Loot Burn Kill Repeat is a free to play sci-fi action/rpg with a focus on fast-paced combat.

Shrieks of pain echoes in the corridors as a curious infection spread throughout the IGCC station, turning all living things into blood craving monsters. You will soon come to realize that it is up to put an end to the obscure events and save the remaining survivors from the horrors.

A WORK IN PROGRESS...

The game has been released, even though it is a work in progress still.
Updates will be released continuously until the game is fully finished, offering new content.



FEATURES

  • Take the role of a true monster slayer, play as the cryptic, technician or soldier and progress through the world, destroy your enemies in fast-paced and gory combat, with the help of your powers and mythical equipment
  • Massacrate your enemies with elements of fire, ice, shock and poison, shake the world or summon technological minions and a whole lot more with the help of your hero’s special powers.
  • Journey through a variety of randomized 3D environments taking you from the IGCC space station to deep within the planets core, packed with blood-thirsty creatures. Face a wide array of monsters and gather randomized and procedurally generated loot and survive randomized world events.
  • Explore the world to uncover what caused the terror that plagues the IGCC, or to reveal secret locations, loot, events or maps and accomplish it’s challenges to unlock secret character classes and loot of devestating power. Revisiting the same location is never a bad idea in!
  • Customize your character with equipment and modified powers.
    Find rare monsters and world events as you explore the environment to find mythical and unique equipment or scavenge resources from the monsters you kill to upgrade your arsenal.
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I feel as if I do lots of changes for the in-game UI, but it's not for nothing- I did some thinking and felt that alot of my UI windows weren't very clear on what was happening on-screen, and many of the panels began to be cluttered with help tooltips and what-not so I've made another attempt to make things a bit easier to understand.

- Inventory & Shop windows

2017193202740

Items are now placed in lists on the far left of the window, instead of previous inventory-slot grid-like system. All sub-panels now have a label aswell to make it easier to navigate each UI window. Alot of bugs and minor issues have been fixed in both the inventory and shop-window too!

- Mission list/overview window

20171961386

Pretty much the only thing changed here has been the layout and style of the window. Content has remained the same with the exception of the bounty contract list now is using it's own window.

- Bounty Store window (Bounty Keeper)

The Bounty Store has been long due to update but for some reason I've kept delaying it- mainly as I've wanted to do some changes to the entire bounty reward system.

201719621123

The contract window now separate the store-items and available contracts slightly better and will, just as with the mission window, display the bounty description and rewards instantly when selecting a bounty instead of (as previously) opening a pop-up window with the contract description.

As for the bounty rewards- the previous "bounty gear" items that could be purchased has been replaced with new types of items that function more like character/item upgrades. There are currently only four types but more are to be added later.
-Ability Booster: Increases the tier of the targetted ability. The item is class-specific and can only be purchased if the target ability is used by the class of your character
-Biomech Augment: Upgrades the base value of one of your character's skills
-Item Tier Modifier: Adds 1 - 4 item tier modifier items to your inventory that can be used to increase the tier of an item of your choice
-Item Property Modifier: Adds 1 - 4 item property modifier items to your inventory that can be used to upgrade a random property of an item of your choice

The bounty gear used in v2.26 and earlier of LBKR will still be possible to loot however, most of them will be changed to exquisite/unique items and a few as common monster drops.

Last but not least I've improved some of the UI icons that has lingered from a very old version of LBKR, among others- the shards and experience icons.

201719613719

- Monsters

I've been talking about new monsters in more or less all parts of the dev. diary since the release of 2.26 but I thought I'ld make a summary and show some pictures of everyone of them that has been implemented this far. (Numbered from left to right on the screenshots above the descriptions.)

mobs01


1) Captain Barkley [Unique Fighter] - An infected IGSF officer encountered during a world event in the Armory of the IGCC MPF4 station. Most of the skin on his body has been eaten by other monsters but his IGSF security mask has remained intact, helping to identify him as part of the IGSF security forces. Deals physical and bleed damage.
2)Bekzial [Unique Conjurer] - One of the more powerful Forsaken priests, can be easily recognized by his heavy armor and shiny skin. Encountered in Oxygen Processing facility of the IGCC MPF4 station.
3)Pierced Mouldy of Fortune [Unique Mouldy] - Infected cargo worker that has been impaled by several steel pipes, encountered in the Armory. He can charge the player and also teleport shorter distances- dealing damage to the player if the player character is standing in between the start and end positions of the AI's teleportation.
4) The Fanatic [Unique Cultist] - Highly devoted to the Forsaken race and their beliefs, this cultist resides inside the Forsaken aliens nest. Is easiest to recognize by the alien scriptures that he has carved on his arms. Unlike other cultists, the Fanatic can't summon minions, but use both melee & ranged blood magic to harm the player

mobs02


1) Destroyer of Walls [Unique Rambler] - A Rambler that's encountered in the Maintenance section of IGSF MPF4 station that seem to enjoy destroying walls for some reason. Unlike other Ramblers this one has a very distinct orange-colored shell, the egg on it's back does not glow as it does on regulard Ramblers and has a cold blue color- possibly indicating that the fetus inside is deceased
2) Rambler [Common] - A new alien encountered in the Sindre Caverns and the Hive. It's a support monster that will try to keep it's distance to the player and focus on aiding it's allies by healing them or summoning new minions.
3) Nest Keeper [Mission Bound Rambler] - Walks around in the Hive and repairs walls and tend to alien eggs etc. etc. This monster is slightly more powerful than the common Rambler type but are mission bound.
4)Ronald Crump, the Maker of Great [Unique Slasher] - Quite unpopular general director of one of IGCC's affiliate who visited the IGCC MPF4 on a business trip and got trapped in the crew quarters as the outbreak occured on the station. Despite having his face severely deformed due to the parasite infection his toupee has mysteriously remained on the top of his head.

Furthermore, I've added more items again. 2 new missions (Chapter 5 and Chapter 9)
This far in the development stage toward v2.27 there are 5 new weapons, 6 new armor pieces and 1 new consumable type. Also another 5 exquisite-rated item modifiers:

items 2


Authority - Killed officers will die in an explosion of the frost elemental, dealing damage to all nearby monsters
Gas Nova - When receiving poison damage there's a 20% chance to cause an explosion that deal 150% fire damage to all nearby monsters
Teeth - > Chance that poison-coated teeth are ejected in all directions when your character is receiving damage (.... creative names for everyone! ;) )
Necroiaculat - When a monster is killed there's a chance that a projectile is shot from the monster's corpse, targetting a randomly selected monster that is nearby
Blaze - The player character will leave a trail of fire as they move, any monster stepping into the fire will take fire damage and may ignite, taking fire dmg over time

To put an end to this long diary entry, I've implemented 34 new world chunks that will be available when 2.27 is released. Many of them featuring new world events and secret areas.

worldTiles

( 1x Oxygen Processing )
( 10x Armory )
( 10x Bridge )
( 7x Wildlands )
( 3x Caverns )
( 3x Highlands )

LBKR - More game content

LBKR - More game content

News 2 comments

I'm sorry for the relatively infrequent updates lately but as it's soon time for vacation (and as more or less every construction site of the company...

LBKR - Dev Report #12

LBKR - Dev Report #12

News 2 comments

Some new items and other small goodies have been implemented the past two weeks.

Bumpy ride & AI updates

Bumpy ride & AI updates

News

I've received several messages and mails about the Main Menu GUI doesn't work if playing v2.26 in fullscreen mode on Linux. I don't know what cause this...

LBKR 2.26 is released

LBKR 2.26 is released

News 6 comments

So it's finally time to release LBKR 2.26! There are 449 changes / improvements / new implementations for this release and 138 bugs have been fixed in...

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LBKR 2.26 (Linux)

LBKR 2.26 (Linux)

Full Version 3 comments

Loot Burn Kill Repeat, [Full Version][OS: Linux][Format: .rar]

LBKR 2.26

LBKR 2.26

Full Version

Loot Burn Kill Repeat,[Full Game Version][OS: Windows][Format: .rar]

LBKR 2.25f1 (Linux)

LBKR 2.25f1 (Linux)

Full Version 2 comments

Loot Burn Kill Repeat,[Full Game Version + Fix][OS: Linux][Format: .rar]

LBKR 2.25f1

LBKR 2.25f1

Full Version

Loot Burn Kill Repeat, [Full Version + Fix][OS: Win][Format: .rar]

LBKR 2.24f1 (Linux)

LBKR 2.24f1 (Linux)

Full Version

Loot Burn Kill Repeat Full Game Client V2.24 Fix 1 OS: Linux Format: .rar

LBKR 2.24f1

LBKR 2.24f1

Full Version 1 comment

Loot Burn Kill Repeat Full Game Client v2.24 Fix 1 OS: Windows Format: .rar

Comments  (0 - 10 of 18)
Shunkun
Shunkun

hey, any possible way i can get a hold of this? seems pretty epic.

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Kakburk Creator
Kakburk

Hello!
The game is available to download both from here on iDB aswell as on the LBKR website ( Lootburnkillrepeat.wordpress.com )

As far the 2.26 update I estimate it will be released sometime in mid- or late May this year. 2.26 has been in development since November 2017 so by now there's been loads of changes, fixes and updates- and gameplay tips, hints and tooltips have been greatly improved to help new players so stay tuned! :)

Reply Good karma+1 vote
azultain
azultain

hey hi, how play the game i can't launch one party and what is " token "? when i log me i can't in the game

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Kakburk Creator
Kakburk

Hello.
The left part of the login-menu is there if you wish to log in with your GameJolt account Token. If you don't have a Gamejolt token you can still play the game by not loging in and instead simply click "Create Character" and setup your new character.

Reply Good karma+2 votes
azultain
azultain

when i log in with my account that say: wrong username or token and if i wanna launch in offline mode, that do nothing and when i create a new character after i have this

Hpics.li

and i can do nothing

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Kakburk Creator
Kakburk

Press the "azultain" button from the profile list (middle window) and then press the button "Load selected profile" :) and it should work.
From there on, simply click the "Play" or "Tutorial" button.

I will try to make the main menu less confusing with the GameJolt login stuff for the next update! :)

Reply Good karma+2 votes
azultain
azultain

that don't run when i do that ! nothing is happening

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Kakburk Creator
Kakburk

Thanks for notifying me on this!
I did some debuging and noticed just now that the GameJolt login breaks Data saving, if no profile already exist atleast.

It seems like I've forgotten to do some checks if the directory in which the game saves all the data to exists or not for the GameJolt config file, which in return breaks the game's Save/Load functionality.

Try restarting the game and create another new character, this time don't sign in with GameJolt and it should work.
I'll make sure to have this issue fixed this weekend!

Reply Good karma+2 votes
azultain
azultain

still don't run :/

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Kakburk Creator
Kakburk

That's odd.
Try opening your personal folder (My documents on Windows, home on Linux)
Then go to the folder "My games" from there and delete the folder named "LBKR".
Try restarting the game and Again, create à character without loging on to gamejolt.

If It still doesn't work after that, go to the folder of LBKR and open the sub-folder "LBKR-Data". Look for à filé named output_log.txt and send it's content to me in a PM. :)

Reply Good karma+2 votes
azultain
azultain

still don't run, ok i send you that

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Kakburk Creator
Kakburk

Thanks! I Will have this problem fixed within the next 24 hours :) sorry for the inconvenience

Reply Good karma+2 votes
azultain
azultain

ty !

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Loot Burn Kill Repeat
Platforms
Windows, Linux
Creator
Kakburk
Engine
Unity
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Style
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Sci-Fi
Players
Single Player
Project
Indie
Twitter

Latest tweets from @crumblingames

Dev Diary 2.27.3 - more stuff!!11oneone @madewithunity #gaming #indiedev #gamedev #indiegame Lootburnkillrepeat.wordpress.com T.co

Jul 15 2017

Testing some new layouts for the #UI #indiedev #gamedev #madewithunity #unity3d #inidiegame #gaming T.co

Jul 12 2017

Trying to decide between two color schemes. #indiedev #gamedev #blender3d T.co

Jul 9 2017

New monster for LBKR, idea was to add 3 legs but I like the 2-leg version better :) #blender3d #unity3d #gamedevT.co

Jul 8 2017

Dev Log, some additional content for LBKR #indiedev #gamedev #madewithunity #unity3d #gaming Lootburnkillrepeat.wordpress.com T.co

Jun 25 2017

Yet another new minion that the player can summon. Slightly more goofy this time! #Blender3d #unity3d #indiedevT.co

Jun 24 2017

Apparently there are demons in space... (new minion for the player to summon in LBKR.) #gamedev #indiedevT.co

Jun 16 2017

Blades & Chunks, development report for v2.27 #indiegame #indiedev #gamedev #gaming Lootburnkillrepeat.wordpress.com T.co

Jun 10 2017

Began implementing the new destructible environments to all maps #indiedev #gamedev #unity3d #madewithunity #gaming T.co

Jun 5 2017

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