They are places where "Z axis" does not exist, only YX reign, the word is unknown 3D, games are simple but should be played, many of them will make us having a good time

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Posted | Game Title | Author
 [DevBlog] Map selection, details & pre-orders opened
Courier of the Crypts

[DevBlog] Map selection, details & pre-orders opened

Feb 22, 2015 Courier of the Crypts 0 comments

I've designed the map selection screen and you can see it here for the firts time. I've also did some polishing on the game as well as implementing UI...

2015.02.01 Baby Robots and Sunsets!
Boss 101

2015.02.01 Baby Robots and Sunsets!

Feb 1, 2015 Boss 101 0 comments

Max, STEVE and you coming into 2015 together! This week we talk about saving baby robots and sizzling sunsets!

2015.02.08 Flying at warp shooting swords!
Boss 101

2015.02.08 Flying at warp shooting swords!

Feb 8, 2015 Boss 101 0 comments

Max, STEVE and you coming into 2015 together! What do you do when you see a sword at warp speed? SHOOT IT!

2015.02.15 Testing tools and Boss Wreckage
Boss 101

2015.02.15 Testing tools and Boss Wreckage

Feb 15, 2015 Boss 101 0 comments

Max, STEVE and you coming into 2015 together! Want to see how we do it? Dev tools revealed!

2015.02.22 Boss 101: Dog Rockets and Bullet hell
Boss 101

2015.02.22 Boss 101: Dog Rockets and Bullet hell

Feb 22, 2015 Boss 101 0 comments

The Boss 101 team takes you behind the scenes where the magic is made! Weapons, dog rockets and more!

2015.03.01 Boss 101: Brothers and Banana Bombs
Boss 101

2015.03.01 Boss 101: Brothers and Banana Bombs

Mar 1, 2015 Boss 101 6 comments

The Boss 101 weekly update. This week we head out to see Max's brother and find out about banana bombs!

2015.03.11 Boss 101: Greenlight Peek and Rock Pillars
Boss 101

2015.03.11 Boss 101: Greenlight Peek and Rock Pillars

Mar 11, 2015 Boss 101 0 comments

The Boss 101 weekly update. Greenlight talk, game Modes and... rock pillars from the GROUND! Read on!

2015.03.17 Boss 101: Greenlight Coming this Week!
Boss 101

2015.03.17 Boss 101: Greenlight Coming this Week!

Mar 17, 2015 Boss 101 2 comments

The Boss 101 weekly update. Greenlight coming this week and join us as we make a robo-bug bomb!

2015.03.19 Boss 101 - We're on Steam Greenlight!
Boss 101

2015.03.19 Boss 101 - We're on Steam Greenlight!

Mar 19, 2015 Boss 101 6 comments

Trailer here - you knew it was coming and we appreciate you taking a moment to check our video and Steam page. We want to earn your "yes" vote!

2015.03.22 Boss 101 - Greenlight Update, Bosses and more
Boss 101

2015.03.22 Boss 101 - Greenlight Update, Bosses and more

Mar 22, 2015 Boss 101 0 comments

We're on Greenlight and appreciate your support! Check out our update for links!

2015.03.25 Boss 101 - Making a Boss, Greenlight!
Boss 101

2015.03.25 Boss 101 - Making a Boss, Greenlight!

Mar 25, 2015 Boss 101 0 comments

Today's blog - How we make Bosses (art-wise) and our Steam Greenlight continues! Check it out!

2015.03.29 Boss 101 - How to make an animation cycle! (in Boss 101)
Boss 101

2015.03.29 Boss 101 - How to make an animation cycle! (in Boss 101)

Mar 29, 2015 Boss 101 0 comments

Devlog Update - how to setup a base cycle animation (at least for Boss 101). See the behind the scenes magic!

2015.04.05 Boss 101 We are Greenlit! Here's how we did it!
Boss 101

2015.04.05 Boss 101 We are Greenlit! Here's how we did it!

Apr 6, 2015 Boss 101 10 comments

Read this blog to see how we setup and executed our Greenlight campaign which ran for two weeks before we were approved by the community! Thank you for...

2015.04.12 Boss 101 Making our Game Loop!
Boss 101

2015.04.12 Boss 101 Making our Game Loop!

Apr 12, 2015 Boss 101 0 comments

Making game loops in Boss 101 and how you can make them for your game! Also, press coverage for our game!

2015.04.19 Boss 101 How we tell our stories!
Boss 101

2015.04.19 Boss 101 How we tell our stories!

Apr 19, 2015 Boss 101 0 comments

Join us this week for a look at the various story telling methods and a peek at a new boss!

2015.04.26 Boss 101 Trains and Tuning!
Boss 101

2015.04.26 Boss 101 Trains and Tuning!

Apr 26, 2015 Boss 101 0 comments

Check out the latest news about Boss Trains, design philosophy and game play snaps!

2015.05.04 Boss 101 Making our UI!
Boss 101

2015.05.04 Boss 101 Making our UI!

May 4, 2015 Boss 101 0 comments

This week we take a look at the process of making one of our User Interface screens. (also a cool art peek!)

2015.05.11 Boss 101 How we make art and more!
Boss 101

2015.05.11 Boss 101 How we make art and more!

May 11, 2015 Boss 101 4 comments

Check out our magical art process, hear about Max and STEVE appearing in Indie Game Battle. YES!

2015.05.18 Boss 101 Lightning Guns and More!
Boss 101

2015.05.18 Boss 101 Lightning Guns and More!

May 18, 2015 Boss 101 2 comments

This week we talk lightning guns for player and boss! Also - pixel art and making games!

2015.05.24 Boss 101 How We Create UI Icons
Boss 101

2015.05.24 Boss 101 How We Create UI Icons

May 25, 2015 Boss 101 4 comments

A look behind the scenes at the process and philosophy behind status effect icons in Boss 101! Joins us won't you?

2015.06.01 Boss 101 Command Center Upgrades
Boss 101

2015.06.01 Boss 101 Command Center Upgrades

Jun 1, 2015 Boss 101 2 comments

This week - Command Center Upgrades, Indie Game Battle and game design thoughts!

2015.06.08 Boss 101 Load Screens and Stores!
Boss 101

2015.06.08 Boss 101 Load Screens and Stores!

Jun 8, 2015 Boss 101 4 comments

This week's update - Load Screens, hat stores and how to save time making UI!

2015.06.15 Boss 101 Tuning and Excel Time!
Boss 101

2015.06.15 Boss 101 Tuning and Excel Time!

Jun 15, 2015 Boss 101 4 comments

Tunes, tuning and spreadsheets! Sounds boring but it's the underpinnings of a really fun game. Check out the latest update for a behind the scenes look!

2015.06.22 Boss 101 Hats and Bullets
Boss 101

2015.06.22 Boss 101 Hats and Bullets

Jun 22, 2015 Boss 101 0 comments

Bringing you the latest news. This week, bullets into acorns and MORE!

2015.06.29 Boss 101 Making Achievements
Boss 101

2015.06.29 Boss 101 Making Achievements

Jun 29, 2015 Boss 101 1 comment

We bring you a look at the way we plot out one of the game achievements. Join us for a look at the art and design behind the process!

2015.07.06 Boss 101 Cinematics
Boss 101

2015.07.06 Boss 101 Cinematics

Jul 6, 2015 Boss 101 2 comments

Making movie magic! Check out our process and how we pull cinematics together!

2015.07.13 Boss 101 Professor Gopher's Wiki
Boss 101

2015.07.13 Boss 101 Professor Gopher's Wiki

Jul 13, 2015 Boss 101 2 comments

This week we look at the making of the player's knowledgebase in Boss 101 - Professor Gopher's Wiki!

2015.07.20 Boss 101 Custom Bullets, IRX15 Awards
Boss 101

2015.07.20 Boss 101 Custom Bullets, IRX15 Awards

Jul 27, 2015 Boss 101 2 comments

Boss 101 wins the top award at IRX15. In other news, wear a zombie hat and fire brains at your enemies! All this and more in the latest update.

2015.07.20 Shield and Warp Drive Icons, Loading Animations
Boss 101

2015.07.20 Shield and Warp Drive Icons, Loading Animations

Jul 20, 2015 Boss 101 0 comments

This week we look at polish on the main UI and new loading animations for Professor Gopher's Wiki.

2015.08.01 Boss 101 Gopher Science Team & Sun stealing
Boss 101

2015.08.01 Boss 101 Gopher Science Team & Sun stealing

Aug 4, 2015 Boss 101 3 comments

This week we are introducing the Gopher Science Team, Professor, Roger, Agent 5, Cosmo and Jay Henry. Also - watch the bosses try to steal our sun.