Are you a 3D artist? Are you looking for some inspiration? Do you just want to collaborate or know who your fellow ModDB artists are? Doesn't matter what application you use or how you do it... if you're a modeller, animator, skinner or looking at getting started with 3D, then this is the group for you!

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS Report Coke can render 2 (view original)
Coke can render 2
embed
share
view previous next
Share Image
Share on Facebook Tweet Email a friend
Embed Image
Comments
CyberCommando
CyberCommando

WOW! :D

Reply Good karma Bad karma+1 vote
Klight
Klight

Top looks rusty.

Reply Good karma Bad karma+1 vote
Picklock
Picklock

ok, now for the sip hole, is it open, closed? A bit of texture work should take care of that.. There should also be a lip at the top of the can where the aluminum meets the red coke logo that will cast a slight shadow. You need to mess around with your shader and its specularity because the can is looking a little dull. You should have a fill light too, this should reduce the extreme shadow on the backside and give a more interesting silhouette. I suggest you check out a tutorial on 3-point lighting, it will help your props look much better :)

Keep it up, these tips i'm giving you aren't just for this asset, but all your assets in the future too!

Reply Good karma Bad karma+1 vote
cW#Ravenblood

thats nice

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Description

Render 2.

Details
Date
Size
800×600
Options
URL
Embed
Embed Thumb
Share
Feed
RSS
Report
Report