Wishlist Just Keep Running on Steam!



The Game


Just Keep Running is a parkour platformer that seamlessly blends fast-paced problem-solving and freerunning player movement. Delve into a thought-provoking narrative that explores superhuman abilities, governmental ethics, and the future of humanity.

Race against the clock as you navigate intricate test chambers meticulously designed to challenge your quick wit but also your ability to execute your plans swiftly. Hone the power of your freerunning skills to beat your and others' best times.​

Just Keep Running offers a unique aesthetic, ​drawing visual inspiration from popular voxel-based games such as Teardown, The Touryst, and Cloudpunk. Prepare for heart-pounding action as you embrace gameplay mechanics reminiscent of beloved titles like Mirror's Edge, the Portal series, and Ultrakill.


Future Development


Thank you for checking out our game! What started as a class assignment turned into something much larger, and while it is far from perfect, I am incredibly happy with how it has turned out.

And this might just be the beginning! We are incredibly ecstatic about this game concept, and we are more than willing to keep on developing the game further and further as long as the community wants us to!

We already have the script for Chapter 2 fully written, and we are incredibly excited about the potential places the story can go. And we truly hope our community is as excited about this game as we are!

If you want to join us on this adventure, there are many ways you can engage with us!

YouTube You can subscribe to our YouTube channel, where you will find trailers, gameplay, and other fun content related to our projects.

Discord We also have a Discord server! A place that is made for us to be able to directly communicate with you all, plus to have a safe space for us all to engage in creative hobbies such as game development, art, music and so on!

Thanks for checking us out, and I hope you join us on this journey!
- Victor Ahlin


Credits

To read the latest List of Credits, click here to go to the current up-to-date version.

Press Kit & Contact info: Bit.ly

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We’re back! And we’ve got an update for you 🎉

More upgrades, dyslexia-friendly fonts, and other small but cool additions, that’s what this is all about!

We’re still working hard currently on T-1000, but soon enough we’ll be getting back in the Writer’s Room to start working on Chapter 3 and, perhaps, maybe even Chapter 4… 😉


DOWNLOAD ON STEAM

or DOWNLOAD ON INDIEDB

PC (32-bit OR 64-bit) - MAC - LINUX



Key Changes

MORE UPGRADES

  • Running Speed: Adds +10% to the player's running speed.

JKR   Upgrade Comparison   Runni

“Running Speed” Upgrade Showcase


  • Enemy Vision Cone: Makes enemy vision cones +10% more narrow per level.

JKR   Upgrade Comparison   Enemy

“Enemy Vision Cone” Upgrade Showcase


ACCESSIBILITY SETTING: Dyslexia-Friendly Font

DyslexiaFontExample

Dyslexia-friendly Font Showcase


This is an accessibility setting that modifies Notes and other applicable game text to use a font that is designed to be more readable to players with dyslexia. This can be applied to multiple other sections of the game, and if anyone wants to give us any feedback for how we can utilize this setting, let us know! 😀

GRADE REQUIREMENTS

GradeRequirements

Showcase of Grade Requirement UI


If you’ve beaten a level, you can now see what Level Time you need to beat to get a specific grade. Good stuff.

And finally… perhaps the biggest and most requested change of them all…

KEYCODE PANELS NOW HAVE A “CLEAR” BUTTON!

ClearButton

*Significant Change. Just because I know a "little bit" of English doesn't mean I'm fluent in it.



Full Changelog

[2.2.0] - 2024-02-17

ADDED

  • “Running Speed” Upgrade added: Adds +10% to the player's running speed.
  • “Enemy Vision Cone” Upgrade added: Makes enemy vision cones +10% more narrow per level.
  • “Dyslexia-Friendly Font” setting added: Changes Notes and other applicable game text to use a font that is designed to be more readable to players with dyslexia.
  • Grade Requirements added to Level Selection: If you’ve beaten a level, you can now see what Level Time you need to beat to get a specific grade.
  • “Clear” button added to Keycode Panels.
  • Added a small indicator next to the “Upgrades” button on the Main Menu when new Upgrade Points are available.

FIXED

  • 1-1 Stage 4: Button springs were incorrectly configured, causing buttons to get potentially stuck in the activated position even when not interacting with anything physical. (Shoutouts to CGDannyB and Chris_RV2 for finding this potential bug during our Dev Talk, check it out by the way!)
  • Lasers phasing through objects that are right in front of them.

KNOWN ISSUES

  • Playing a level for the first time on the Steam build might result in slow loading times. We’re looking into potential solutions for them.
  • Playing the game with a Switch Pro controller may lead to issues controlling the player's character. This is seemingly an issue with the Unity Input System, and sadly out of our control.
  • Playing the game with a Dualshock 4 controller or on Steam Deck while having a keyboard connected may lead to issues involving controlling the game with the Keyboard. This is also seemingly an issue with the Unity Input System, which is beyond our control.


Changelog formatting is partly based on Keep a Changelog (
Keepachangelog.com). Version numbers are formatted as such…

  • MAJOR.MINOR.HOTFIX
    • Major releases usually include extensive visual & technological additions, like new campaign chapters and/or major new features, or overhauls of significant systems that might invalidate older game versions, such as save files.
    • Minor releases include visual & technological additions and changes that are significant but likely do not include anything that may invalidate older versions of the game.
    • Hotfix releases mostly include quality-of-life changes or fixes to other bugs and issues.
❤️Charity Sale, 👁️NEW Stealth Features, 🔴Dev Streams!

❤️Charity Sale, 👁️NEW Stealth Features, 🔴Dev Streams!

News

Here we’ll be talking about NEW STEALTH FEATURES, as well as a lil CHARITY EVENT we’re running, and about our TWITCH DEV STREAMS! :D

V. 2.1.0 - 🗺️Tutorial Reworked, 🎮Controller Sensitivity, & more!

V. 2.1.0 - 🗺️Tutorial Reworked, 🎮Controller Sensitivity, & more!

News

Today mostly focuses on replacing the previous Climbing and Wallrunning tutorials with one that should hopefully teach both mechanics in a much better...

🗺️🎯2024 Roadmap + ❤️Hope Initiative Donation

🗺️🎯2024 Roadmap + ❤️Hope Initiative Donation

News

Here’s what’s happening right now regarding Just Keep Running, Project T-1000 (temporary project nickname), and the company!

V. 2.0.1 - Controller Optimizations! 🎮🕹️

V. 2.0.1 - Controller Optimizations! 🎮🕹️

News

Today’s patch mostly contains fixes and optimizations that make navigating menus and playing the game on Controllers more efficient and smooth. And...

RSS Files
Just Keep Running - 2.2.0 (PC 64-bit)

Just Keep Running - 2.2.0 (PC 64-bit)

Patch

More upgrades, dyslexia-friendly fonts, and other small but cool additions, that’s what this is all about!

Just Keep Running - 2.2.0 (PC 32-bit)

Just Keep Running - 2.2.0 (PC 32-bit)

Patch

More upgrades, dyslexia-friendly fonts, and other small but cool additions, that’s what this is all about!

Just Keep Running - 2.2.0 (Mac)

Just Keep Running - 2.2.0 (Mac)

Patch

More upgrades, dyslexia-friendly fonts, and other small but cool additions, that’s what this is all about!

Just Keep Running - 2.2.0 (Linux)

Just Keep Running - 2.2.0 (Linux)

Patch

More upgrades, dyslexia-friendly fonts, and other small but cool additions, that’s what this is all about!

Just Keep Running - 2.1.0 (PC 32-bit)

Just Keep Running - 2.1.0 (PC 32-bit)

Patch

Updated Tutorial, Controller Sensitivity, and much more! :D

Just Keep Running - 2.1.0 (Mac)

Just Keep Running - 2.1.0 (Mac)

Patch

Updated Tutorial, Controller Sensitivity, and much more! :D

Post comment Comments
Guest
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Noah_Lewin
Noah_Lewin - - 102 comments

This is a lot of fun!

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VSwede Creator
VSwede - - 5 comments

Thank you! Might’ve miss-clicked on the delete button trying to upvote your comment, sorry about that XD

Reply Good karma+1 vote
EvilEMG
EvilEMG - - 65 comments

Holy **** this looks absolutely BEAUTIFUL HELL YEAH

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