For us folks who like to stay Free and use the Blender 3d program over every other costly options!
After all the build up, we finally launched Project Shrooms on steam Greenlight! Check out the new trailer, screenshots and if you like our work please...
As you may have noticed, Siege of Turtle Enclave has been Greenlit for distribution on Steam!
A milestone for the project was achieved, now all which remains is the real gameplay development.
I'm trying to get the first alpha demo of Hoverbike Joust done by Saturday, January 3. But there's still a lot to do in just two weeks.
Results of the latest questionnaire, miniature tests, the game chosen music artist and a title change.
Action shoot'em up, featuring dwarves in space! And bees with unicorn heads that breathe deadly rainbows!
We're now done with the modeling of the 3 sets and set up a base color scheme so serve as place holders!
We decided to start sharing small bits of W.I.P before each milestone! This one is about Mutations!
Hello space adventurers, although I still wanted to wait more before this news article, I was advised to show any sign of life, so here I am. Lets do...
Clash of Dimensions - An Beat'em Up Outta of This World!
Johnny Scraps: Clash of Dimensions gets a release date on OUYA and Mobile.
Soon to be released to a OUYA console next to you!
We are very excited to be supported here on IndieDB. Sketchfab lets you add a real-time interactive 3D viewer on any of your posts, just by copying and...
Hello space adventurer, I'm back, and I believe it is already time for another report for the Questverse project =)
Rock Zombie is out on Steam Greenlight. Could you help us to bring the game to Steam?
I finally managed to make a more recent trailer for B-12!
I have been abducted by a nasty UFO, but worry not, I'm back, together with another report for the Questverse project!
After a bit of thought, I've decided to suspend development on Valchion.
Thought this month had only one news article? Think again space adventurer!
A plugin for Blender can make a great level editor while saving a lot of development time compared to making a custom editor. In this post we show you...
A lot of experimentation is going on lately, check out about the talk system experiments, exploration gui layout, new game trailer and developer thoughts...
Hello space adventurers, I have some major news for you today, and I hope most of you will understand the plans I have for this game.
What a busy month december is, but here we are again with a fresh status report. I think you will enjoy this one.
The crowdfunding campaign for the Rascal Rider game has started.
Another of the main game features passes test with great results.
A quick update on the name, since Dark Rebus was always meant to be a placeholder name. Also a little more on the story.
I'm looking for a couple of testers (especially youtubers) to play a match of Ancient Beast against me (the project founder) while we voice chat and record...
Contest winner art, progress on the logo and title video, not to mention some key advances at the editor. Have a seat space adventurer.
Final gui system layout, revision of previous scenes code, editor improvements and further thoughts. Feel welcome space adventurer.
As the project enters it's final stages, I wanted to give it the chance to blossom into something extra special, but to do that I need your help!