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Comment History  (0 - 30 of 49)
Architect3D Nov 21 2012 says:

Just tried this updated version, game stalled and crashed my pc twice, medium high rig, it happens consistently right after viewing the player's grave 1875 then fades into new area with cave in one direction and open landscape in the other, problem is right there, as so as you start moving into the open away from the cave, it crashes hard. Will try on my newer killer rig tomorrow lol.

+3 votes   mod: Triptych
Architect3D Aug 11 2012 replied:

Looks amazing :) Make sure you explain this in the description box above (just edit it) so everyone knows how to install it correctly. I'm trying it out now will rate, I overwritten the original files. I hope I installed it right :/ Again excellent work at over 1 GB of textures you deserve to get recognized in all the game sites ;D

+1 vote   download: Wulfen Texture Pack 1.0
Architect3D Jan 27 2012 replied:

Just so you understand, this was a Beta Release, and will always be a bit buggy.

"3) automatic mission failed thing, as long as i am alive, these automatic mission endings were BS."

I agree, The engine erroneously calculates fluctuating time limits, there should be plenty of time to finish objectives once you figure them out.

As for not taking any damage with Alien, never heard of this one. Try restarting level.

About Predator game play, Yes, probably to hard. No vision, or health because you have no mask and medic kit, you have to prove yourself first and later you will be rewarded with them. Pick EASY difficulty and go slow. Nobody wanted to test the game so I just scaled the game play to 50% my skill as casual gamer. Thought that would be good for everyone.

Few problems have come to my attention, and it's been 2 years. I have moved onto new projects. Thanks for the feedback.

+1 vote   mod: Survival
Architect3D Dec 17 2011 says:

ok I got it to work, I simply added my credentials as it suggested in the dedicated.cfg file located in crysis2 folder after installing the crysis2dedicated server.

I think its running now, last line says Map: terminal Rules: Teaminstantaction

says loaded lobby and level. it's updated transfer speed similar to torrent program, example rate, up, dn.

Problem is how do I join on the same computer. I'd like to test it out and join the lobby and start a game. It doesn't show up in the multiplayer list.

+2 votes   mod: Crysis 2 Co-op
Architect3D Dec 17 2011 says:

I get the error failed to find gamespy credentials, please supply in dedicated.cfg, also something about last system error, cnnot find path specified.

Kb940105 hotfix required: no! that's about it, what do i do? It wont let me type map terminal cause the Crysis2DedicatedServer.exe crashes

+2 votes   mod: Crysis 2 Co-op
Architect3D Dec 17 2011 replied:

I'd like to set up a server, but it isn't like just hitting the launch coop dedicated server at it starts up. There's an error, what d we do to get it to work? Can i play a coop game and launch a coop server at the same time? Com'on Fudsine, give us a quick tutorial on how to setup dedicated server. thanks

+2 votes   mod: Crysis 2 Co-op
Architect3D Dec 11 2011 says:

great dialogue, but the main problem is the stiffness in the character, you need to have him swaying a bit, moving his arms or shoulders a tad, he looks like he's posed for rigging with his face warps going on. more realism with a bit of body movement could it improve it big time.

+2 votes   media: Archer's Log
Architect3D Dec 3 2011 says:

can't find a server, mod works tho, I had to load it through the menu screen. Launcher don't work. Waiting for update you suggested.

I'd like to launch my own server, but it says i need a dedicated server tool. where do i get that?

+2 votes   mod: Crysis 2 Co-op
Architect3D Nov 23 2011 says:

looking forward to it, just tried out the new 2.0 version of the game. excellent, allot of minor improvements all add to the polish. But I encountered a few new problems, the temple level has been changed to a more forested look if i remember correctly. Well the Sun in this level was flickering off and on, ruining the experience. thought you might want to fix that with this upcoming hotfix. oh and one other issue, the level with 4 houses where the executives lived? well the first couple houses are way to dark inside, especially considering the lighting outside, there should be some minimal ambient light inside for proper look, or just to navigate properly, unless there is a light the player can use. I like how to let the player move while listening/reading the story as opposed to being locked, but sadly this wasn't fix for all locations, at least slow down the players movement if it may conflict with dialouge or triggers ahead, but nothing is worse then being locked in place while listening to the story the second time around. I wait to finish version 2 with this hotfix, so you figured out how to implement the saving system, sounds great.

+1 vote   news: Hotfix #1 Rolling Out Soon
Architect3D Nov 21 2011 says:

any updates? it's been 5 months, would be nice to hear something, have you guys switched over to the sdk. Still the best Crysis Wars Mod out there :P

+1 vote   mod: open Outcast
Architect3D Oct 14 2011 says:

EXCELLENT MOD! I hated the arcade style hud displays needlessly added for stupid effects cluttering up the screen and added to confusion.

although this mod did get rid of some basics like motion tracker and cross hairs, is there a way to just keep that bit, still, it's refreshing to clean up the screen, in particular the alien speed effects that causes a headache.

does it work for multi and will it effect steam account?

+1 vote   download: AvPGalaxy No HUD Mod
Architect3D Sep 3 2011 says:

Add both parts into a single package, if possible and increase the main characters speed or at least run speed to raise the tempo of the story and experience, It feels like a walk on the beach, rather then a horrific ordeal your trying to escape and the tension to find a conclusion inorder to deal with the situation. But most importantly for replay value it's simple to slow.

0 votes   news: Mod of the Week - RPS & An Announcement
Architect3D Jul 31 2011 says:

Just finished Part2, Excellent story, mysterious, intriguing, and frightening. The levels were great but could have been better, so i would give the overall experience a 9/10. It dragged on a bit to much with the slow pace of character movement, but ended with a satisfying ending.

No replay value and the basic technical issues can be frustrating especially without save working properly. the installation should be fixed up and automated to match an effort such as this. Again excellent work.

For those of you looking for a unique experience, adventure should download NOW!

+4 votes   download: Worry of Newport - Part 2 Enhanced Edition
Architect3D Jul 20 2011 says:

I recently just downloaded the new alpha 2.1. My impression is allot better then the first version, graphically. But this version is riddled with bugs at every moment, way to many to go over, I'd rather put a short video together streaming the bugs one after another if you want.

Please whatever you do get rid of the head bobbing when you run. It's probably the most annoying idea in gaming. If anything make it very subtle!

Well keep it up, great effort.

+1 vote   game: FPS Terminator
Architect3D Feb 6 2011 replied:

thanks for the comments and feedback, glad you enjoyed it :)

+1 vote   mod: Survival
Architect3D Jan 31 2011 says:

looks great, will these mods for avp classic (steam version) work on avp 1 original? i still have the disc somewhere, like to try it out.

+1 vote   mod: Aliens vs. Predator 1 mods by bladeghost
Architect3D Dec 12 2010 replied:

i agree, everything is great, give the raptors more speed against the ability to constantly "frog leap". to avoid to much hopping and balance it out. seems like the raptor is limited after he misses his attacker. plus you need dark scary environments, more maps :P does the raptor have a ramming attack besides pounce? like full speed running force attack.

+1 vote   media: Primal Carnage - Alpha Gameplay Teaser
Architect3D Nov 13 2010 replied:

will goblins be in the game?

0 votes   news: RTJP Status
Architect3D Oct 21 2010 says:

AMAZING! the best custom map released for Crysis. Graphically beautiful yet distinguishes itself from the original.

Puzzle game play is great which is missing in Crysis games. (most custom maps are mindless shooters)

Dialogue is short, would have loved to have it go through to the end. Great voice actor.

Only suggestion is to import custom animals into the environments to keep the player on the edge (looking out for them and having to hide from them temporarily), the signs give you the feeling their out there.

Completed it thanks for the map enjoyed it very much, plans to expand this into a decent size campaign? or perhaps a second part? look forward to it, keep it up very professional!

+1 vote   mod: The Call of the Fireflies
Architect3D Oct 4 2010 says:

any update since pre release? the last file link you sent me was broken, what's new in this release besides green blood?

Architect3D Sep 29 2010 says:

Excellent work! So a cinematic for Multiplayer Menu? Or have you decided to go single player? Will Buy, new release date for UDK change?

Something needs to come out of their mouths, like spit or saliva, drool. especially when they open up and yell.

Quick pan from birds to T-rex looked bad should have been gradual and smooth like most of the camera work, no point reacting that quickly on a slow moving object. Way to noticeable for Hollywood standard. hehe

+1 vote   media: New UDK Trailer - Primal Carnage
Architect3D Sep 29 2010 says:

Nice full out mod, its got everything from new characters, custom features, voice acting, all the way through to new level and level assets. not to mention a story. Great Work!

Played through it all felt professional. I also liked the Far Cry voice of the main actor. Funny. Keep it up.

Probably one of the only complete mods for all of Crysis, that i have manage to find. Look forward to more :D

It's a true inspiration for Crysis Mod development!

+2 votes   mod: open Outcast
Architect3D Sep 22 2010 replied:

just add me as a buddy, i already said i was willing to help you out, what are you wasting your time waiting for someone?, send over the new version, i will send you another video, weather you use it not up to you, make it quick.

Architect3D Sep 12 2010 says:

Looks like the pred is storming out of the water cloaked and about to fire hehe. Is that a cursor mod or have you made it auto track onto AI.

+3 votes   media: ingame25
Architect3D Sep 12 2010 says:

Excellent, couldn't look any more accurate when resembling the original movie with a bit of twist of originality on your part to spice up the old franchise. Excellent work. we don't want to see an exact copy of the movie since technology has increased over the years. This looks better cause you can't see **** in the movie without the mask on from predators prespective.

Should be possible to create a 2nd vision mode? and alter the colors for that with the mask on. nice update

+1 vote   media: ingame26
Architect3D Sep 7 2010 replied:

Nevermine got it to work, excellent job at selfinstaller and launch shortcuts doesnt get any easier then that :P, but jeez, optimization wasn't a priority for you was it? lol i got a q6600, gtx295, that's 2 videos cards in one, plays original crysis smoothly at 45fps average on max veryhigh settings 1080p 2x AA.

But for MOH the begining chugs along trying to render your long strip of china houses AND the water park behind it. this is awful for just a narrow corridor.

barely lagged by and made it past the checkpoint after waterpark, got abit easier on the load but then game stalled. will try again, but for anyway interested you need a super computer to run this or don't bother!

+2 votes   mod: Mandate of Heaven
Architect3D Sep 7 2010 says:

cant get the game to load. do i load from the singleplayer menu under new game or do i have to type some garbage in like a hacker.

please make your manual available as separate download so i don't have to re download the entire package. thanks

+2 votes   mod: Mandate of Heaven
Architect3D Aug 2 2010 replied:

what system did you use? xp or vista. works smooth on xp. I couldn't figure out the problem on vista or even win7. i got a gtx295 and was getting around 30 fps.

0 votes   mod: Survival
Architect3D Jun 17 2010 says:

will this come with a simple install application where everything is taken care of and all i have to do is start up the game. would like to check it out but had problems installing the first version, then another patch, then instructions, you guys should take care of all that mess in one application installer.

has this version made it simple to install?

+1 vote   news: MechWarrior: Living Legends Open Beta 0.3.0 Released
Architect3D Jun 6 2010 replied:

building blockades, fixing equipment to use, find other survivors. etc.

what's the bonus thing at the end?

+1 vote   mod: I Hate Mountains
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