A level designer of 10 years, first with maps for the Goldsource engine before moving to Source in 2007. Decent texture artist and voice actor, too. Co-founder of Scotch and Coffee Studios. I'm Archie, I'm Scottish, I'm 22 and I'm probably drunk.

Comment History  (0 - 30 of 267)
Archie_SnC
Archie_SnC Oct 1 2014, 7:00am replied:

I find woks inspire most of what I do on a day to day basis

+3 votes   media: The Empire Strikes Back
Archie_SnC
Archie_SnC Oct 1 2014, 6:58am replied:

I will fight to the death to defend purple light in the goldsource engine ;)
This area of the facility is largely without power and has been used as a base of operations for the scientists and security personnell who are combatting the military. Due to the intense cold of night, I think it would be quite reasonable for these desperate people to use oil drum fires for warmth.

+2 votes   media: The Empire Strikes Back
Archie_SnC
Archie_SnC Oct 1 2014, 6:57am replied:

Thanks!
We work almost entirely to a 0.50 texture scale, so probably only around 5% of the textures we use are from Half-Life. We've made the rest, as we decided early on not to use other peoples' wad files. We have well over a thousand completely new textures.

+4 votes   media: The Empire Strikes Back
Archie_SnC
Archie_SnC Oct 1 2014, 6:56am replied:

Thanks! They're taken from real lens images

+3 votes   media: The Empire Strikes Back
Archie_SnC
Archie_SnC Sep 30 2014, 3:07pm replied:

I use my Panasonic GH3

+1 vote   media: The Core Q&A 2
Archie_SnC
Archie_SnC Sep 27 2014, 4:57pm replied:

Trust me, nobody struggles with the reality of how long this has taken more than the devs. o_o
Thanks so much for such an inspiring comment

+6 votes   mod: The Core
Archie_SnC
Archie_SnC Sep 6 2014, 6:17pm replied:

Between 4% and 96%

+5 votes   mod: The Core
Archie_SnC
Archie_SnC Aug 10 2014, 11:50am replied:

never played it

+1 vote   media: Summer Update (WIP)
Archie_SnC
Archie_SnC Jul 19 2014, 10:14am replied:

Definitely not public. We will most likely be using twhl.info and/or planetphillip to get testers and detailed feedback. The mod will not release to the public until it's completely finished by our standards.

+2 votes   mod: The Core
Archie_SnC
Archie_SnC Jul 12 2014, 4:58pm says:

Every so often Urby does something that makes me remember how much he schools me when it comes to mapping. This is one of those times.

It feels so lived in and atmospheric. 10/10, would bang

+4 votes   media: Diversion (WIP)
Archie_SnC
Archie_SnC Jun 17 2014, 5:46am replied:

I'm quite sure I have no idea what you're talking about.
Accursedfarms.com
Please ignore the link.

+6 votes   mod: The Core
Archie_SnC
Archie_SnC Jun 13 2014, 4:55pm replied:

We have no way of testing or supporting a Linux build. Sorry mate

+2 votes   mod: The Core
Archie_SnC
Archie_SnC Jun 11 2014, 6:33pm replied:

You are literally too kind!

+5 votes   media: A thank you to our 1,000 followers!
Archie_SnC
Archie_SnC Jun 5 2014, 6:09am replied:

Ever tried twisting a crowbar? Those things are SOLID.
That said, we twisted the **** out of it and a new melee weapon is indeed present. Not convinced it's as iconic as a crowbar, but when **** hits the fan you just gotta grab what's nearby.

+7 votes   mod: The Core
Archie_SnC
Archie_SnC Jun 4 2014, 12:23pm replied:

Black Ops do feature in The Core

+4 votes   mod: The Core
Archie_SnC
Archie_SnC May 14 2014, 6:20am replied:

Sadly we couldn't keep our idiotic dog mouth in the Dub Suite long enough to record his yapping, so we'll have to stick to more traditional zombie sounds. Hope you're not too disappointed.

+4 votes   mod: The Core
Archie_SnC
Archie_SnC May 13 2014, 1:01pm replied:

3 weeks without an update definitely means dead. Fact. You heard it here first.
And in case the overwhelming sarcasm was too subtle for someone of your mental capacity to comprehend, allow me to also contribute this to the discussion:
Nerr nerr nerr I'm Ms.Rubble I have diabetes.

Thankyou and good day

+8 votes   mod: The Core
Archie_SnC
Archie_SnC Apr 25 2014, 5:24pm says:

I love Apache arenas! Maybe consider making the water translucent and change the tone of the lighting to match the skybox a bit more. It's a very greeny/yellowy light currently, whereas the sky is quite blue and orange.
Looking forward to seeing more

+3 votes   media: Gina's Adventures
Archie_SnC
Archie_SnC Apr 22 2014, 7:47am replied:

Ah, but what is the question?

+6 votes   media: "You'll never believe who just reappeared.." [WIP]
Archie_SnC
Archie_SnC Apr 22 2014, 7:46am replied:

Tell it to maintenance. Oh wait.

+5 votes   media: "You'll never believe who just reappeared.." [WIP]
Archie_SnC
Archie_SnC Apr 22 2014, 7:00am replied:

Ah sorry, I mis-read your original comment. I made the changes myself in Adobe Premiere during the edit of the trailer. Just basic chopping and crossfading on the beat. It's not actually particularly well done - the explosions and other various noises of the trailer cover some pretty lazy audio cuts, so I doubt it'd be much good on its own. I'll PM you a link when I get back from work regardless, but I can't promise it'll be any good! :P
I very rarely check my user profile here, so you'd be better contacting me on The Core's page, via PM or via email.

+1 vote   member: Archie_SnC
Archie_SnC
Archie_SnC Apr 17 2014, 5:34am replied:

The music was composed and produced by Monstercat legend, and friend of The Core, Varien. Check him out on Youtube.

+3 votes   media: The Core [OFFICIAL TRAILER]
Archie_SnC
Archie_SnC Apr 16 2014, 3:07pm replied:

Actually no, it peaks at ~5000. It's the big central admin building from the trailer that tops 7000, but only if you stand at one corner and look right out across the whole map.

+3 votes   mod: The Core
Archie_SnC
Archie_SnC Apr 16 2014, 1:10pm replied:

Averages around 3000, peaks at 7500 in one map.

+5 votes   mod: The Core
Archie_SnC
Archie_SnC Apr 14 2014, 7:37am replied:

I've seen it, folks. He's not kidding, this stuff is awesome. Urby did an awesome.

+4 votes   mod: The Core
Archie_SnC
Archie_SnC Apr 10 2014, 12:27pm replied:

HA! Glorious comment

+2 votes   media: Ultra High Def Screenshots!
Archie_SnC
Archie_SnC Apr 9 2014, 4:01pm replied:

You're very kind, thankyou!

+5 votes   mod: The Core
Archie_SnC
Archie_SnC Mar 30 2014, 3:47pm replied:

I recently upgraded to a 780ti - It can run BF4 at 4k res, this doesn't even make it break a sweat :P

+4 votes   media: Ultra High Def Screenshots!
Archie_SnC
Archie_SnC Mar 23 2014, 8:21pm replied:

They're certainly trying.

+4 votes   media: Logan's Promise [WIP]
Archie_SnC
Archie_SnC Mar 23 2014, 8:20pm replied:

The racist comment was a joke.
They are still wearing urban camo. He's standing on the fringe of a green light, which I think is what's confusing you.

+4 votes   media: Logan's Promise [WIP]
Archie_SnC
Archie_SnC Mar 23 2014, 9:57am replied:

Racist.

+8 votes   media: Logan's Promise [WIP]
Archie_SnC
Archie_SnC May 6 2013, 6:40pm replied:

No particles, it's a sprite. I'm also not entirely sure how I could put more work into it or even how you could tell that I need to. It's really impossible to judge properly without seeing it animated.

+4 votes   media: Industry & Insecurity, WIP
Archie_SnC
Archie_SnC Oct 21 2012, 5:32am replied:

Believe me, we wish we'd hurry up and finish it even more than you do! Thanks for the comment!

+2 votes   media: WIP Exterior & Warehouse
Archie_SnC
Archie_SnC Jan 13 2012, 2:03pm replied:

doubtful

+5 votes   member: Archie_SnC
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