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Media RSS Feed Report media Officer Front view (No officer hat) (view original)
Officer Front view (No officer hat)
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Nilghai
Nilghai Jul 11 2010, 3:16am says:

legs and hands looks a bit wierd to me

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[Q]uik
[Q]uik Jul 15 2010, 5:55pm says:

bad shader to show of an unfinished human model tbh, legs look like something an satyr would have :S and whats up with his face? very hard to tell much from that shader. Poly flow seems messy above and below belt aswell

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lamarama12334 Author
lamarama12334 Jul 20 2010, 12:53pm replied:

There is a reason why the legs look like something an satyr would have because the only reference I had was from this to work on and the legs seems to puff out from the sides (I was using the guy on the left as a reference)

Torontoist.com

and yeah I need to change the shader next time I render the model, since it doesn't really give any further definition of the policeman model (especially the tie)

Not sure about the poly flow of the model since this is my 2nd time modeling something organic on 3ds max (the first was a humanoid robot) and it was a bit fiddly. I'll probably try my best to align/ straighten the vertices.

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Description

The other alternative:

Moddb.com

50's mod:

Moddb.com

Image Details
Type
Promotional
Date
Jul 6th, 2010
Size
1701×1024
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