Tiberium Crystal War Website

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Brothers and Sisters! Rejoice! For the day has come, the day that we will change the course of the Tiberium Crystal War! Join Nod or GDI in the epic struggle for Tiberium.

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Map WIP: Aftermath Unit Purchase Sounds List The new Configuration Executable
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1 comment by zunnie on Aug 9th, 2015

Work in Progress
We are still actively working on Tiberium Crystal War 2.0
Things are going a tad slowish but we're still making progress.

Visual Studio 2012 Code Base
The code-base is now moved over to the Dragonade 1.8 version with 4.2 TT support, created by WhiteDragon originally for C&C Renegade itself which's W3D Engine Tiberium Crystal War 2.0 is based upon.

Ingame Team Notifications
Building sound and message notifications, unit purchase notifications, and radar visibility are now coded to not play/view unless the Command Post and/or Operations Center are alive and kicking.

Armory Healing
The GDI Armory code is also done where it will repair friendly units within a certain radius of it. This simulates the C&C 3 function to restore units back to full health by putting them inside the Armory.

Stealth Detection
Stealth Detection is functioning as well already where it will decloak enemy stealthed units while using a GDI Pitbull or Nod Attack Bike.
We're unsure if we want the defenses to destealth enemy units in range, although they will fire at them at will.

Unit Veterancy
The veterancy for units is also working. There are 3 levels of veterancy just like in C&C 3: Veteran, Elite and Heroic.
They will sport icons created by ImperialKaskins, a single chevron, a double chevron and a golden star which appears near the unit when it is promoted. These icons will stick to the unit and are only visible to friendly units so you don't give away your position to enemies in certain situations.

Team Unit Upgrades
Upgrades for the Nod Secret Shrine are also coded in place and provide:
- Tiberium Infusion: Militant Rifle and Militant Rocket Soldiers will take no more damage from Tiberium fields.
- Confessor: Hallucinogenic Grenades will be granted to all Militant Rifle and Militant ROcket Soldiers on the battlefield which can be used to severely annoy your enemy by making their screen shake immensly.

Upgrades for the GDI Armory:
- Composite Armor: Grants Rifle Soldiers, Grenadiers and Missile Soldiers more hitpoints for their Kevlar Vest Armor.
- Power Packs: Increases Zonetrooper hitpoints and makes them regenerate health while they are idle and not moving.
- Scanner Packs: Will grant the Zonetrooper the ability to detect stealthed units in a nearby radius.

The Commandos
Commando gameplay just got more interesting! As some of you may know both the Nod and GDI Commando can kill a building with just 1 Timed C4.
This Timed C4 runs for 1 minute and it will announce publically it was placed on a certain building. Engineers, Saboteurs and Spawn Guys can disarm this with their Repairguns.
In the past when you used your Timed C4 with a Commando you had to return to base and refill your ammo, this is no longer the case. In TCW 2.0 the Commando will regenerate his Timed C4 every 2-3 minutes (may be tweaked later).

The Sniper
The GDI Sniper will kill ALL enemy units in 1 single shot. Its weapon will have a semi-high reloading time though so it is not as easy to pick off targets with it and in addition to this there is a maximum of 2 Snipers per team. A skilled Shadow user is the ultimate counter to this character.

Stolen Technology
Unit Technology from the Weapons Factories, Barracks and Hand of Nod can be stolen by the enemy! With Nod you use a Saboteur to get inside the building and steal Tech, with GDI you can use the Engineer to do it. Note that the limited ammo repairgun of this character must be full while attempting to steal technology.
WHen successful it will unlock enemy units in your Purchase Terminal meaning if you stole GDI Weapons Factory technology with Nod you can then buy Mammoth tanks and what not. And vice versa for Nod units on GDI.

Superweapons
Superweapons are not yet functional but worked on. They will have simular cinematics as seen in TCW 1.52b where the Nuclear missile will actually take off into the air etc.

The Spawn Dude
The guy you spawn with, the Spawn, now has 3 variations in the purchase menu which can be switched to for free:
1- The Repair Spawn (equiped with a repair gun that can slowly repair and disarm things as well as capture tiberium spikes)
2- The Shotgun Spawn (equiped with a highpowered short-ranged Shotgun with 8 shells)
3- The MP5 Spawn (equiped with a 30 round automatic MP5 rifle)
This should add some variation to the start of the game mostly :) In addition to their primary weapon they also have a Knife btw.

New Images
The following images will be used for 2.0 advertising and stuff:
User Posted ImageUser Posted Image
Want to see more? See the links below:
Tcw.multiplayerforums.com
Tcw.multiplayerforums.com
Tcw.multiplayerforums.com
Tcw.multiplayerforums.com
Tcw.multiplayerforums.com
Tcw.multiplayerforums.com
Tcw.multiplayerforums.com
Tcw.multiplayerforums.com


Thanks for reading
I hope this covered some of the questions you may have about the game. There is more to report but maybe later :) We are actialy developing it but slowly, it will be available "when its done" and that will be a few months work at least.

:)

Sidebar Icons Preview
Here a small preview of the sidebar icons, created by ImperialKaskins and zunnie:
User Posted Image

Testers
PS: We are taking new testers, when interested please post here: Multiplayerforums.com

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Tiberium Crystal War Software Development Kit 1.52

Tiberium Crystal War Software Development Kit 1.52

Feb 13, 2015 SDK 0 comments

This is the SDK package which contains ALL the tools and assets you require for constructing content for Tiberium Crystal War.

Tiberium Crystal War Game Client v1.52b

Tiberium Crystal War Game Client v1.52b

Feb 13, 2015 Full Version 7 comments

FREE2PLAY: Welcome back Commanders, we have prepared a new version of Tiberium Crystal War in a slick automatic installer and fixed up launcher. v1.52b...

Tiberium Crystal War - Dedicated Server Patch 1.52

Tiberium Crystal War - Dedicated Server Patch 1.52

Jul 9, 2012 Patch 2 comments

This patch contains the latest files required to run a 1.52 Updated Dedicated Server for Tiberium Crystal War. Make sure you INSTALL 1.51 FIRST.

Tiberium Crystal War - Dedicated Server Patch 1.51

Tiberium Crystal War - Dedicated Server Patch 1.51

Jul 3, 2012 Patch 0 comments

This patch contains the latest files required to run a 1.51 Updated Dedicated Server for Tiberium Crystal War.

Tiberium Crystal War 1.50 - Dedicated Server

Tiberium Crystal War 1.50 - Dedicated Server

Jun 24, 2012 Server 0 comments

The dedicated server files for Tiberium Crystal War 1.50 so you can host your OWN server now on GameSpy whereafter it gets listed on the browser automatically...

3DS Max Tool - W3D Exporter Plugin

3DS Max Tool - W3D Exporter Plugin

Sep 20, 2011 Mapping Tool 2 comments

This is modified plugin of Westwood's original W3D tools for GmaX, intended for use with 3DSmax 8. You can use it to export your created assets as W3D's...

Post comment Comments  (0 - 10 of 348)
BlackHand27
BlackHand27 Aug 18 2015 says:

I didn't know this was still alive. What happened to Hunter-Seeker by the way ?

+3 votes     reply to comment
zunnie Creator
zunnie Aug 18 2015 replied:

He quit some time ago. I hope he changes his mind though and comes back in the future :)

+3 votes   reply to comment
CoolJedy
CoolJedy Jul 18 2015 says:

Why dont you port your work into renegade x ?

+2 votes     reply to comment
zunnie Creator
zunnie Aug 6 2015 replied:

I don't know UDK very well, and i prefer the W3D engine ;)

+2 votes   reply to comment
Meyerm
Meyerm Jun 6 2015 says:

Something happened. This and Imperial Age used to work fine, but without any change I made, I wake up one morning and neither start. The game itself works fine when launched directly, but the online match launcher just fails to start and sends a message saying it's stopped working.

+1 vote     reply to comment
zunnie Creator
zunnie Jun 23 2015 replied:

Fixed.

+1 vote   reply to comment
zunnie Creator
zunnie Jun 22 2015 replied:

Looking into this soon, sorry.

+1 vote   reply to comment
Meyerm
Meyerm Apr 1 2015 says:

Looking at the reverse engineer vehicles, I got a strange, somewhat far-fetched idea for a coop map against bots:

A scrin mind controlled human force, composed to GDI and Nod vehicles stylized to show scrin allegiance, either scrin symbols in place of GDI and Nod ones or something, as well as GDI and Nod infantry. The goal would be to kill a scrin mastermind/prodigy boss, which would have the laser weapon seen in campaign.

+2 votes     reply to comment
zunnie Creator
zunnie Apr 2 2015 replied:

Hop on our IRC or TS3 sometime man, then we can discuss this. IRC.CNCIRC.NET in channel #MPF-TCW, TS3 @ TS.CNCIRC.NET :)

+1 vote   reply to comment
Meyerm
Meyerm Mar 30 2015 says:

How do I play lan or solo sandbox matches? Only allows to log on to the only server, which seems to rarely be online and is always vacant.

+2 votes     reply to comment
zunnie Creator
zunnie Apr 1 2015 replied:

Run the TCW.exe from the folder then goto LAN and host a game.
The server isnt very active recently, we organize events every now and then though. keep an eye on the features at Indiedb.com

+1 vote   reply to comment
Meyerm
Meyerm Apr 1 2015 replied:

Cool, thanks.

+2 votes     reply to comment
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Tiberium Crystal War W3D
Platform
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Released Feb 12, 2015
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I see a nice future for this mod ;D

Jan 5 2012 by xLolyzx3

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