Lockdown Protocol is a score-oriented shooter/platformer game with built-in level editor and multiplayer support.
You are a lone scientist in a research facility on automatic lockdown. Everybody and everything is trying to kill you. Fight your way out, collect bigger weapons on the way and blast your enemies into pieces! Compete for high-scores in single player levels or challenge your friends to a multiplayer deathmatch!
The only immediately visible change in this update is a completely redesigned game logo:
To complement the new logo, I created a new menu background shader effect too:
I have dropped my custom full version key mechanism. From now on, there are separate downloads for the demo version and the full version. Both are available on itch.io. For the first week there, the full version is also available at -50% discount!
Here's one gameplay screenshot too:
Latest tweets from @fractilegames
Jul 27 2015, 4:08pm
Jul 27 2015, 1:10pm
Jul 27 2015, 8:25am
Jul 25 2015, 6:29am
@GameDevsLikeYou Scope. I just can't keep my projects small enough to finish them in a reasonable time. Refactoring code indefinitely.
Jul 24 2015, 3:52am
Jul 23 2015, 4:14am
Jul 21 2015, 4:57am
@GameDevsLikeYou I usually just experiment with an idea of core game mechanic or feature. Then either give up or make a game around it.
Jul 20 2015, 3:43am
@GameDevsLikeYou The stupid predictable AI in many arcade style shooters. I'm there to kick ass, not play hide and seek with the enemies.
Jul 19 2015, 5:31am