The CE2Devs Group gathers teams and individuals that have chosen Crytek's next-generation engine to power their upcoming Map, MOD or Game.
In this tutorial I will show you how to do the following: -Setting up your Mod file structure. -Prepping your model for export. -Creating the Physics...
In this tutorial, I explain how to use VisAreas and Portals in CryEngine in order to setup lighting for interiors.
This will explain the basics and a bit more advanced flowgraph editing.
Continuing were we last stopped, lets add some trees :D
This tutorial will tell you how to create your first basic crysis map.