A level designer of 10 years, first with maps for the Goldsource engine before moving to Source in 2007. Decent texture artist and voice actor, too. Co-founder of Scotch and Coffee Studios. I'm Archie, I'm Scottish, I'm 23 and I'm probably drunk.

Comment History  (90 - 120 of 302)
Archie_SnC
Archie_SnC Jan 5 2014, 5:51pm replied:

I don't know the extent to which Valve has enabled modding on Mac. We certainly won't be testing or offering support for Mac versions, though, so it definitely won't be the best way to play it. Apologies!

+2 votes   mod: The Core
Archie_SnC
Archie_SnC Dec 19 2013, 7:20am replied:

We are not. We have in fact actively spoken out against the trinity engine in the past. We are using Spirit for advanced entity control and Vluzacn's compile tools for light bouncing, but aside from that this is vanilla Goldsource.

+5 votes   mod: The Core
Archie_SnC
Archie_SnC Dec 13 2013, 2:54pm replied:

Yes. Yes he did.

+2 votes   media: The Core [OFFICIAL TRAILER]
Archie_SnC
Archie_SnC Dec 13 2013, 6:36am replied:

Thanks, dude! The track is called Lilith, and it was composed by one of our favourite artists, Varien, and used in The Core with his permission.

+4 votes   media: The Core [OFFICIAL TRAILER]
Archie_SnC
Archie_SnC Dec 13 2013, 6:34am replied:

Unless the pack you're using has some scary installation process we're unaware of, it should be completely independant of The Core. HL and mods have a hierarchy when it comes to selecting the content it loads and first and foremost is the mod's own folder. Second is the valve folder and if it still hasn't found the content its searching for it'll load from the GCF file as HL does by default.

+3 votes   mod: The Core
Archie_SnC
Archie_SnC Dec 13 2013, 2:09am replied:

Haha! I appreciate the sentiment, but keep in mind that we have fifteen years' worth of technology and software advancement to smooth out our rough edges!

+13 votes   news: OFFICIAL TRAILER RELEASE
Archie_SnC
Archie_SnC Dec 10 2013, 2:56pm replied:

AAAAANNNNNNDDDDDREEEEWWWWWS!!!

+5 votes   media: December 2013 WIP shots.
Archie_SnC
Archie_SnC Dec 6 2013, 8:16am replied:

There are no HD models in The Core. This is Goldsource - the highest of high def models are still super low-poly.

+2 votes   mod: The Core
Archie_SnC
Archie_SnC Dec 3 2013, 6:26am replied:

Most certainly, it's just -bounce 3 and -extra using Vluzacn's outrageously good compile tools. The real key is the double-res textures (scaled to .50) which doubles the resolution of the lightmap.

+2 votes   media: Hold On Tight (WIP)
Archie_SnC
Archie_SnC Dec 1 2013, 10:10pm replied:

I may have something even better in the works... :3

+4 votes   mod: The Core
Archie_SnC
Archie_SnC Nov 24 2013, 9:43pm replied:

'horrible and terrible' is urby's middle name.

Urby 'Horrible and Terrible' Urbleston

+12 votes   media: Entering the lair... WIP
Archie_SnC
Archie_SnC Nov 22 2013, 12:49pm replied:

Cheers for the comment!
I always try to use lighting to convey a particular feeling and this area is one of suspense, but relative safety. Have no doubt the lighting will change from this early version, but it does need to be a stark contrast to the following area which is much darker.

+3 votes   media: Happy Birthday Half-Life
Archie_SnC
Archie_SnC Nov 21 2013, 11:13am replied:

Why do I associate myself with you?

+2 votes   media: Superfluous Shade [WIP]
Archie_SnC
Archie_SnC Nov 21 2013, 11:11am replied:

Indeed! It hasn't had a detail pass yet, so it's just the bare-bones required to create gameplay.
We tend to do a level design pass, a scripting pass, a detail pass and then an audio pass.

+6 votes   media: Happy Birthday Half-Life
Archie_SnC
Archie_SnC Nov 3 2013, 12:14pm replied:

Thanks, I painted it myself!

+3 votes   media: Superfluous Shade [WIP]
Archie_SnC
Archie_SnC Oct 28 2013, 8:39pm replied:

As with Half-Life, the primary threat in The Core changes from chapter to chapter, map to map. The two factions meet far more often than in HL1, though, and sometimes it's a matter of the player knowing which enemies are their priority at that moment. The answer isn't always entirely clear.

+2 votes   mod: The Core
Archie_SnC
Archie_SnC Oct 19 2013, 9:48am replied:

But teleporters, particle beam weapons, power armour, 3D holograms and portal guns did?

+7 votes   media: Merry Urby Day media!
Archie_SnC
Archie_SnC Oct 6 2013, 8:44pm replied:

I'm afraid I don't understand what you mean

+2 votes   media: Hold On Tight (WIP)
Archie_SnC
Archie_SnC Oct 5 2013, 10:44am replied:

Thanks!
This map takes about twelve minutes to compile currently.

+6 votes   media: Hold On Tight (WIP)
Archie_SnC
Archie_SnC Oct 5 2013, 10:43am replied:

Thanks!
It's a mixture of Spirit's ability to make {solid textures cast shadows and Vluzacn's magnificent compile tools.

+3 votes   media: Hold On Tight (WIP)
Archie_SnC
Archie_SnC Oct 5 2013, 10:42am replied:

We are looking into potentially updating the skyboxes.

+6 votes   media: Hold On Tight (WIP)
Archie_SnC
Archie_SnC Sep 22 2013, 8:30pm replied:

(just for clarity for those who don't know; de_twhl2011 was a previous map of my own. I'm not stealing someone else's design or anything - just recycling my own for a better purpose)

+2 votes   media: Dusk Settles (Early WIP)
Archie_SnC
Archie_SnC Sep 22 2013, 8:29pm replied:

I have no idea what you mean, Joebama! ;D
Media.moddb.com

+2 votes   media: Dusk Settles (Early WIP)
Archie_SnC
Archie_SnC Sep 22 2013, 8:25pm replied:

TBD

+1 vote   media: Dusk Settles (Early WIP)
Archie_SnC
Archie_SnC Sep 22 2013, 8:25pm replied:

There's a literary technique known as a 'play on words' in which you may take a commonly used word or phrase such as, I dunno, "dust settles" and change it slightly to accommodate a different meaning while still having connotations of the original phrase. Madness, I know, but sometimes I just can't help myself.

+1 vote   media: Dusk Settles (Early WIP)
Archie_SnC
Archie_SnC Sep 14 2013, 9:07am replied:

You most certainly do.

+4 votes   media: Dormitories
Archie_SnC
Archie_SnC Sep 12 2013, 8:25am replied:

Urby has been suitably informed that if it's not released within a previously agreed 'reasonable timeframe' then I will park an elephant on his house. From a hot air balloon.
How did I get it up there in the first place? Science.

+4 votes   mod: The Core
Archie_SnC
Archie_SnC Aug 27 2013, 4:45pm replied:

Thanks a lot, mate!

+3 votes   mod: The Core
Archie_SnC
Archie_SnC Aug 17 2013, 8:08pm replied:

Seriously? That would have saved a BUTTLOAD of time

+5 votes   media: The Core App
Archie_SnC
Archie_SnC Aug 17 2013, 8:07pm replied:

Consider upgrading to the ad-free version for only $49.95!

+5 votes   media: The Core App
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