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Finally. After much tweakage and sleepless nights, we're ready to release an enhanced version of the MSUC Phase 4 release of Planetstorm. Once again...
Welcome one and all to the next exciting release from the AFF: Planetstorm team. This build has been designated our BETA version, and focuses mainly on...
Well well well, in what we can only describe as *a turn up for the books* we actually won some prizes in the Make Something Unreal Contest phase 2!
First of all, thank you guys for putting us in the Top 100 Best Upcoming Mods for the 2008 Mod of the Year Awards. It's unexpected, but warmly appreciated...
Here at Planetstorm we've been doing boring things. Really boring things. The small, boring things that need to be done to make a whole game come together...
Planetstorm is an objective based assault-style game played in two theaters, in space, and on the ground. in space you must engage fleets of massive warships...
First shots of the massive interior map of the Aquila 9 Station.
With the MSU Phase 2 deadline coming closer, we conducted our first multiplayer playtest of the gametype yesterday. Screenshots of the playtest uploaded...
Things are shaping up in the Angels Fall First: Planetstorm mod team. Testing of linked Capship and FPS gametypes, working out kinks in the maps, sorting...
New pictures of two of the finished (modeled and textured) tanks that will be featured in Angels Fall First: Planetstorm (Unreal Tournament 3 Mod).
Angels Fall First: Planetstorm releases pre-alpha shots of two of its gunships.
Current development shots of Angels Fall First: Planetstorm released. Including shots of ingame testing.
Several new development shots uploaded. Including ingame tests.