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3 comments by RightClick on Jul 18th, 2014

Hey guys, So this Week @ Code}{atch, things have been fairly relaxed, compared to the previous week.  We've created some front-end changes in the game and have added a compass, harvestable plants, and a couple of creatures into the game.  

The compass is featured at the bottom of the screen, and shows one the location of the world spire, enemies, npcs and other players.  


It shifts around on the screen and now allows players to find their way to beacons, other players and orient themselves around landmarks such as the Spire. 

Next up, we've got a mean new creature that moves fast, bites you fiercely and generally makes you hate life.  Introducing, the Prowler:


It's pretty ferocious! It can run quite fast, it has hardy amounts of armor, and its only weakness is bullets.  Lot's of 'em.  So if you're under-prepared or early-on when you meet this guy, just run the other way.  Also, we've added a new animal of prey, that moves quickly and effectively, and drops a slightly different configuration of loot.  


It's an non-aggressive class NPC, and skitters across the ground rapidly on its two fore-legs.  It can be a challenge to catch up too, and possibly lead to some nasty predators.  

The rest of the week has been spent fixing up bugs and tidying up the netcode.  We've also changed some development methods around, in the hopes of being able to add features more robustly.  

Thanks for reading, and I hope you all have a solid weekend! From everyone here at Code}{atch, thank you!

-- Will - See more at:

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StarForge 3D Tileset Tech Demo

StarForge 3D Tileset Tech Demo

Apr 17, 2012 Demo 2 comments

Preview of our Minecraft-inspired construction system.

Post comment Comments  (0 - 10 of 196)
Guest Sep 9 2014, 3:32pm says:

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cinco Jul 12 2014, 11:30pm says:

some of the worst designs committed to sci fi. worse than 90s release to video sci fi b movies. just awful.

but hey, quad chainsaws. *facepalm*

0 votes     reply to comment
Darth_Futuza Jul 15 2014, 7:50pm replied:

Is it suppose to be scifi?

+1 vote     reply to comment
cinco May 31 2014, 3:00pm says:

the armor design looks terribad

0 votes     reply to comment
Reactorcore May 31 2014, 7:38am says:

Did I just see an aerial duel with quad chainsaws?

Holy ****.

+3 votes     reply to comment
ausgamer529 Jan 30 2014, 1:58pm says:

I like it but its got a long way to go until its finished

+1 vote     reply to comment
Guest Feb 19 2014, 7:32am replied:

taking atleast 3 good bug filled years until the first non-alpha/beta release.

+1 vote     reply to comment
Endimmion Jul 20 2013, 5:11am says:

StarForge is also on

+3 votes     reply to comment
Fandore Jul 10 2013, 12:20am says:

Hi, I just joined your game and will be following it! I am a modeler and concept artist. I helped develop the tiberium secrets mod, If you have not seen it, you should =). I have high hopes for your game!

+3 votes     reply to comment
anicet74 Jun 30 2013, 9:38pm says:

this game is so amazing with infinite possibilities,and new updates are adding so much new things,good job on this game
I hope I'll be able to purchase it a day (and a better computer to play it...) because I love minecraft,I love FPS,I love future,and the most important : I love spaaaaaaaaaaaaaaaace

I hope that when the game will be finished,you'll make a demo or something like this to see if our computer are able to run it,because the game evolved so much,nothing tell us if we were able to run the building test,we'll be able to run the full game,I don't wanna buy a game I can't play

+3 votes     reply to comment
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