UnReal World is a combination of roleplaying game and a survival simulation. In a world inspired by iron-age Finland you can track animals, set traps, hunt with bows and spears, tan hides, go fishing, pick berries, cook food, sleep in a temporary shelter or build a log cottage, trade with the villagers, craft items, etc. It has a randomly generated map, skill development and a detailed wounds and combat system. The item crafting is moddable.

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Blog RSS Feed Report abuse Latest News: Quests, Maps and Markers

2 comments by sami_maaranen on Apr 10th, 2015

The time has come to add quests, and along with it the map view subscreen will undergo major changes and encanhements. Posts about continous invisible work with ever-expanding game content haven't been too numerous here, but now the big wheel keeps on turning with more visible outcome and we hope to keep you more frequently updated about the sweetness ahead of us.

Quests

There will be quests. For now we'll let the screenshots do the talking. It's a lengthy process to come up with all the planned ambitions, but the foundation is laid and quest journal page is up and running. On quest journal main page we'll have a list of all the active quests the character is involved in.

This character is involved in three different quests. Quest titles, assignment and expiration dates, and quest giver information is displayed:

Unreal World - Preview of quest journal main page

Then you just select a quest from the list to view it in detail. Detailed quest information is provided by showing all the relevant talk lines you have heard from NPCs. We won't be using "your goal is to..." summaries, instead you'll see the exact information you've been told. Should you obtain extra information during the quest the journal will update accordingly. In addition to person-to-person quests some might include supportive characters and informants leading and twisting the plot.

Viewing details of a certain quest: (most of the text is blurred in order to not to spoil the fun)

Unreal World - Preview of quest details

At the bottom of the screen it says "Map locations". Now what's that?

Map of known areas - with markers and new design

Map of know areas (F6) screen has been completely rewritten and redesigned. The outlook is quite familiar, but the contents are seriously enhanced.

* Map viewport is way larger than before and utilizes your current screen size.

* Cultural blocks are round and alpha-blended on top of the map so that you'll get the idea of explored areas also with cultural regions showing.

* We've got new markers and we've got the target cursor. Yes, it means you can point and click locations for more information. It's also fairly possible to choose and select locations with keyboard if you don't care to touch the mouse.

With our brand new map of known areas, as we point and click the area with "Quest location" marker (and two villages) we get this:

Unreal World - Preview of map markers in action

In this example, there's also large "Quest related area" visible on the map. We've apparently obtained some valuable information regarding the quest in question. And if we are curious about it, we'll just point and click that marker:

Unreal World - Preview of map markers in action

Work with both of these showcased sub-screens still continues, and the next thing in line is to allow adding your own custom markers on the map.

Stay tuned for more - and feel welcome to join at Official Unreal World forums for good talks and frequent tidbits about ongoing development.

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UnReal World RPG v3.20 patch 2 Linux

UnReal World RPG v3.20 patch 2 Linux

Mar 17, 2015 Full Version 0 comments

Released 17th of March 2015. For 64 bit Ubuntu 14.04. For other distros visit the game official page. Patched version ready to download and install.

UnReal World RPG v3.20 patch 2 Mac

UnReal World RPG v3.20 patch 2 Mac

Mar 17, 2015 Full Version 0 comments

Released 17th of March 2015. for Mac OS X (10.6 or higher). Patched version ready to download and install.

UnReal World RPG v3.20 patch 2 windows

UnReal World RPG v3.20 patch 2 windows

Mar 17, 2015 Full Version 0 comments

Released 17th of March 2015. For Windows, patched version ready to download and install.

UnReal World RPG v3.20 patch 1 Linux

UnReal World RPG v3.20 patch 1 Linux

Jan 14, 2015 Full Version 0 comments

Released 14th of January 2015. For 64 bit Ubuntu 14.04. For other distros visit the game official page. Patched version ready to download and install.

UnReal World RPG v3.20 patch 1 Mac

UnReal World RPG v3.20 patch 1 Mac

Jan 14, 2015 Full Version 0 comments

Released 14th of January 2015. for Mac OS X (10.6 or higher). Patched version ready to download and install.

UnReal World RPG v3.20 patch 1 windows

UnReal World RPG v3.20 patch 1 windows

Jan 14, 2015 Full Version 0 comments

Released 14th of January 2015. For windows, patched version ready to download and install.

Post comment Comments  (0 - 10 of 87)
ZemplinTemplar
ZemplinTemplar Dec 13 2014, 12:01pm says:

Honestly, this game was a nice surprise when I stumbled upon it. I've yet to play it all that much, but I mostly like what I see. Keep up the effort guys, I've even voted for your little project in the IndieDB Awards. Good luck with continuing the development. :-)

+4 votes     reply to comment
tamponmania
tamponmania Dec 13 2014, 1:06pm replied:

Yea. I hope they will win! This game deserves it(Developers :D )

+1 vote     reply to comment
Santtu0000
Santtu0000 Nov 23 2014, 5:56am says:

Finland! Perkele!

+2 votes     reply to comment
Silaith
Silaith Nov 13 2014, 10:27am says:

Pour les français de passage : UnReal World est un jeu d'une profondeur, et d'une liberté ahurissante. Il n'en existe pas deux comme lui, n'hésitez pas à l'essayer, même si vous êtes frileux avec l'anglais, il mérite largement de s'impliquer un peu pour dépasser la barrière de la langue, surtout que les mécanismes du jeu et les graphismes sont plutôt intuitifs, donc rapidement assimilables (contrairement à un certain Dwarf Fortress). Le jeu est en développement depuis 1992, il est donc largement mûr et complet ! Et toujours en développement. De plus il est gratuit, mais des donations sont possibles (et méritées).

Que demander de plus? :)

UnReal World is a deep, astonishing game. Give it a try ! It's free, with donation at will (largely deserved).

+1 vote     reply to comment
vfabien21
vfabien21 Nov 20 2014, 12:36pm replied:

Tiens, Silaith, si ça t'interesse j'avais commencé une traduction de l'encyclopedie du jeu il y a quelques temps.

+1 vote     reply to comment
Silaith
Silaith Nov 20 2014, 4:08pm replied:

C'est une bonne initiative, mais je ne vois rien de ta part (lien ou message privé...). Par ailleurs, si tu sais s'il est possible de traduire le jeu je suis volontaire pour t'aider. J'ai participé à celle de Distant Worlds dans l'équipe de Mundus Bellicus.

+1 vote     reply to comment
vfabien21
vfabien21 Nov 21 2014, 3:44am replied:

Ah, effectivement, je n'avais pas le fichier sous la main, donc je ne l'ai pas joints... (Je vais l'exhumer ce week end).

Une partie du jeu peut être traduite, mais pas tout encore. Je vais demander à Sami (le développeur) ce qui peut être fait...

+1 vote     reply to comment
erkka Creator
erkka Sep 16 2014, 4:55pm says:

As you might have noticed, we are on Steam Greenlight. Take a look and cast your vote here: Steamcommunity.com

+2 votes   reply to comment
Silaith
Silaith Nov 13 2014, 10:52am replied:

I already voted for. :)
If accepted and launched, Steam will keep your game free ?
I wonder also if you plan to integrate the wind, the "smell" for animals in the game ? I find some suggestions about it in the forum, but no clear nor "official" answer.

I quote : "This would drastically change hunting. First, the player wouldn't have to get as close to an animal, since a good archer could shoot a bit beyond his range. Second, it means that sneaking is more important, because animals would be able to sense him from further away and be gone before he even saw them. This would mean wind direction would become important, too; you'd need to be sure that you were approaching from down wind".
The last sentence is exactly my mind ! (from : Z3.invisionfree.com)

+1 vote     reply to comment
erkka Creator
erkka Nov 13 2014, 2:22pm replied:

Pricing of a possible Steam release depends on many things.

Yup, wind direction and effects are planned (and already under early development phase), but it will take time until they are ready to implemented in a release version.

+2 votes   reply to comment
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UnReal World
Platforms
Windows, Mac, Linux
Developer & Publisher
Enormous Elk
Engine
Custom Built
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Official Page
Unrealworld.fi
Release Date
Released May 31, 1992
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Highest Rated (5 agree) 9/10

I am following that game since a few years. And to be honest, it evolved a lot lately (in the good direction) and is always a pleasure to discover what new things have been added after a few calm months. It is one of the most in depth survival games around (not the zombie style, but the one were you are sent into wilderness with nothing but a knife and have to find a way to make your own food, fire, clothes, house...). I love the fact too that it is based on the real finnish medieval era, with an…

Feb 16 2012, 9:34am by vfabien21

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Roguelike
Theme
Realism
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Single Player
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Indie
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