Lockdown Protocol is a high-score-oriented shooter/platformer game with built-in level editor and multiplayer support.

You are a lone scientist in a research facility on lockdown. Something must have gone horribly wrong since everyone and everything is trying to kill you. Fight your way out, collect items and bigger weapons on the way and blast your enemies into pieces! Complete levels fast and leave nothing alive to reach the highest scores!

Note: This game is still a work in progress. It is feature-complete and has been released for public beta testing, but it is not a finished product yet.

The game comes in two versions: free playable demo and full version. By pre-purchasing the game now you support its development and get an early access to the full version. You'll also get a 20% discount!

Visit official game page for direct downloads and more information. You can find Lockdown Protocol on Desura too:

Lockdown Protocol

Image RSS Feed Latest Screens
Online high-scores Animated screenshot New multiplayer level and one more weapon
Blog RSS Feed Report abuse Latest News: Lockdown Protocol beta 0.23.0 released

0 comments by fractilegames on Mar 1st, 2015

A new beta version is ready. In addition to usual bug fixes and minor improvements, this release adds one major feature: Online high-scores. This will likely be the last beta version before the final release (unless some critical bugs are found that need more testing).

Animated scene from 25th single player level:
Animated screenshot

The online high-score tables are currently empty, go put your name in there:
Online high-scores

Here's full list of changes since 0.22.0 beta release:

  • Added online high-scores.
  • Weapon recoil no longer pushes player backwards while on ground.
  • Improved look of high-score, shared level and online match listings.
  • Fixed font artifacts on top of w -letters.
  • Fixed level sharing silently failing if no title is set for level.
  • Fixed unnecessary warnings in log when using long player name with non-ascii characters.
  • Hide old messages after 10 seconds from the in-game "console" to clear the screen.
  • Disable built-in update checks when running inside Desura.
  • Removed "share online" feature, the extra player skin is now available in full version.
  • Log formatted version numbers instead of hex values.
  • Updated many external libraries to latest stable versions.
  • Show option to launch browser when new version is available on the website.
  • Redetect connected gamepads in player controller settings menu.
  • Default to first available gamepad layout if it auto-detection fails.

Due to updates in my build environment, Lockdown Protocol now requires Microsoft Visual C++ 2010 run-time (previously 2008). If you see errors complaining about missing libraries, please check that you have that installed. The GLIBC version required in Linux has also changed, which means that some old distributions (for example Debian 6.x) are no longer supported.

More information and direct downloads are available on the website.

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Post comment Comments  (0 - 10 of 40)
mouse13
mouse13 Aug 27 2013, 10:47am says:

Why can't I play any of the levels I make?

+1 vote     reply to comment
fractilegames Creator
fractilegames Sep 1 2013, 7:48am replied:

I'm sorry I missed your comment here (I'm still not getting any notifications on new comments here).

Is the created level missing from the list of levels to select, or does it give some error when you try to play it?

The level must have a single player start point for it to be available for single player games.

+1 vote   reply to comment
mouse13
mouse13 Sep 2 2013, 1:01am replied:

When I load a level I made, the screen just shows the background and nothing else happens. I put in one of those SP Start blocks but it's like none of the objects load.

+1 vote     reply to comment
fractilegames Creator
fractilegames Sep 2 2013, 11:45am replied:

Problem solved, I replied to your email.

The game expects all moving stuff like enemies to stay inside area formed by wall/floor/ceiling blocks. The level in question had a lot of enemies placed outside outer walls, which eventually caused problems when starting the level.

+1 vote   reply to comment
mouse13
mouse13 Aug 30 2013, 1:09pm replied:

Anyone?

+1 vote     reply to comment
SoulBlade3
SoulBlade3 Jun 13 2013, 4:59pm says:

Any plans on local coop game mode? Also known as 'couch coop'

+1 vote     reply to comment
fractilegames Creator
fractilegames Jul 3 2013, 5:22am replied:

Sorry for the late answer. There are no plans for a coop mode, local or otherwise. I have thought of local split screen multiplayer mode for basic deathmatch, but I'm not sure if that will ever get implemented.

+1 vote   reply to comment
Krod
Krod Dec 4 2012, 1:04am says:

On console I get this msg " /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.14' not found (required by /home/rodrigo/.desura/games/14729/3496/lib/libXaw.so.7) ". The libc6 is out of date?

My system is Debian Wheezy 64-bit and I run apt-get upgrade daily.

+1 vote     reply to comment
fractilegames Creator
fractilegames Dec 4 2012, 4:23am replied:

The game is known to work in Debian Squeeze so it should work in Wheezy too, since Wheezy likely has later version of libc, which is generally backwards compatible.

That libXaw.so.7 requiring GLIBC_2.14 is installed by Desura, so I don't know where it came from. I will have to look into this. I will let you know when I know more.

In the meantime, if you have the time, you could try the direct download version. That might work better, since it uses libXaw provided by the system.

+1 vote   reply to comment
Krod
Krod Dec 4 2012, 10:05am replied:

Great! Your reply was very helpful. This commands solve the problem for me:

cd .desura/games/the-platform-shooter/lib (I'm using the Desurium client)
ln -s /usr/lib/x86_64-linux-gnu/libXaw.so.7 libXaw.so.7

Thx!

+2 votes     reply to comment
fractilegames Creator
fractilegames Dec 5 2012, 6:49am replied:

Good to hear you solved it!

If you are interested, the root cause for this problem is explained and discussed here:
Desura.com

+1 vote   reply to comment
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Lockdown Protocol
Platforms
Windows, Linux
Developed By
fractilegames
Engine
Ogre Engine
Contact
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Official Page
Fractilegames.com
Release Date
Coming Mar 30, 2015
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Style
Genre
Third Person Shooter
Theme
Sci-Fi
Players
Single & Multiplayer
Project
Indie
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Latest tweets from @fractilegames

Lockdown Protocol 0.23.0 beta release adds online high-scores! T.co #indiedev #indiegame #gaming T.co

7hours 17mins ago

I have to rebuild all release packages, because I set the release date to 2015-02-29 :)

12hours 59mins ago

Animated #screenshot from Lockdown Protocol. #screenshotsaturday #gamedev #indiedev #indiegame T.co

Feb 28 2015, 9:18am

@NortonSupport Ok, thanks. I'll wait for the email.

Feb 25 2015, 2:32am

@NortonSupport That's the one I did. Do you just white-list the file hash or will this prevent false detection on future versions too?

Feb 25 2015, 2:28am

@NortonSupport Take a look at this: T.co I already submitted a false positive report.

Feb 25 2015, 2:19am

Nice, Symantec now thinks Lockdown Protocol is malware..

Feb 25 2015, 2:13am

@HobbyGameDev Improvement over five years, still programmer art (except for player model) #screenshotsaturday T.co

Feb 21 2015, 2:42pm

@antonkudin This is probably the coolest sci-fi enemy ever.

Feb 21 2015, 12:02pm

@indiegamemag Updated level high-score and match scoreboard screens in Lockdown Protocol #screenshotsaturday #gamedev T.co

Feb 21 2015, 9:32am

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Lockdown Protocol
Lockdown Protocol
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