UnReal World is a combination of roleplaying game and a survival simulation. In a world inspired by iron-age Finland you can track animals, set traps, hunt with bows and spears, tan hides, go fishing, pick berries, cook food, sleep in a temporary shelter or build a log cottage, trade with the villagers, craft items, etc. It has a randomly generated map, skill development and a detailed wounds and combat system. The item crafting is moddable.

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Blog RSS Feed Report abuse Latest News: Version 3.19 to be released in august

0 comments by sami_maaranen on Jul 27th, 2014

We're aiming for a new release (3.19) in august.

I was hoping to get quests completed for the next release, but now that we've got variety of other substantial new features up and running I find postponing the quests better than postponing a new release. So there won't be quests just yet, but we do have an exciting and important release in our hands. Such a crucial fixes, balances and fulfilled suggestions have been accomplished that it's more than justified to put them out. In addition to lots of (currently invisible) work with quest system the past 5 months have also been about creating solid groundwork for many important blocks of gameplay. For example, now only partially showcased NPC "prey-predator" relationships and item breakage systems have lots of underlying possibilities to be utilized more extensively in future releases.

Link to list of new stuff in upcoming version 3.19 can be found at the bottom of this post, and here's couple of screenshots about combat related improvements:


* Significant eye injuries will cut away according sector from your field of vision. Diminished eyesight means more hidden angles (and possibly more free stab handouts) for your enemies. Here's field of vision of a character who has lost his left eye:


* Shields can be used to protect from missile attacks. When a shield is held in protective position missile attacks to covered body parts are automatically blocked as they hit the shield instead of you. NPCs can also use shields in similar fashion. Shields can be held in many ways to cover different body parts and to protect from varying lines of attack. Here's how the shield mode selection looks like:

* Relative direction of missile attack has been taken into consideration. For the sake of realism and tactics it matters if you are shot from front, right front, left back etc. Now the line of missile attack and character's facing direction properly affect to whether the shield protects you or not. Here the character is holding a roundshield on his right side (primary hand). Shield position is illustrated with a bit of black - and that yellow line shows trajectory of a recently shot foreigner arrow, which didn't hit the shield. If this arrow would have been shot to character's head, calves or feet it wouldn't have been blocked by the shield. Red lines from other NPCs illustrate their lines of missile attacks in which case this shield mode wouldn't help at all.


So...

* Some day in august we'll start with beta releases of version 3.19.
* Beta releases will be available for those who have got UrW lifetime membership.
* After we can call it stable, version 3.19 will be publicly released.

Even though things are being wrapped up for a release now some new features are still bound to be tweaked and added. I'm also hoping to find time to add a proper showcase bundle of new nature/bird sounds too. In the midst of release rumble - and after - finishing the quest system remains a top priority.

...and here's the thread at UrW forums containing list of new features & fixes in upcoming version 3.19 (so far).

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UnReal World RPG v3.18 (stable) Mac

UnReal World RPG v3.18 (stable) Mac

Mar 4, 2014 Full Version 0 comments

for Mac OS X. Full version free to play. Released 27th of February 2014.

UnReal World RPG v3.18 (stable) linux

UnReal World RPG v3.18 (stable) linux

Feb 28, 2014 Full Version 0 comments

for 64 bit Ubuntu 12.04 & 12.10, Linux mint 13-15, Debian 8.0 jessie. For other distros visit the game official page. Full version free to play. Released...

UnReal World RPG v3.18 (stable) windows

UnReal World RPG v3.18 (stable) windows

Feb 28, 2014 Full Version 0 comments

for Windows. Full version free to play. Released 27th of February 2014.

URW v3.18 (beta4 patch) windows

URW v3.18 (beta4 patch) windows

Jan 4, 2014 Patch 0 comments

If you already have previous beta version (3.18 beta 3) installed this is an extract & replace patch to quickly update to 3.18 beta 4. Download .zip...

UnReal World RPG v3.18 (beta4) linux

UnReal World RPG v3.18 (beta4) linux

Jan 4, 2014 Full Version 0 comments

for 64 bit Ubuntu 12.04 & 12.10, Linux mint 13-15, Debian 8.0 jessie. For other distros visit the game official page. A whole lot of nasty bugs fixed...

UnReal World RPG v3.18 (beta4) Mac

UnReal World RPG v3.18 (beta4) Mac

Jan 4, 2014 Full Version 0 comments

A whole lot of nasty bugs fixed. Released 3rd of January 2014.

Post comment Comments  (10 - 20 of 74)
Jaindews
Jaindews Mar 9 2014, 11:57am says:

Erkka: I found(in dev. news) that you plan to do URW isometric?
Is it true? If yes: Are you working on it? And when it will be released?(i know, it's hard work. So only asking)

+1 vote     reply to comment
erkka
erkka Mar 8 2014, 7:34am says:

Oh, and by the way. I guess anybody who likes UrW, would also enjoy this music&video. Especially if one is from Czech Republic.

Youtube.com

+2 votes     reply to comment
Jaindews
Jaindews Mar 10 2014, 5:49pm replied:

Thank you for cool song(Czech) :D
But when I play URW I listen to these songs Youtube.com

+2 votes     reply to comment
Cristiano.b.
Cristiano.b. Mar 7 2014, 10:29pm says:

Seeing the dev nutrition being insufficient really makes me sad... =( if i only could donate.(i dont have a ******* credit card, curse me, free loading scum XP)

+2 votes     reply to comment
erkka
erkka Mar 8 2014, 3:11am replied:

At the moment the dev nutrition bar is month-based. It resets in the beginning of every month, and then slowly goes up as the donations pour in - so towards the end of the month we see if total sum of donations was enough to pay the living costs for that month.

+1 vote     reply to comment
Jaindews
Jaindews Mar 8 2014, 3:46am replied:

Me too.. i really wish i could donate.
I need to save up some money(about 10 dollars-in our country 200kč) and then i wiil send it to you :)
You deserve it guys!

+3 votes     reply to comment
kai229
kai229 Mar 6 2014, 4:36pm says:

Do you think in the future we will be able to create bigger houses with multiple floors?

+3 votes     reply to comment
erkka
erkka Mar 7 2014, 10:10am replied:

Major future development goals are listed here:
Unrealworld.fi

Any unlisted minor feature might pop up and make it to the to-do list, so you'll never know =) Only thing I can say for now is that at the moment we are not working with bigger houses. The focus for coming versions will be on improving NPC interactions and artificial intelligence.

+2 votes     reply to comment
Jaindews
Jaindews Mar 7 2014, 2:07pm replied:

We want women and children :D
I want to go with my son on a hunting trip :D

+3 votes     reply to comment
Jaindews
Jaindews Mar 5 2014, 1:19am says:

I finally found a Finnish textbook. She's the only one on the market! (Czech Republic)

+3 votes     reply to comment
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UnReal World
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Windows, Mac, Linux
Developer & Publisher
Enormous Elk
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Unrealworld.fi
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Released Feb 26, 2014
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Highest Rated (5 agree) 9/10

I am following that game since a few years. And to be honest, it evolved a lot lately (in the good direction) and is always a pleasure to discover what new things have been added after a few calm months. It is one of the most in depth survival games around (not the zombie style, but the one were you are sent into wilderness with nothing but a knife and have to find a way to make your own food, fire, clothes, house...). I love the fact too that it is based on the real finnish medieval era, with an…

Feb 16 2012, 9:34am by vfabien21

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