The CE2Devs Group gathers teams and individuals that have chosen Crytek's next-generation engine to power their upcoming Map, MOD or Game.
Happy new year Star Wars: BattleCry fans! 2013 will be a great year... We can sense it.
Posted by rocknroll237 on Jan 19th, 2013
Hello loyal Star Wars: BattleCry fans!
We hope you're enjoying 2013. We think it's going to be a great year, not only for us, but for gaming in general.
Now, before we show off our latest work, we have a few announcements to make.
Since our last update, several new members have now joined the team:
Because we have so many members now, we will have to start organising ourselves even better than before. We may have to create a 'core' team for members who are constantly working on the game and a 'contributor' team, for those who have far less free time but want to input ideas and chip in every now and then.
Environmental artist Klaus Wagner has been improving Hoth:
Main coder Ande has done a lot of work on coding the main features of the game and we have set up a proper repository to make it easier for our coders to collaborate! Terach the animator has been hard at work getting things rigged up and ready to go and other members like Janna Uy and Wide Boy have been developing other props for the game.
We will explore these things in a dev diary, so stay tuned.
That's all for now folks, we hope you enjoyed this update!
May the force be with you!