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Report content RSS feed HD Video Tutorial - Exporting Textures

Learn how to export a texture to the Source engine, the basic way.

Posted by on - Advanced Mapping/Technical

Rundown
First we create an image and save it as a TGA file in the materialsrc folder for our game of choice. Then we run the TGA file through the program VTEX, this will create a VTF file in the materials folder of the active game in the Source SDK program.

Then we create a VMT file where we specify that we want it to use our newly created VTF file as a texture. Then we start Hammer, find the texture and apply it to a brush!


Useful links
GIMP: Gimp.org
VMT: Pastebin.com
Read more: Developer.valvesoftware.com

Post comment Comments
Jike
Jike

vtfedit anyone? :P

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Jokerme
Jokerme

Do I sense a Craig Ferguson in this video?

Great tutorial :) Maybe you should mention VTF plugins for GIMP, Photoshop, Paintshop Pro, and Paint.NET, also VTFedit in another video. They make this process much easier if you know what you are doing. I just create the texture and save as VTF in Paint.net and it comes with its own VMT file.

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Ashkandi
Ashkandi

I just save to VTF from photoshop... what a slow workflow is that? :P

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Foxtrop
Foxtrop

Good tutorial, always is good to know the basic method

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Underet
Underet

thx for vid

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Varsity
Varsity

GIMP VTF plugin: Moddb.com

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Silverfisk Author
Silverfisk

I know there are a bunch of tools out there, but I wanted to show the very basic way of doing it. I should have mentioned in the tutorial that there are these tools though.

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EvilAngel
EvilAngel

Great tut AND ******* AMAZING PIG :D

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Armageddon104
Armageddon104

I'm writing this message to say, make more, because you will get motivated and, make more...

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LordDz
LordDz

Use VTFedit, right click on the tga file and use open with VTFEDIT :)
Easy as pie.

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burywhite
burywhite

Awesome! keep it up please =)

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Madog_II
Madog_II

Finally. First tutorial that i understand. And it works! Thanks very very much

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Madog_II
Madog_II

BTW can you make tutorial about creating decals please? That will be very helpful

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half-life
half-life

Is it possible to create textures with transparent backgrounds?

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Silverfisk Author
Silverfisk

Yes it is, I might make a tut on that at some point.

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half-life
half-life

cool, I've been trying to remember how I used to do that, but it's been 4 years and my memory is shot to pieces.

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