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Confusing title, no? We've got a little bit to discuss with you all.
Posted by C-zom on Jan 15th, 2013
Hello everyone, C-zom here for my last news post regarding Sapience. (The project is not cancelled, don't flip out!) After nearly a year of solid level design and programming from Jason, Viktor, Roland, and others, I am sad to announce I have stepped down as the lead author and writer of the project, with Conceptual Lead Jason Daysh and Lead Editor Maarten Basjes taking over my writing position on this particular project. My resignation from the lead writing position is for a multitude of reasons, none more pressing than time constraints, schedule difficulties, and ongoing projects such as Triptych occupying most of my time.
I can guarantee to you that the loss of myself at the helm of penning Sapience will do little to effect the overall story as the meta-storyboard, conceived by Jason Daysh, only needs to be "translated" to a screenplay and script format. Much of the conceptual ideas, themes, and idioms you've grown to recognize in our media campaign are still present in the final draft. The plot synopsis, characters, locations, virus, and so on were of my design but will still be used by the transitioning writing staff. The team will be running forward with those tropes, for better or for worse, without me in the drivers seat. But what I can guarantee is that there will be no visible loss of quality. Jason is an excellent project lead, and Maarten Basjes has tremendous experience in the writing business and will take the story to untold leaps of greatness. This will be his debut lead writing experience in Dark Craft Studios, so we'll all give him a round of applause for penning his first screenplay for a DCS project.
More news regarding Sapience is due in as little as a month, with a gigantic media campaign being prepared in the coming weeks to show all the new levels Jason has created in a years time.