Welcome to Noesis Interactive's ModDB Group Page! Noesis Interactive™ works to expand knowledge and creativity among Video Gamers around the world. Designed by gamers, for gamers, our MOD Your World™ DVD series will put you on the fast track to designing, building and integrating 3D characters, props and maps into your favorite games - beginning with the Source engine. Working with industry leaders like Valve®, Softimage®, and Autodesk®, Noesis Interactive™ dissects and streamlines the entire process into easy-to-understand lessons. No matter what your current skill level, we'll have you Modding in no time. Future game developers, MOD Your World™ today! Visit us at www.noesisinteractive.com
Learn how to extract, decompile, modify, and recompile character models for use in Valve's Source engine.
Posted by Noesis_Interactive on Apr 27th, 2011
Basic Players Modelling.
Check out "Modifying & Recompiling Source Characters" on design3 and learn about Source engine character creation.
In this tutorial you'll learn the specific methods for extracting, decompiling, modifying and finally recompiling character and prop models in Half-Life 2. Using a powerful combination of the XSI Mod Tool, various third party apps and Valve’s own SDK.