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With all attachments, 5932polygons triangulated and 2970 vertices.
Few hours of work, off and on over a period of time.
For more Weapons/renders check out my profile.
Bad choice of lighting. Add some ambient so the faces in shadows are not fully black. Otherwise it's hard to see the topology.
clay render it. its like.. black... and i can't see anything ( i'm blind YAY!!!)
I'll upload a clearer render when i get the chance, if you cant see anything at all then adjust your monitor a bit eh?
Yeah, a bit hard to tell the details of the render/model due to the lighting.