They are places where "Z axis" does not exist, only YX reign, the word is unknown 3D, games are simple but should be played, many of them will make us having a good time

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Posted | Game Title | Author
Square 1.1
Square

Square 1.1

Apr 28, 2011 Square 0 comments

YAY, I'm uploading Square 1.1, it is graphically better than Square 1.0, so maybe more people will download it because it really is fun if you try it...

Working on Episode 2
Oozi: Earth Adventure

Working on Episode 2

Apr 20, 2011 Oozi: Earth Adventure 2 comments

We have already started working on the second episode. It's going to showcase much more special abilities than the first episode, including wall jumps...

Demo Out / Short Story / New Boxart
The Network

Demo Out / Short Story / New Boxart

Feb 14, 2011 The Network 0 comments

Demo out now for The Network! Check out The Networks unique take on total immersion top-down shooters and experimental storytelling.

Incertitude: New Website and.. Shirt?
Incertitude

Incertitude: New Website and.. Shirt?

Feb 5, 2011 Incertitude 5 comments

I have updated the Incertitude Website, and I've also created a SHIRT.. just for fun!

Incertitude: FULL GAME RELEASE
Incertitude

Incertitude: FULL GAME RELEASE

Feb 2, 2011 Incertitude 6 comments

Hey everyone, Incertitude is finally out! The whole game features 10 levels that contain plenty of cool objects, monsters, items, and puzzles.

Oozi on Facebook
Oozi: Earth Adventure

Oozi on Facebook

Jan 30, 2011 Oozi: Earth Adventure 0 comments

We've just set up Oozi's Facebook Page. So if you have a Facebook account and want to stay informed about our progress on the game, just click Like button...

Oozi at Xbox up and running
Oozi: Earth Adventure

Oozi at Xbox up and running

Jan 19, 2011 Oozi: Earth Adventure 4 comments

We've got some good news for everyone who's waiting for the game. We recently managed to launch Oozi on our Xbox 360 and it plays really cool! There are...

Levels 6, 7 and 8 - Game Almost Complete
Incertitude

Levels 6, 7 and 8 - Game Almost Complete

Jan 12, 2011 Incertitude 0 comments

Here are some pictures for levels 6, 7 and 8 for Incertitude. Just trying to keep everyone updated. I'm working on level 9 and 10, I'm trying to make...

Incertitude Website + Game Updates
Incertitude

Incertitude Website + Game Updates

Jan 4, 2011 Incertitude 2 comments

The website is up and running for Incertitude. There's also some updates on the final game that will be released soon.

Dot Dodger 1.0 Released!
Dot Dodger

Dot Dodger 1.0 Released!

Dec 24, 2010 Dot Dodger 0 comments

The (possibly) final release of dot dodger. Have a read and download the game.

BOH update14 released
BOH

BOH update14 released

Dec 9, 2010 BOH 2 comments

The year could not end without BOH players getting one more nice gift: this 14th update ups the total number of missions to a whopping 50 (for many tens...

Coming to Impulse
The Network

Coming to Impulse

Dec 7, 2010 The Network 0 comments

Good news for all you Impulse users out there. The Network is coming to Impulse soon! I'll post more details as I get them. Happy holidays :) Aquafox

II - Multiplayer Testing
II - The Game

II - Multiplayer Testing

Nov 8, 2010 II - The Game 3 comments

More progress has been made on the multiplayer portion of II. There have been four playtests so far, and they were very valuable to the progress. Dozens...

II - Multiplayer!
II - The Game

II - Multiplayer!

Oct 21, 2010 II - The Game 4 comments

I've had everything in place for quite some time. I started II to accomplish the challenge of creating a fun multiplayer game. At first I settled for...

Alpha Released
Black of Space

Alpha Released

Oct 18, 2010 Black of Space 3 comments

After 8 months of development, and extensive pre-release tuning, I am pleased to present the alpha release for Black of Space.

AI on the Offense
Black of Space

AI on the Offense

Oct 10, 2010 Black of Space 2 comments

The AI used to be passive. It would take over neutral planets and expand, and it would defend itself when attacked. This ultra-turtling can never actually...

II - Nodes & Mapedit Updates
II - The Game

II - Nodes & Mapedit Updates

Oct 1, 2010 II - The Game 3 comments

I was beginning to get frustrated with the AI I programmed. If you were quick enough to dodge them, they tried to figure out where you were but it almost...

Research Works
Black of Space

Research Works

Sep 15, 2010 Black of Space 1 comment

Research in any RTS is important. Games that make research worth doing are generally very fun and diverse, whereas a weak research system can result in...

II - Video: Motorcycles, Molotovs and Gasoline
II - The Game

II - Video: Motorcycles, Molotovs and Gasoline

Sep 15, 2010 II - The Game 4 comments

I've finally put together another video. This one is showcasing a lot of the changes I made, but mostly the motorcycle, molotov cocktails, and gasoline.

More Unit Configurability
Black of Space

More Unit Configurability

Sep 7, 2010 Black of Space 2 comments

And other changes to the upcoming open source strategy game Black of Space.

Electronic Warfare and Ship Modifications
Black of Space

Electronic Warfare and Ship Modifications

Sep 4, 2010 Black of Space 1 comment

One of the great things about fitting ships is the variety of ways you can fit them. I wanted to have a widely configurable set of units. Today, I completed...

Black of Space Update
Black of Space

Black of Space Update

Sep 1, 2010 Black of Space 2 comments

Fluid fleet fights, energy consumption, and long range navigation.

II - Motorcycle & Baseball Bat
II - The Game

II - Motorcycle & Baseball Bat

Aug 23, 2010 II - The Game 5 comments

I've been hard at work, and I have pictures to prove it! I've been working on an idea that I've always wanted in II, and that is the motorcycle. It's...

BOH update13 released
BOH

BOH update13 released

Aug 18, 2010 BOH 0 comments

For both those who are having a great gaming time now and those who will back at their computers after the summer, here is one more massive update that...

Fleets
Black of Space

Fleets

Aug 8, 2010 Black of Space 2 comments

My current progress on Black of Space's Fleet combat system.

Planets and AI Improvements
Black of Space

Planets and AI Improvements

Aug 3, 2010 Black of Space 3 comments

A lot has changed since my last release. This article covers quite a bit.

On way to BETA
Glorious: Companions

On way to BETA

Aug 2, 2010 Glorious: Companions 3 comments

Well, we haven't written anything recently while a lot has been changed.

II - Back in Business
II - The Game

II - Back in Business

Aug 1, 2010 II - The Game 5 comments

After a few summer months of inactivity I picked up this project again. I've worked out some of the slowdown, but I still have lots of optimization to...

First Blood: A Battle in Black of Space
Black of Space

First Blood: A Battle in Black of Space

Jul 26, 2010 Black of Space 0 comments

After a few days of coding, I have managed to implement the framework for actual battles. RTS games are no fun if you can't have epic battles, right?...

Rallypoints and Loopable Construction
Black of Space

Rallypoints and Loopable Construction

Jul 22, 2010 Black of Space 0 comments

Imagine a really old RTS where you have to keep clicking the construct button to keep making a unit pop up. Looping solves the finger pain by allowing...

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