ZEQ2-Lite is an open-sourced and mod expandable project based on a highly modified ioQuake3 engine foundation and features many true-to-reference DBZ visuals and mechanics.

Report article RSS Feed ZEQ II Lite Public Beta 1

Important: The current build is for sandbox play only — to let the player grasp the core mechanics of the game before game styles/modes are implemented. There is no scoring/end to matches aside from your own personal agendas and experimenting with reactions.

Posted by Damaera on Sep 2nd, 2009

ZEQ2 Lite Rotating Header Image


Piccolo Teaser Goku Kamehameha



ZEQ2-lite Public Beta 1 can be downloaded using Subversion at the following :

(http://)zeq2.com/lite/SVN/Build

For those of you unfamiliar with Subversion, please follow this simple guide.
Be sure to check the link as you should NOT download the files manually in your browser.

Important: The current build is for sandbox play only — to let the player grasp the core mechanics of the game before game styles/modes are implemented. There is no scoring/end to matches aside from your own personal agendas and experimenting with reactions.

What ZEQ2-lite Public Beta 1 does not contain :

  • A bug-free game. (There are MANY known bugs in the current build that may inhibit the game visually and mechanically. Please be aware that you ARE playing a BETA as such and that we are very likely aware of apparent flaws in design/presentation.)
  • A robust DBZ character roster.
  • A plentiful DBZ map set.
  • Any AI support.
  • Developed game types/modes.
  • Fully developed attacksets/skills of each character.
  • Finalized control scheme.
  • Finalized menu and GUI.
  • All planned features of the original ZEQ2 project.
  • All intended features/gameplay mechanics.

The first public beta release of ZEQ2-lite does feature the following :

  • A completely standalone program based on the ioquake3 engine.
  • Fully customizable, custom particle system.
  • Fully customizable, custom weapon system .
  • Fully customizable, custom weapon graphics system .
  • Fully customizable, custom character tier system.
  • Stepped-shader support with dynamic over-exposure.
  • Wireframe and vertex normal extrusion outline techniques.
  • Dynamic music system that adjusts music track playback based on actions/situations.
  • Tag-based character-conformed aura.
  • Rudimentary power struggling system (any attacks may collide) with visuals in place.
  • Turbo and power jumping with ball flip support.
  • Free direction and in-place Zanzoken support.
  • Full flight Soaring mode with barrel rolls/loops/etc.
  • Functional melee system with speed / stun / charge / breaker variations for highly tactical and visually accurate presentation.
  • Rich powerlevel system with intricate cross complimenting principles.
  • Hard lock-on targeting system.
  • 24 specially created music tracks feature original and Bruce Faulconer influences.
  • Many signature/unique skills per character.
  • Map : Landing
  • Character : Goku (with alternate emblem skin)
  • Character : Raditz
  • Character : Piccolo (non-caped)

Updates for the project will arrive VERY frequently, so be sure to stay focused on the information provided through this blog as additional content/code becomes available.

We have an IRC channel setup at irc.freenode.net #zeq2 . Please visit for finding out how to get connected to servers and any help/information you may need.


Goku Namek Goku Powerup

Post comment Comments  (0 - 50 of 55)
wbokunic
wbokunic Sep 2 2009, 12:44am says:

Looks pretty nice. Downloading now.

+1 vote     reply to comment
bleurice
bleurice Sep 2 2009, 12:55am says:

any way we can get a simple .zip file?
windows 7 does not like TortoisesSVN very much...

+1 vote     reply to comment
Damaera Author
Damaera Sep 2 2009, 12:56am replied:

What's the problem? I'm using Windows 7 and SVN works perfectly for me. :)

+2 votes   reply to comment
PotatoAlchemist Creator
PotatoAlchemist Sep 2 2009, 7:52am replied:

Agreed. It works here as well. Windows 7 Ultimate 32-bit.

+2 votes   reply to comment
bleurice
bleurice Sep 2 2009, 8:51am replied:

Whenever I right click I can't seem to find SVN checkout.

+1 vote     reply to comment
bleurice
bleurice Sep 2 2009, 9:05am replied:

might also help to tell you I have a 64-bit system.

+1 vote     reply to comment
PotatoAlchemist Creator
PotatoAlchemist Sep 2 2009, 9:47am replied:

Are you sure you downloaded the 64-bit of TortoiseSVN?

+2 votes   reply to comment
bleurice
bleurice Sep 2 2009, 9:28pm replied:

Well there's my problem there :( thanks for the help everyone.

+1 vote     reply to comment
Guest
Guest Mar 9 2014, 10:57am replied:

This comment is currently awaiting admin approval, join now to view.

skaterbub2003
skaterbub2003 Sep 2 2009, 5:15pm replied:

I hope you did restart.

+1 vote     reply to comment
leilei
leilei Sep 2 2009, 1:12am says:

the hell!? zeq2's back?

+1 vote     reply to comment
Damaera Author
Damaera Sep 2 2009, 1:18am replied:

Technically ZEQ2 Lite, but yep. :)

+1 vote   reply to comment
Samuk
Samuk Sep 2 2009, 1:24am replied:

Indeed. I think this might be a contender to MOTY ya know. ;)

Well done lads! This is something special.

+1 vote     reply to comment
leilei
leilei Sep 2 2009, 2:02am replied:

I don't know. I haven't been wowed by a dbz mod since the original (not fan-repacked) Bid for Power, so it would have to try very hard and somehow change up the gameplay to make it actually playable. DBZ mods always have been a luck-based level-up fest (if you're lucky and a stupid 'combo move system' isn't implemented for all attacks like one mod did)

+1 vote     reply to comment
Samuk
Samuk Sep 2 2009, 4:52pm replied:

I've talked to Brad and MDave, what they have planned sounds pretty great if they can pull it off. The melee is abit complicated. Button mashing really doesn't show the real gameplay in this. The amount of different attacks melee and ki based are very high.

They've released a tutorial on there website about how to play it.

All in all, it's one hell of a sexy looking game. Fun to, just need a few polishing up.

+1 vote     reply to comment
wbokunic
wbokunic Sep 2 2009, 1:43am says:

Was cl_avidemo NN removed from the demo options? I wish to export frames of a demo I recorded to TGA but this command doesn't work.

+1 vote     reply to comment
leilei
leilei Sep 2 2009, 1:58am says:

BTW I really do not recommend SVN for distributing complete, compressed binary builds! It will overbloat the server, the repository, and be overall messy for bandwidth reasons when someone checks it out since they'll also snag all past revisions.
I learned that the hard way (OpenArena svn)

+1 vote     reply to comment
Damaera Author
Damaera Sep 2 2009, 2:20am replied:

We're using a separate repository anyways, so it doesn't matter.

+1 vote   reply to comment
SkitZaY
SkitZaY Sep 2 2009, 3:05am says:

Umm... Where the **** did Zeq II come from? It was dead for years, then outta freaking nowhere a beta? XD

+1 vote     reply to comment
acira
acira Sep 2 2009, 6:10am says:

you have to be joking i've waited for so long you guys i am glad you've shown results :)

+1 vote     reply to comment
tripkomaniak
tripkomaniak Sep 2 2009, 7:27am says:

looks grate hope it gets even better :D

+1 vote     reply to comment
PotatoAlchemist Creator
PotatoAlchemist Sep 2 2009, 8:25am says:

Holy s**t! The Spirit Bomb is just amazing. It's literally eating up the map once it hit the ground. Nice job you guys! Will a storymode be implemented aswell? It definitely could give us the Ultimate DBZ experience here in the PC :D

+2 votes   reply to comment
Kabuki-man
Kabuki-man Sep 2 2009, 8:35am says:

genki dama rocks!

+1 vote     reply to comment
Airwave08
Airwave08 Sep 2 2009, 8:40am says:

looks great. downloading now

+1 vote     reply to comment
freekygaz
freekygaz Sep 2 2009, 9:58am says:

Freaking awesome! I cant wait for more of this. EPIC!!!!!

+1 vote     reply to comment
`DarcK
`DarcK Sep 2 2009, 10:04am says:

Excellent work! With we can see on this beta, you can do a game better than ESF which is at present the reference, I'm sure of it. Keep going!

+2 votes     reply to comment
Jokerme
Jokerme Sep 2 2009, 10:05am says:

Can anyone tell me what's the download size?

+1 vote     reply to comment
Dremth
Dremth Sep 2 2009, 10:43am says:

this looks awesome! i can't believe i hadn't heard of it before!

+1 vote     reply to comment
pvt.Johnson
pvt.Johnson Sep 2 2009, 12:04pm says:

If the engine is basked on IoQuake3, is there a playable mac version?
Also, is there a way to download besides svn...?

+1 vote     reply to comment
bugmenot321
bugmenot321 Sep 2 2009, 12:26pm says:

ZEQ2 Lite beta 1.0 #######################

Download megaupload => Megaupload.com

Size 147.74 MB => 238 MB ZEQ II.7z

unpacking=> 7-zip.org or winrar...

+2 votes     reply to comment
Sub-
Sub- Sep 2 2009, 12:53pm says:

It's pretty crazy that this actually came out, when it got the C&D I had thought that this would never see the light of day.

+1 vote     reply to comment
SOADek
SOADek Sep 2 2009, 2:58pm says:

I... just... Can't believe this. : D
Buuuuuut... Does this mean that the original ZEQ 2 is no more in development?...

+1 vote     reply to comment
Zeth Creator
Zeth Sep 2 2009, 3:58pm says:

The project never got a cease and desist. The original project had a DMCA request that involved our previous host being contacted for alleged content hosting violations.

+1 vote   reply to comment
cd-planet
cd-planet Sep 2 2009, 4:26pm says:

EXCELLENT WORK

+1 vote     reply to comment
Mik0112
Mik0112 Sep 2 2009, 4:27pm says:

I'm also kinda of puzzled about this. Can this be considered an actual continuation of the original with it's ideas and plan of features?

+1 vote     reply to comment
MrTambourineMan
MrTambourineMan Sep 2 2009, 4:44pm says:

Looks damn nice!

+1 vote     reply to comment
priestlyninja
priestlyninja Sep 2 2009, 8:22pm says:

Crashes as soon as i create a game.. :(

+1 vote     reply to comment
wbokunic
wbokunic Sep 2 2009, 8:55pm says:

Was only one map released in the beta? In the screenshots we see Planet Namek, but it's not available in the game.

+1 vote     reply to comment
Damaera Author
Damaera Sep 2 2009, 9:06pm replied:

Namek will be available in a future update. :)

+1 vote   reply to comment
wbokunic
wbokunic Sep 2 2009, 9:17pm replied:

Alright. Maybe then people will start hosting some servers =)

+1 vote     reply to comment
Damaera Author
Damaera Sep 2 2009, 9:27pm replied:

People are already hosting servers, it's just that there's a bug with the menu.

+1 vote   reply to comment
wbokunic
wbokunic Sep 2 2009, 10:55pm replied:

Is there a way to make it show the servers?

+1 vote     reply to comment
ChiPPyPT
ChiPPyPT Sep 3 2009, 9:58am replied:

i would like 2 know that 2

+1 vote     reply to comment
Azurite
Azurite Sep 3 2009, 10:05am replied:

There's no filter for it at the moment, it will be fixed eventually.
In the meantime you can play with others on this server: 74.194.99.70(US located)

+1 vote     reply to comment
maxkhaos
maxkhaos Sep 12 2009, 12:43pm replied:

Hmm...
dosn't work for me >.>
i waited till it said awaiting ..... 70 and quited >.>

+1 vote     reply to comment
Pancake_Astronaut
Pancake_Astronaut Sep 2 2009, 10:08pm says:

Amazing mod, looking forward to its release :D

+1 vote     reply to comment
bleurice
bleurice Sep 3 2009, 12:05am says:

Managed to get it to work!
Great mod. Excellent models, use of shaders, and graphics. However I do think the animations could use a little work. Other then that top-notch. :)

+1 vote     reply to comment
Yasiek
Yasiek Sep 3 2009, 8:34am says:

Charging (E) doesn't work!

+1 vote     reply to comment
ideas
ideas Sep 4 2009, 10:36am replied:

pres the charging buton than press D 4 power up or A power down

+2 votes     reply to comment
Yasiek
Yasiek Sep 6 2009, 11:09am replied:

Yeah, thanks :)

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
ZEQ2 Lite
Platforms
Windows, Mac, Linux
Engine
ioquake3
Contact
Send Message
Official Page
Zeq2.com
Release Date
Released Sep 1, 2009
Game Watch
Track this game
News
Browse
News
Report Abuse
Report article
Related Games
ZEQ2 Lite
ZEQ2 Lite Multiplayer Tactical Shooter
Related Engines
Quake Engine
Quake Engine GPL Released Jun 22, 1996