Lockdown Protocol is a high-score-oriented shooter/platformer game with built-in level editor and multiplayer support.

You are a lone scientist in a research facility on lockdown. Something must have gone horribly wrong since everyone and everything is trying to kill you. Fight your way out, collect items and bigger weapons on the way and blast your enemies into pieces! Complete levels fast and leave nothing alive to reach the highest scores!

Note: This game is still a work in progress. It is feature-complete and has been released for public beta testing, but it is not a finished product yet.

The game comes in two versions: free playable demo and full version. By pre-purchasing the game now you support its development and get an early access to the full version. You'll also get a 20% discount!

Visit official game page for direct downloads and more information. You can find Lockdown Protocol on Desura too:

Lockdown Protocol

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Full-screen damage effect Merry Christmas! Local multiplayer match
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0 comments by fractilegames on Jan 14th, 2015

The first beta version of Lockdown Protocol was released just in time for Christmas and I have finally received a bit more feedback on the game. In addition to direct comments from people, Softpedia wrote a review of the beta version. Based on the feedback, I have been making some changes. Nothing radical, but tweaks to alleviate gripes and issues people have faced.

I have added a full-screen flash effect when the player character takes damage to make sure you notice if you're getting shot. It also seems to make the hits feel more "painful":

Full-screen damage effect

Guard AI has been changed so that it now randomly misaims a little. Previously it always aimed perfectly and only the inaccuracy of the weapon prevented guards from hitting their targets every time. This change makes the them less deadly, especially at long distances.

I'm currently in the process of going through all levels and making minor adjustments. There will be more checkpoints, so that you don't have to restart so far away when you die. In general I try to modify the levels to require less walking through already cleared empty corridors. I will be placing a few more enemies here and there too.

Here's some video footage from the first beta version:


The latest version is available on the website. I probably won't be making any huge changes at this point, but all feedback and comments are still very much appreciated.

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Post comment Comments  (20 - 30 of 40)
aezop
aezop Sep 2 2012, 12:51pm says:

Doesn't open. 1/10.

+2 votes     reply to comment
fractilegames Creator
fractilegames Sep 8 2012, 12:59pm replied:

This should be now fixed in release 0.6.1.

+2 votes   reply to comment
fractilegames Creator
fractilegames Sep 3 2012, 1:56am replied:

Which operating system and version were you using? I would really like fix these issues.

+2 votes   reply to comment
aezop
aezop Sep 3 2012, 6:21am replied:

crunchbang linux, current version

+2 votes     reply to comment
fractilegames Creator
fractilegames Sep 3 2012, 7:59am replied:

Crunchbang Linux seems to be based on Debian Squeeze so you are likely facing the exact same problem as lordkgd. This will be fixed in next alpha version coming very soon.

+2 votes   reply to comment
aezop
aezop Sep 8 2012, 1:19pm replied:

still won't work for me. I'm not interested in playing this game anymore. good luck with your game.

+2 votes     reply to comment
fractilegames Creator
fractilegames Sep 8 2012, 3:45pm replied:

Ok, thanks for trying it though!

I tested the 0.6.1 release on 64-bit Crunchbang Linux 10 without problems, so this problem must be something more specific and does not rule out Crunchbang Linux support completely.

+2 votes   reply to comment
lordkgd
lordkgd Aug 30 2012, 1:07pm says:

Unable to open library: /usr/lib/libstdc++.so.6: version `GLIBCXX_3.4.15' not found (required by ./lib/libplatform.so)
i running on debian squeeze. so this game is only for kernel 3.xx and up ?
really,really annoying!

+2 votes     reply to comment
fractilegames Creator
fractilegames Aug 31 2012, 3:27am replied:

Current Linux builds do require GLIBCXX_3.4.15 support in libstdc++. This is something related to used compiler and library versions, not kernel version.

I thought I tested this in Debian 6, I will have to look into this. Is your Debian 32 or 64-bit?

+2 votes   reply to comment
lordkgd
lordkgd Sep 1 2012, 3:24am replied:

my debian 6.0.5 is a 32 bit version. squeeze release with 2.6.32.5.686 kernel. but i think i can't play it , because of library version (you surely right at this point). may i have to look for another distro or wait for an update? however , thx for reply. :)

+2 votes     reply to comment
fractilegames Creator
fractilegames Aug 31 2012, 9:24am replied:

It seems that I accidentally built the 0.5.0 release using wrong environment, so now it depends on too new libstdc++ version! I will try to fix this issue before the next release (which is coming soon).

+2 votes   reply to comment
lordkgd
lordkgd Sep 1 2012, 3:25am replied:

thx again to reply !. i really apreciate this .

+2 votes     reply to comment
gamehouse
gamehouse Aug 27 2012, 3:28pm says:

It's Doom 4! :D Infinite pleasure, really! :) I'm so hungry for good free-legal game, thanx, developer, I'm very poor, and so happy now :)

+4 votes     reply to comment
fractilegames Creator
fractilegames Aug 28 2012, 2:44am replied:

It's good to hear that you like it!

This game too will be split into free playable demo version and paid full version. I will try to keep the free version worth playing too, but obviously there will be some restrictions compared to the full version.

+3 votes   reply to comment
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Lockdown Protocol
Platforms
Windows, Linux
Developed By
fractilegames
Engine
Ogre Engine
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Release Date
Coming Mar 2015
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Third Person Shooter
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Lockdown Protocol
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