UnReal World is a combination of roleplaying game and a survival simulation. In a world inspired by iron-age Finland you can track animals, set traps, hunt with bows and spears, tan hides, go fishing, pick berries, cook food, sleep in a temporary shelter or build a log cottage, trade with the villagers, craft items, etc. It has a randomly generated map, skill development and a detailed wounds and combat system. The item crafting is moddable.

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Blog RSS Feed Post news Report abuse Latest News: Into more snowy north we shall take you...

1 comment by sami_maaranen on Aug 6th, 2015

First it felt a bit weird to work on these particular upcoming features this time of the year, while the real world summer continues, but after getting to see snowfall in action in the game it made me feel strangely cosy. So, the past days have been about adding a proper snowfall, gradual accumulation of snow cover and other essential snow related features which have been missing from the game all too long.

It can snow for real in the game now - and you can see it snowing. The snowfall is represented by simple pixel animation, and it's just enough to give the effect. There can be different levels of snowing too. With the new weather engine in action the first snow doesn't fall and the winter doesn't begin the same day every year.

This character experienced the first snowfall in late dirt month:

UnReal World - preview of snowfall


In the current game it's either snow on the ground or not. In the next update we get to experience proper and gradual snowfall and the snow thickness gets tracked per 1mm. Each hour of snowfall will make the snow grow thicker and thicker. This called for changes to graphical presentation of snow cover and in addition to white thick snow cover tiles there are few new tiles to represent very shallow snow cover.

After it had been snowing for couple of hours there's now little bit snow on the ground:

UnReal World - preview of snow on the ground


With the new weather engine in action it's also possible that the fallen snow will melt away at some point. With the first snowfall this usually happens several times before the real winter snow cover starts to build up. But during this test run it kept snowing the whole day and night.

In the dark of the night, there's bits of snow on the ground and it just keeps snowing more:

UnReal World - preview of nightly snowfall


In the next morning it's still not all white but after the heavy nightly snowfall there's more and more snow on the ground:

UnReal World - Preview of increasing snow cover


This is for starters. Work with snow related factors still continues. Snow thickness and gradual snowfall needs to apply in a new way to visibility (or removal) of tracks too. And work with plugging in the new weather engine doesn't stop there. There's also gradual accumulation of ice cover and its' new graphical presentation to do.

Even further into the Far North the upcoming weather overhaul shall take you...


UrW is being developed with your support.This could be a good day to utilize your squirrel hides and

Donate to support UnRel World development

Thank you!

UnReal World is distributed free of charge and survives solely on donations. As a reward and to thank you in return, our characteristic video greetings can be downloaded after placing a donation of any sum.

Our previous video greeting, june Donation Dance, was recently released for everyone:


...and our current video greeting 'Traditional Food for Traditional Devs.' awaits for those who are able and willing to pitch in them squirrel hides.


Stay tuned for more -- and feel welcome to join at Official Unreal World forums for good talks and frequent tidbits about ongoing development.

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UnReal World RPG v3.20 patch 2 Linux

UnReal World RPG v3.20 patch 2 Linux

Mar 17, 2015 Full Version 0 comments

Released 17th of March 2015. For 64 bit Ubuntu 14.04. For other distros visit the game official page. Patched version ready to download and install.

UnReal World RPG v3.20 patch 2 Mac

UnReal World RPG v3.20 patch 2 Mac

Mar 17, 2015 Full Version 0 comments

Released 17th of March 2015. for Mac OS X (10.6 or higher). Patched version ready to download and install.

UnReal World RPG v3.20 patch 2 windows

UnReal World RPG v3.20 patch 2 windows

Mar 17, 2015 Full Version 0 comments

Released 17th of March 2015. For Windows, patched version ready to download and install.

UnReal World RPG v3.20 patch 1 Linux

UnReal World RPG v3.20 patch 1 Linux

Jan 14, 2015 Full Version 0 comments

Released 14th of January 2015. For 64 bit Ubuntu 14.04. For other distros visit the game official page. Patched version ready to download and install.

UnReal World RPG v3.20 patch 1 Mac

UnReal World RPG v3.20 patch 1 Mac

Jan 14, 2015 Full Version 0 comments

Released 14th of January 2015. for Mac OS X (10.6 or higher). Patched version ready to download and install.

UnReal World RPG v3.20 patch 1 windows

UnReal World RPG v3.20 patch 1 windows

Jan 14, 2015 Full Version 0 comments

Released 14th of January 2015. For windows, patched version ready to download and install.

Post comment Comments  (0 - 10 of 87)
ZemplinTemplar
ZemplinTemplar Dec 13 2014 says:

Honestly, this game was a nice surprise when I stumbled upon it. I've yet to play it all that much, but I mostly like what I see. Keep up the effort guys, I've even voted for your little project in the IndieDB Awards. Good luck with continuing the development. :-)

+6 votes     reply to comment
tamponmania
tamponmania Dec 13 2014 replied:

Yea. I hope they will win! This game deserves it(Developers :D )

+1 vote     reply to comment
Santtu0000
Santtu0000 Nov 23 2014 says:

Finland! Perkele!

+3 votes     reply to comment
Silaith
Silaith Nov 13 2014 says:

Pour les français de passage : UnReal World est un jeu d'une profondeur, et d'une liberté ahurissante. Il n'en existe pas deux comme lui, n'hésitez pas à l'essayer, même si vous êtes frileux avec l'anglais, il mérite largement de s'impliquer un peu pour dépasser la barrière de la langue, surtout que les mécanismes du jeu et les graphismes sont plutôt intuitifs, donc rapidement assimilables (contrairement à un certain Dwarf Fortress). Le jeu est en développement depuis 1992, il est donc largement mûr et complet ! Et toujours en développement. De plus il est gratuit, mais des donations sont possibles (et méritées).

Que demander de plus? :)

UnReal World is a deep, astonishing game. Give it a try ! It's free, with donation at will (largely deserved).

+1 vote     reply to comment
vfabien21
vfabien21 Nov 20 2014 replied:

Tiens, Silaith, si ça t'interesse j'avais commencé une traduction de l'encyclopedie du jeu il y a quelques temps.

+1 vote     reply to comment
Silaith
Silaith Nov 20 2014 replied:

C'est une bonne initiative, mais je ne vois rien de ta part (lien ou message privé...). Par ailleurs, si tu sais s'il est possible de traduire le jeu je suis volontaire pour t'aider. J'ai participé à celle de Distant Worlds dans l'équipe de Mundus Bellicus.

+1 vote     reply to comment
vfabien21
vfabien21 Nov 21 2014 replied:

Ah, effectivement, je n'avais pas le fichier sous la main, donc je ne l'ai pas joints... (Je vais l'exhumer ce week end).

Une partie du jeu peut être traduite, mais pas tout encore. Je vais demander à Sami (le développeur) ce qui peut être fait...

+1 vote     reply to comment
erkka Creator
erkka Sep 16 2014 says:

As you might have noticed, we are on Steam Greenlight. Take a look and cast your vote here: Steamcommunity.com

+2 votes   reply to comment
Silaith
Silaith Nov 13 2014 replied:

I already voted for. :)
If accepted and launched, Steam will keep your game free ?
I wonder also if you plan to integrate the wind, the "smell" for animals in the game ? I find some suggestions about it in the forum, but no clear nor "official" answer.

I quote : "This would drastically change hunting. First, the player wouldn't have to get as close to an animal, since a good archer could shoot a bit beyond his range. Second, it means that sneaking is more important, because animals would be able to sense him from further away and be gone before he even saw them. This would mean wind direction would become important, too; you'd need to be sure that you were approaching from down wind".
The last sentence is exactly my mind ! (from : Z3.invisionfree.com)

+1 vote     reply to comment
erkka Creator
erkka Nov 13 2014 replied:

Pricing of a possible Steam release depends on many things.

Yup, wind direction and effects are planned (and already under early development phase), but it will take time until they are ready to implemented in a release version.

+2 votes   reply to comment
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UnReal World
Platforms
Windows, Mac, Linux
Developer & Publisher
Enormous Elk
Engine
Custom Built
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Official Page
Unrealworld.fi
Release Date
Released May 1992
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Highest Rated (5 agree) 9/10

I am following that game since a few years. And to be honest, it evolved a lot lately (in the good direction) and is always a pleasure to discover what new things have been added after a few calm months. It is one of the most in depth survival games around (not the zombie style, but the one were you are sent into wilderness with nothing but a knife and have to find a way to make your own food, fire, clothes, house...). I love the fact too that it is based on the real finnish medieval era, with an…

Feb 16 2012 by vfabien21

Style
Genre
Roguelike
Theme
Realism
Players
Single Player
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Indie
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