They are places where "Z axis" does not exist, only YX reign, the word is unknown 3D, games are simple but should be played, many of them will make us having a good time

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2016.02.08 Boss 101 Transporter Room
Boss 101

2016.02.08 Boss 101 Transporter Room

Boss 101 7 comments

Last week we spoke about making art the smart way (at least as we saw it) this week we are showing you the results of that thinking.

We are looking to hire part-time coder!
Ancient Beast

We are looking to hire part-time coder!

Ancient Beast 0 comments

Project status, future plans, BlenderArt Magazine feature article and we're looking to hire a coder!

2016.02.01 Boss 101 Making Art the Smart Way
Boss 101

2016.02.01 Boss 101 Making Art the Smart Way

Boss 101 0 comments

As we wrap up the main portions of Boss 101 we are frequently finding little adds we want to make to the game. These can be anything really and most every...

2016.01.25 Boss 101 Robo Weapon Hands!
Boss 101

2016.01.25 Boss 101 Robo Weapon Hands!

Boss 101 0 comments

We have here a look at some of the deadly weapons only the most powerful of bosses can possess! The ability to transform and manipulate matter to create...

2016.01.17 Boss 101 Robo-Fighting Hotline
Boss 101

2016.01.17 Boss 101 Robo-Fighting Hotline

Boss 101 4 comments

As we continue our journey into the land of polish and head towards ship we wanted to share some of the little things that mean so much to us. We feel...

2016.01.10 Boss 101 Improvements in the Map Room
Boss 101

2016.01.10 Boss 101 Improvements in the Map Room

Boss 101 2 comments

This week we have been smashing bugs and working on various UI improvements. Check out the progress we made in the map room!

2016.01.04 Boss 101 Dialog Scripting, Happy New Year!
Boss 101

2016.01.04 Boss 101 Dialog Scripting, Happy New Year!

Boss 101 2 comments

Today we are diving into the dialog and storytelling in Boss 101. Specifically, we are going to look at how we deliver the story to you via cinematics...

2015.12.27 Boss 101 End of the Year Review
Boss 101

2015.12.27 Boss 101 End of the Year Review

Boss 101 0 comments

Come check out the end of the year review of all things Boss 101. We made a ton of progress and are looking to ship in 2016!

2015.12.21 Boss 101, the Train Boss
Boss 101

2015.12.21 Boss 101, the Train Boss

Boss 101 1 comment

Today we are talking about one tough mo-fo, the Train Boss. He is not one, not two but multiple parts and weapons you battle as you make way from the...

2015.12.14 Boss 101, Your Awesome Chain Gun!
Boss 101

2015.12.14 Boss 101, Your Awesome Chain Gun!

Boss 101 0 comments

Since you use your main gun so much we wanted to make it worthwhile and not go out of style. You might be asking yourself, “Self, how did they accomplish...

2015.12.07 Boss 101 Tuning the Bosses
Boss 101

2015.12.07 Boss 101 Tuning the Bosses

Boss 101 0 comments

Join us this week as we talk about the beginning of the end - tuning bosses, guns and hats. You heard right folks, the final (long) stretch has begun!

2015.11.30 Boss 101 Tuning Hats with Style
Boss 101

2015.11.30 Boss 101 Tuning Hats with Style

Boss 101 3 comments

Join us this week for the making of hat magic! See how it all goes down under the hood!

2015.11.23 Boss 101 Release Date News
Boss 101

2015.11.23 Boss 101 Release Date News

Boss 101 2 comments

We talk about Boss 101's upcoming release date! We can't be more excited and hope you are too!

New implements in level tests
Havoc Runner

New implements in level tests

Havoc Runner 0 comments

The initial proposal to allow only one Background in parallax for each level (we are talking about 32 levels), but with the poígonos use technique will...

2015.11.16 Boss 101 Gopher Clicker and more!
Boss 101

2015.11.16 Boss 101 Gopher Clicker and more!

Boss 101 2 comments

When is it done? What does the gopher machine look like? Check out the update for answers!

2015.11.09 Boss 101 Making our Backgrounds
Boss 101

2015.11.09 Boss 101 Making our Backgrounds

Boss 101 2 comments

Background art, theory and more. The hows and whys of the art in Boss 101. Plus a look at our latest Dev Article!

Havoc Runner 0.53 Alpha Playable
Havoc Runner

Havoc Runner 0.53 Alpha Playable

Havoc Runner 0 comments

Is available one demo-test Havoc Runner Alpha 0.53.

2015.11.03 Boss 101 Update, Finding Gopher Friends!
Boss 101

2015.11.03 Boss 101 Update, Finding Gopher Friends!

Boss 101 2 comments

This week we are talking about Gopher technicians in Boss 101 and their magical ability to build things and help you out. Also, we're over a YEAR of weekly...

They (un)Live!
Savage: The Shard of Gosen

They (un)Live!

Savage: The Shard of Gosen 3 comments

Happy Halloween! To tie up this series of spooky inspired updates, I figured we'd end with an undead extravaganza! They're Back And loaded with all sorts...

2015.10.26 Boss 101 Making our Weather Systems
Boss 101

2015.10.26 Boss 101 Making our Weather Systems

Boss 101 2 comments

Latest Boss 101 update is live! Check it out and learn about how we setup our weather systems and more!

Stairs, ledges, and AI companions
Tower 57

Stairs, ledges, and AI companions

Tower 57 7 comments

This past week I've been working on some new ways to get around the levels, such as climbing stairs and jumping off ledges, as well as the systems which...

More Spooky Monsters!
Savage: The Shard of Gosen

More Spooky Monsters!

Savage: The Shard of Gosen 1 comment

As promised, I've been finishing up some more creatures that'll fit right into your Halloween festivities! Bats and spiders have been added to the monster...

Gettin' STEAM(ed)!
Savage: The Shard of Gosen

Gettin' STEAM(ed)!

Savage: The Shard of Gosen 10 comments

The Steam store page is LIVE!Along with the store page, I threw together a teaser trailer showing off more of the game's combat and other systems. Work...

2015.10.17 Boss 101 Fireworks and Hyperspace
Boss 101

2015.10.17 Boss 101 Fireworks and Hyperspace

Boss 101 0 comments

We are into the polish phase - this week we look at the Endless Boss warp and shooting off fireworks among many things!

2015.10.12 Boss 101: Warp Gates and Endless Boss Mode
Boss 101

2015.10.12 Boss 101: Warp Gates and Endless Boss Mode

Boss 101 0 comments

Check out the latest with a look at Warp gates and the Endless Boss Mode behind the scenes!

Final hour is coming!
There Was A Caveman

Final hour is coming!

There Was A Caveman 2 comments

There was a Caveman steam release coming on 8/10/2015.

2015.10.05 Boss 101 The Hat Store!
Boss 101

2015.10.05 Boss 101 The Hat Store!

Boss 101 2 comments

Welcome back to another weekly update and this week we are looking at the Boss 101 Store fronts, specifically the Hat Store.

2015.09.28 Boss 101 Arcade Modes
Boss 101

2015.09.28 Boss 101 Arcade Modes

Boss 101 0 comments

A look inside the Endless Boss mode in Boss 101. An alternate gameplay mode with arcade action

2015.09.21 Boss 101: Cinematic Transitions and Zagnuts
Boss 101

2015.09.21 Boss 101: Cinematic Transitions and Zagnuts

Boss 101 6 comments

Cinematic storytelling, new screens and Boss 101's love of Zagnuts! New update live!

Guppy released on Mac
Guppy

Guppy released on Mac

Guppy 0 comments

Guppy is now available on Mac via the Mac App Store and itch.io.