Are you a 3D artist? Are you looking for some inspiration? Do you just want to collaborate or know who your fellow ModDB artists are? Doesn't matter what application you use or how you do it... if you're a modeller, animator, skinner or looking at getting started with 3D, then this is the group for you!
Modelled in Blender, rendered with slightly dodgy lighting... Based on a real-world M416 and bound for Moddb.com
shiny :O
cool^^
I think this is all I'm ever going to say on this part of ModDb, You need to fix the smoothing groups.
Not enough hard looking edges, looks too smooth. Fixing the smoothing groups will solve this.
Couldn't have said it better.
A render with fixed smoothing groups would do the model more justice. Without hard edges models lack structure in certain areas. Nice detail though!
they are both right!
bad smoothing :/
I can never say it enough. Use references.
Also, bad smoothing..
i wanna know how to hold that thing, it is way to heavy for 1 hand, and to use 2 hands.. where to hold my other hand!? and the smoothing groups need a lot of work, and you have wasted what, like 400 polies? on the jaggered things on the left(and right?) and top, where you attach attachments, i mean, on a gun like that you rather want detail on the body or such, that is more or less like: "okay now the body is detailed and i cant really fit in much more details... maybe i should do those rails? lemme check the poly count first..."
you would hold onto the grenade attachment