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RSS Reviews  (0 - 10 of 38)
3

Pactum Tenebris

Mod review
8

String

Mod review

The amount of thought and detail you put into creating each level was fantastic. Each area felt alive, realistic and drew me in and made me want to explore each little area. It's not often i see such work put into creating a Custom Story, so nice work! On top of that the story was simple yet effective, as we found out more about our character as the story progressed. Voice acting was also really nicely done, as was the use of alternate pathways which gave the CS at least one more playthrough.

I look forward to seeing future works from you, and all i can say is keep doing what you're doing :)

After playing your Call From Another Dimension , this Custom Story is a GIGANTIC leap forward in nearly every aspect.

The voice acting was both fantastic (the voice of Herman was great!) and familiar (William having voiced the protagonist in Premonition).

The level designs were simply yet effective, as were the monster encounters and scares. The story, having continued from the 2nd one is great as well, with multiple endings depending on the players choice of emotions towards the antagonist/killing.

The reason i'm giving this a 10/10 isn't because it's unique/special, but because in comparison to the first Mod, it's just fantastic.

I am aware of 3 endings, but unless i'm mistaken the 4th ending would be destroying the portals and not killing Herman.

A great job and a great standalone story.
I look forward to the 3rd installment ;D !

4

To the woods

Mod review
5

Dungeon Survival

Mod review

Although you have a long way to go, you seem to grasp the basic concept of level designs and lighting quite well. There were a couple of buggy walls in the room with all the beds (see video), but your placements and such were solid, although perhaps a darker atmosphere would be preferable for this game type.

Other than that, there really isn't much else to talk about.

With regards the idea of a 'Survival' game between the player and monsters, try and make your next Map alot bigger with more variety in rooms, objects and perhaps open spaces/more than one door to each room.

Also make the monsters follow a path, as having them just stood still kinda breaks the game and immersion. Once they lose interest in finding the player, have them return to their set path of walking around. This adds a stealth element to the game.

Also have the monsters reset when the player dies rather than not return.

I had a good 10minutes play around with your mod, but i wouldn't really call it a Custom Story as such.

3

The Secret of the Royals

Mod review
8

Cycles

Mod review
10

The Four Horsemen

Mod review

The Four Horsemen truly immerses the player into a world unlike any other Custom Story before it. I found myself drawn into this story by the; beauty and detail in the environment, the riveting story and challenges as well as the main protagonist. Who in turn had a voice of his own, allowing the player to actually feel alive within the game world itself, instead of an arm with a lantern on the end.
(Honestly, when your character has a voice in-game the game truly improves by a great degree, as we can now connect with the character and feel like we aren't simply an extension of our arm)

I can safely say what you have created is on par if not above that of the original game. I hope to see future works from you guys, but please don't rush or bring anything out until you feel comfortable, as the wait for this was truly worth it.

10/10
Thankyou.

6

Amnesia:The House Of The Devil

Mod review

This has the basis of a mod. There were many problems but i don't see why in the future, if you work on these issues and improve on every aspect you've created in this mod you can generally come out with a good Custom Story.

Considering you're 14 year old, i'd say this is okay for a 2nd CS.