They are places where "Z axis" does not exist, only YX reign, the word is unknown 3D, games are simple but should be played, many of them will make us having a good time
Axiom Verge has been a labor of love for Tom Happ since he began the project in 2010. He has been working on the game as its programmer, artist, and composer, whilst otherwise employed at Petroglyph Games. This is a Metroidvania title with obvious influences pulled from the 8- and 16-bitters of yore, with Metroid-style exploration, Turrican-style gunplay, and some decidedly Abadox-style gore. Despite the on-the-side nature of the game’s development, the final product is expected to offer 8 hours of gameplay, with a large world to explore, more than 20 upgradeable weapons, and over 60 items and powerups to be found by players who opt to probe every dark corner of the grotesque game world. And of course, no such game would be complete without some pulse-pounding battles against hideous boss creatures. Gets a March 31st release for PS4, while it will be later down the year for PC in Q4.