UnReal World is a combination of roleplaying game and a survival simulation. In a world inspired by iron-age Finland you can track animals, set traps, hunt with bows and spears, tan hides, go fishing, pick berries, cook food, sleep in a temporary shelter or build a log cottage, trade with the villagers, craft items, etc. It has a randomly generated map, skill development and a detailed wounds and combat system. The item crafting is moddable.

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version 3.18 stable - screenshots version 3.18 stable - screenshots version 3.18 stable - screenshots
Blog RSS Feed Report abuse Latest News: Version 3.20 released

0 comments by erkka on Dec 22nd, 2014

The game is migrated to SDL 2 and in addition to other goodies we now have a freely resizable game window. SDL 2 migration also removes variety of bottlenecks and solves compatibility issues in keyboard handling (eg. DVORAK) and in full screen graphics.

If the tiny game window on big screen turned you away from UnReal World earlier, now it's time to grab the game and go explore the vast world in freely resizable fashion.

On Desura.com we now have Supporter Edition of the game available for those who want to buy a little something to fuel up further development. Supporter Edition includes a video greeting from the developer and two essential tracks of game music in full length.

The major game content additions in version 3.20 are:

True crop cycle for villages - harvesting, stocking and sowing

Villagers now properly harvest their fields, stock the products and sow the fields again in the spring. In addition to all kinds of farm products you can now also obtain seeds from the villages. Availability of farm products and seeds in villages is naturally most abundant in autumn, reserves will be consumed during the winter, and there's usually only little left in the spring.

Glimpse at autumn harvest of Sartolais Village. Pod type plants are stored in bags, root vegetables stocked on their own and seeds stored in boxes and baskets.

Armour glossary overhaul

Anachronistic armous have been removed, a dozen of new armours and clothes added, new sprites added, and armour availability and usage adjusted. There's also a completely new armour material, lamellar, which is an eastern armour type used by Njerpezit.

Foreign traders and Njerpez now have a distinctive cultural difference between armours they favour and wear.

Metal armours are very rare, and even the foreign warriors need to rely mostly on fur and leather for protection. Helms, cowls and smaller metal armours for spot procetion are now far more common than valuable body armours such as hauberks.

Seals

There are two types os seals, the ringed seal and the grey seal. Both live in the sea and can be found on coastal regions of UnReal World.

Seals are interesting new creatures and fun to even spot while rowing on the sea - not to mention trying to hunt them. Seals spend most of their days in the water but do regularly come ashore to rest and pass time. During open water season they rest on rocky surfaces of the utmost skerries and islets of the sea. In the winter they do live near the edge of the ice, spending the lazy hours on the ice.

During open water season the seals tend to rest on rocky surfaces of the utmost skerries and islets of the sea.

Improved village resources

You can now find wood, lumber, ordinary clothes and common tools and equipment and now found in villages. Availability of these items is culturally dependant.

Driikiläiset are one of the wealthiest cultures, but they also need things like pots and bowls, ropes and shoes - and boards and logs:

New birds with new behaviour

Ravens, eagle owls, goshawks and more new birds have been added. The new birds of prey do effectively decrease populations of hares, squirrels and other birds. Often only a feather beside the kill will reveal their presence - unless you hear them call. Version 3.20 also features variety of new bird audio and you can actually hear ravens, goshawks, swans, loons, hazel grouses or eagle owls calling.

Cycle of bird life has quite a bit of other new features too. In upcoming version all the ground nesting birds do lay eggs. Aquatic birds lay eggs on islets and skerries, or nearby the shore among vegetation, and finding their eggs is relatively doable if you have patience. Eggs of the forest birds are much harder to find.

Swans prefer to nest in hard to find and difficult to reach locations, such as islets and skerries.

Overhauled animal populations

Creation of animal populations has been thoroughly checked, adjusted and balanced. These adjustments concern not only the commonness and relative number of animals, but also their natural habitats. Frequency of big game remains quite the same as it was, and most notable changes are seen in populations of small animals and birds. In general you can now expect more varied and greater number of wildlife to exist in the world, but natural habitat of animals has a much greater role than before. You can't expect to find any forest animals in any type of forest.

Downloads


Windows
UnReal World RPG v3.20 (stable) windows

Linux
64 bit Ubuntu 14.04 - for other distros visit the game official page
UnReal World RPG v3.20 (stable) linux

Mac
UnReal World RPG v3.20 (stable) Mac

For a full changelog see Unrealworld.fi

Full game is free to play,
donations welcome!

For more info see Unrealworld.fi

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UnReal World RPG v3.20 (stable) linux

UnReal World RPG v3.20 (stable) linux

Dec 22, 2014 Full Version 0 comments

for 64 bit Ubuntu 14.04. For other distros visit the game official page. Full version free to play. Released 22nd of December 2014.

UnReal World RPG v3.20 (stable) Mac

UnReal World RPG v3.20 (stable) Mac

Dec 22, 2014 Full Version 0 comments

for Mac OS X (10.6 or higher). Full version free to play. Released 22nd of December 2014.

UnReal World RPG v3.20 (stable) windows

UnReal World RPG v3.20 (stable) windows

Dec 22, 2014 Full Version 0 comments

for Windows. Full version free to play. Released 22nd of December 2014.

UnReal World RPG v3.19 (stable) linux

UnReal World RPG v3.19 (stable) linux

Sep 16, 2014 Full Version 0 comments

for 64 bit Ubuntu 12.04 & 12.10, Linux mint 13-15, Debian 8.0 jessie. For other distros visit the game official page. Full version free to play. Released...

UnReal World RPG v3.19 (stable) Mac

UnReal World RPG v3.19 (stable) Mac

Sep 16, 2014 Full Version 0 comments

for Mac OS X (10.6 or higher). Full version free to play. Released 16th of September 2014.

UnReal World RPG v3.19 (stable) windows

UnReal World RPG v3.19 (stable) windows

Sep 16, 2014 Full Version 2 comments

for Windows. Full version free to play. Released 16th of September 2014.

Post comment Comments  (0 - 10 of 87)
ZemplinTemplar
ZemplinTemplar Dec 13 2014, 12:01pm says:

Honestly, this game was a nice surprise when I stumbled upon it. I've yet to play it all that much, but I mostly like what I see. Keep up the effort guys, I've even voted for your little project in the IndieDB Awards. Good luck with continuing the development. :-)

+4 votes     reply to comment
tamponmania
tamponmania Dec 13 2014, 1:06pm replied:

Yea. I hope they will win! This game deserves it(Developers :D )

+1 vote     reply to comment
Santtu0000
Santtu0000 Nov 23 2014, 5:56am says:

Finland! Perkele!

+2 votes     reply to comment
Silaith
Silaith Nov 13 2014, 10:27am says:

Pour les français de passage : UnReal World est un jeu d'une profondeur, et d'une liberté ahurissante. Il n'en existe pas deux comme lui, n'hésitez pas à l'essayer, même si vous êtes frileux avec l'anglais, il mérite largement de s'impliquer un peu pour dépasser la barrière de la langue, surtout que les mécanismes du jeu et les graphismes sont plutôt intuitifs, donc rapidement assimilables (contrairement à un certain Dwarf Fortress). Le jeu est en développement depuis 1992, il est donc largement mûr et complet ! Et toujours en développement. De plus il est gratuit, mais des donations sont possibles (et méritées).

Que demander de plus? :)

UnReal World is a deep, astonishing game. Give it a try ! It's free, with donation at will (largely deserved).

+1 vote     reply to comment
vfabien21
vfabien21 Nov 20 2014, 12:36pm replied:

Tiens, Silaith, si ça t'interesse j'avais commencé une traduction de l'encyclopedie du jeu il y a quelques temps.

+1 vote     reply to comment
Silaith
Silaith Nov 20 2014, 4:08pm replied:

C'est une bonne initiative, mais je ne vois rien de ta part (lien ou message privé...). Par ailleurs, si tu sais s'il est possible de traduire le jeu je suis volontaire pour t'aider. J'ai participé à celle de Distant Worlds dans l'équipe de Mundus Bellicus.

+1 vote     reply to comment
vfabien21
vfabien21 Nov 21 2014, 3:44am replied:

Ah, effectivement, je n'avais pas le fichier sous la main, donc je ne l'ai pas joints... (Je vais l'exhumer ce week end).

Une partie du jeu peut être traduite, mais pas tout encore. Je vais demander à Sami (le développeur) ce qui peut être fait...

+1 vote     reply to comment
erkka Creator
erkka Sep 16 2014, 4:55pm says:

As you might have noticed, we are on Steam Greenlight. Take a look and cast your vote here: Steamcommunity.com

+2 votes   reply to comment
Silaith
Silaith Nov 13 2014, 10:52am replied:

I already voted for. :)
If accepted and launched, Steam will keep your game free ?
I wonder also if you plan to integrate the wind, the "smell" for animals in the game ? I find some suggestions about it in the forum, but no clear nor "official" answer.

I quote : "This would drastically change hunting. First, the player wouldn't have to get as close to an animal, since a good archer could shoot a bit beyond his range. Second, it means that sneaking is more important, because animals would be able to sense him from further away and be gone before he even saw them. This would mean wind direction would become important, too; you'd need to be sure that you were approaching from down wind".
The last sentence is exactly my mind ! (from : Z3.invisionfree.com)

+1 vote     reply to comment
erkka Creator
erkka Nov 13 2014, 2:22pm replied:

Pricing of a possible Steam release depends on many things.

Yup, wind direction and effects are planned (and already under early development phase), but it will take time until they are ready to implemented in a release version.

+2 votes   reply to comment
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UnReal World
Platforms
Windows, Mac, Linux
Developer & Publisher
Enormous Elk
Engine
Custom Built
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Official Page
Unrealworld.fi
Release Date
Released May 31, 1992
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Highest Rated (5 agree) 9/10

I am following that game since a few years. And to be honest, it evolved a lot lately (in the good direction) and is always a pleasure to discover what new things have been added after a few calm months. It is one of the most in depth survival games around (not the zombie style, but the one were you are sent into wilderness with nothing but a knife and have to find a way to make your own food, fire, clothes, house...). I love the fact too that it is based on the real finnish medieval era, with an…

Feb 16 2012, 9:34am by vfabien21

Style
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Roguelike
Theme
Realism
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Single Player
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Indie
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