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OpenGL 3, Holo-Comps and Demo-World
Game

OpenGL 3, Holo-Comps and Demo-World

Nov 28, 2009 Drag[en]gine 12 comments

Lots of code work for OpenGL 3 usage and nifty holo-computers as well as the demo-world.

Level editor + Progress update
The Swapper

Level editor + Progress update

Nov 27, 2009 The Swapper 2 comments

An ingame level editor for The Swapper has been in the todo list almost forever. It's finally reality. Check out the video, text and pictures in the article...

Blog 158-160
Red Alert 2: Apocalypse Rising

Blog 158-160

Nov 26, 2009 Red Alert 2: Apocalypse Rising 7 comments

Another triple blog update from the Apoc Rising team!

Blog #95
Battle for Dune: War of Assassins

Blog #95

Nov 25, 2009 Battle for Dune: War of Assassins 1 comment

In blog 95 we have an update on one of our maps Aprit Chard, the Atreides Pistol and the Atreides Minotaurus!

Celebrating two years of development!
Project: Warcry

Celebrating two years of development!

Nov 24, 2009 Project: Warcry 5 comments

This month has been pretty special at Elseware Entertainment; we're celebrating our second year of development on Project: Warcry!

The Meaningless Diary of an Indie Game Man: Reboot
Frozen Synapse

The Meaningless Diary of an Indie Game Man: Reboot

Nov 23, 2009 Frozen Synapse 8 comments

After a brief hiatus, we return with more Frozen Synapse stuff and some interesting images from Singapore...

Blog 155-157
Red Alert 2: Apocalypse Rising

Blog 155-157

Nov 21, 2009 Red Alert 2: Apocalypse Rising 6 comments

Triple update due to lack of blogs here over the last few weeks.

Blog #94
Battle for Dune: War of Assassins

Blog #94

Nov 18, 2009 Battle for Dune: War of Assassins 0 comments

Due to the fact that we are at the stage were almost all of the models are done and are just awaiting some internals, detail updates or maybe redo’s...

Frozen Synapse @ Gamecity: The Movie
Frozen Synapse

Frozen Synapse @ Gamecity: The Movie

Nov 04, 2009 Frozen Synapse 6 comments

As promised, here is a video showcasing our Gamecity escapades...

Frozen Synapse @ Gamecity (Part 2)
Frozen Synapse

Frozen Synapse @ Gamecity (Part 2)

Nov 03, 2009 Frozen Synapse 4 comments

The second part of our Gamecity diary, only slightly after the event...

Squid Yes, Not So Octopus 360 Released
Game

Squid Yes, Not So Octopus 360 Released

Nov 03, 2009 Indie Devs 4 comments

SYNSO360 released to the Xbox 360 for only 80 MS Points

Blog #92 & #93
Battle for Dune: War of Assassins

Blog #92 & #93

Nov 02, 2009 Battle for Dune: War of Assassins 3 comments

in this week's double blog we show off the finished version of Sand Trap and the start of the remake of Aprit Chard!

Blog #8
Game

Blog #8

Oct 30, 2009 SCUD Storm 5 comments

In this month's Scud Storm blog we are showing off the New China Airstrip, Speaker Tower and Power Plant. We also have the USA Barracks, civilian garrison...

Platinum Arts Sandbox Free 3D Game Maker Halloween Event!
Platinum Arts Sandbox Free 3D Game Maker

Platinum Arts Sandbox Free 3D Game Maker Halloween Event!

Oct 30, 2009 Platinum Arts Sandbox Free 3D Game Maker 0 comments

Over at Platinum Arts Sandbox Free 3D Maker we're having a Halloween event! This is the chance for people to check out community Halloween themed maps...

Blog #90 & #91
Battle for Dune: War of Assassins

Blog #90 & #91

Oct 28, 2009 Battle for Dune: War of Assassins 2 comments

This week's blog is a double blog! In this double blog we are featuring the new Atreides Outpost, Sand Trap's new finished look and the annoucement of...

Frozen Synapse is at Gamecity!
Frozen Synapse

Frozen Synapse is at Gamecity!

Oct 28, 2009 Frozen Synapse 11 comments

Our first report from the Gamecity festival in Nottingham, UK

Media update 1.
Harry the Fridge Repairman

Media update 1.

Oct 27, 2009 Harry the Fridge Repairman 1 comment

Media update with 2 concepts of the main character and 2 3d models.

Dynamic Point Light Soft-Shadows
Game

Dynamic Point Light Soft-Shadows

Oct 25, 2009 Drag[en]gine 8 comments

Another take on shadow casting and physics. This time the point lights.

Project:Warcry/ Media Storm II
Project: Warcry

Project:Warcry/ Media Storm II

Oct 24, 2009 Project: Warcry 5 comments

This month we decided to make up for last monsth poor display. Sorry just so busy. We hope this makes up for it!

Frozen Synapse Gameplay Intro Video!
Frozen Synapse

Frozen Synapse Gameplay Intro Video!

Oct 21, 2009 Frozen Synapse 19 comments

We present an exclusive look at our tutorial video for Nottingham Gamecity, offering an insight into Frozen Synapse's gameplay for those who have been...

Blog #89
Battle for Dune: War of Assassins

Blog #89

Oct 13, 2009 Battle for Dune: War of Assassins 4 comments

In this week's Battle for dune blog we have more of the Fremen cave on Sand Trap and the start of the Atreides Outpost interior.

Mysterious Game-Mode Revealed!
Crimson Crow

Mysterious Game-Mode Revealed!

Oct 11, 2009 Crimson Crow 25 comments

We've been hiding the game-mode for quite some time! Is it really worth the wait?

Of Pyramids, Dragons and Haiku
Game

Of Pyramids, Dragons and Haiku

Oct 10, 2009 Drag[en]gine 7 comments

Tackled two nasty problems which nagged us for quite some time about robust shadow casting and getting dragons to walk.

October Report
Star Guard

October Report

Oct 09, 2009 Star Guard 0 comments

We lowered the global level ambience light to only 50% of the value we had used before and slightly changed it to having a touch of blue. This gives the...

Platinum Arts Sandbox 2.4 Release!
Platinum Arts Sandbox Free 3D Game Maker

Platinum Arts Sandbox 2.4 Release!

Oct 08, 2009 Platinum Arts Sandbox Free 3D Game Maker 1 comment

This is a huge update for Platinum Arts Sandbox Free 3D Game Maker. As Sandbox has been picking up steam, being featured in multiple magazines, a PBS/WMHT...

Blog #88
Battle for Dune: War of Assassins

Blog #88

Oct 06, 2009 Battle for Dune: War of Assassins 0 comments

In this week's Battle for Dune blog we are showing off some of the redone map, Sand Trap and the final exterior of the Ix War Factory.

Blog #87
Battle for Dune: War of Assassins

Blog #87

Sep 29, 2009 Battle for Dune: War of Assassins 3 comments

In this week's Battle for Dune blog we'll be showing off the improved House Ix War Factory and the Ordos Mortar.

Another look at Gull City, with a bundle of screen-shots!
Crimson Crow

Another look at Gull City, with a bundle of screen-shots!

Sep 22, 2009 Crimson Crow 16 comments

Our new map is coming out very nicely, but in reality this is the 4th time we've made it. Why even bother? We can even explain how we got it wrong the...

Campaign Revealed - Gehenna's Gate
Inferno: Alliance Standalone

Campaign Revealed - Gehenna's Gate

Sep 20, 2009 Inferno: Alliance Standalone 3 comments

A new INFASA campaign, Gehenna's Gate, has been revealed. Read below to get to know the latest addition to INFASA!

Blog #86
Battle for Dune: War of Assassins

Blog #86

Sep 20, 2009 Battle for Dune: War of Assassins 0 comments

Hello and welcome the 86th Installment to the Battle for Dune blogs, this week we have an update on the Atreides Refinery and on the House Ix War Factory...

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