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Now, I really like my TF2 styled texture for this weapon, but I felt it needed some realism as well.
So, I started texturing it, and a few hours later I had a result I was happy enough with to call it done.
Sadly, I would love to have some better normals for it, but I haven't made a high-poly to bake down normals from. Maybe in the future?
The texture size is 1024x1024 pixels, and its complete with diffuse, normal and specular maps.
Cool, i really like the texture. but i think the wood texture looks abit to blury
A lot of the metal parts are taking up the space, so the wood only got a little under 1/4% of the UV space.
But thanks.