making mine like a week and a half ago and i just now finished the first map, and its not even that big.

+1 vote     media: Expanded City
Aresaka
Aresaka May 1 2011, 9:41pm replied:

the regular version he made on his own, and uses reskinned half-life models and a one-track game. DC he made with Minuit i think, and is totally redesigned, uses a battery system for the flashlight, and has 4 different endings and routes to travel.

+2 votes     mod: Afraid of Monsters DC
Aresaka
Aresaka May 1 2011, 9:37pm says:

Hey Rumpel ive been designing my own maps for aomdc, and i figured out how your key system works. All i gotta say is: Damn you a genius. Using a key as a button. Grabbing the keys (pressing the button) unlocks 2 doors. One is invisible, the other is the actual door. You "unlocking" the door with the key you "picked up" opens the invisible door, making the unlock sound. Then you open the actual door you can see. Your one smart *** motha-

+2 votes     mod: Afraid of Monsters DC
Aresaka
Aresaka Apr 25 2011, 3:11pm replied:

well when you put it THAT way...

+1 vote     game: Cry of Fear
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