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16 comments by wsworin on Sep 18th, 2014

StarForge Release

We are proud to announce that we are releasing StarForge today! After many years of hard work, dreams and determination, we are releasing the 1.0 of StarForge. This would not have been possible without the help of the community, fans, and supporters of our game through its various phases over the years.

Two and a half years ago, Will and Steve were working out of a basement part time on the game, and then the game exploded online, giving us the opportunity of a lifetime to finally make the game we've always wanted to build. A year after that, we managed to increase to a team of 4 developers. And after the launch on Early Access, managed to build a small company which has been working to bring you the StarForge release today. This would not have been possible without the hard work and efforts of a tireless development team, and your continued support.

We understand that at times we bit off a bit more than we could chew, and certain areas took quite some time to build and test. It goes without saying that this has been a vast learning experience for us all. We really appreciate everyone's patience and support during the development stretch. We are glad to have participated as one of the first few games to launch the Early Access section on Steam, and to learn and develop with the community over the past year and a half. We plan to exit Early Access within the next few days. We also plan to no longer sell the Founders Club upon, or shortly after release, depending on how quickly Steam can remove it. We only want the Founders Club to contain exclusive rewards for early supporters.


We believe we have put in some super cool and innovative technology and gameplay, including an Infinite Procedural World, Voxel Digging, Real-Time Atmosphere, Procedural Asteroids, Tunnels, Caves, Mountains, Biomes, Physics Movement, Vehicles, Tons of Guns, Creatures, and Objects, and so much more! All of this works with both single player and multiplayer. It has been a labor of love, we are glad to have progressed this far, and we really enjoy playing the release version. We will continue to monitor the game, and plan to do another update in the future with bug fixes. Further updates will depend on future sales of the game.


Over the past few months, while in Beta, we have fixed the majority of the critical and major bugs, and this release contains hundreds more bug fixes and many new features.

- New Tile Sets: Monolithum, Detrite (Founders Only), Interior hull (Founders Only)

- New Vehicle : Space Copter

- Water/Lava Plane Generation

- Dedicated Server Performance

- Procedural Asteroids

- Atmosphere Shaders and Cloud Improvements

- New Doors : Monolithum, Titanium, Graphene

- New Creature: Sand Sloth

- Desert and Badlands Vegetation

- New Collectable Plants

- Swimming

- 19 Song Original Soundtrack Completed

- Dynamic Loading Screen

- Frame Rate Optimizations

- More realistic Terrain and Biome Generation

- Blocks Have Better Performance

- Badges (Founders Club, IndieGoGo)

- More Dedicated Server Console Commands and Config Options

- Community can now host their own dedicated servers of Creative or Survival. Please visit this link which has the info you need on hosting your own dedicated server:

- 200 + bug fixes


We've also finished and implemented our IndieGoGo and Founders club rewards. IndieGoGo backers must link their account in-game in order to receive their digital perks; Steam purchasers do not need to worry about this as all updates are channeled via Steam.. As for the Digital Rewards (wallpapers, art book, strategy guide, soundtrack), we will be providing a link to the download for these in the next month as we are still putting the finishing touches on them. We will release another blog post about that when they are done.

The hard assets (T-Shirts, Posters) for IndieGoGo backers are also being developed. We have already reached out to everyone involved regarding these rewards. If you are an IndieGoGo backer or Founder on Steam and have questions or concerns about your name being listed, please email us at sworin(at) We will periodically be adding in the new names as we receive them.


Thanks again for all your support. We hope you enjoy playing the release!- The Code}{atch Team

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Post comment Comments  (30 - 40 of 200)
yone Feb 14 2013 says:

I will definitely support this game and buy it sooner or later. Original mix of elements that makes it a near perfect concept. BTW concept arenĀ“t always as the games are, and I hope it will be optimized enough to get in my old PC!

+2 votes     reply to comment
PlaysGames11 Feb 1 2013 says:

Uh ??? The game is no longer free to play ????

-1 votes     reply to comment
Discohydra Feb 7 2013 replied:

It's just $20 to get the game on their site. You even get access to their alpha, beta, and final release. The final release will be on steam, and you'll receive a key for it.

+3 votes     reply to comment
Talscar Jan 23 2013 says:

This game is AWSOME! I wanted a game like this about 7 years ago.
I was told Star wars Jedi Acadamy.... and i got Annoyed cause you cant make your own Weapons.

IF you want a rateing out of 10...
id give it 100 out of 10.

If i could afford founders club id buy it now but no i cant so sorry...
I got a friend thinking about it :D

+2 votes     reply to comment
Guest Jan 16 2013 says:

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wsworin Creator
wsworin Jan 7 2013 says: - We are looking for a full-time C# programmer in the Edmonton area. Please email us if you are interested.

+1 vote   reply to comment
Muteph Feb 14 2013 replied:

C sharp??? omg, like, only VB and .Net are worse... Also means I wont be able to play it on Linux or Mac without a good pain.

0 votes     reply to comment
jdwohlever Jan 3 2013 says:

It's rather disappointing that people were able to register and play a tech demo of sorts, and now the only way to even try a demo is to commit to purchasing the game. That is not how demo's are supposed to work.
If I can't try a demo, there is no way in heck I'm putting down money for something I can't try when it was available before but is now suddenly not so. Feels like a bait and switch to get a lot of users.

+2 votes     reply to comment
deadering Jan 4 2013 replied:

This is just not true.

You can download the demo here...

0 votes     reply to comment
Muteph Feb 14 2013 replied:

No you can not.

+1 vote     reply to comment
jdwohlever Jan 4 2013 replied:

No, you can not. If you click the download link you are taken to a buy here page. The download link does NOT take you to any download.
If USED to, but now they are asking for money before you play the DEMO.

+1 vote     reply to comment
jdwohlever Jan 4 2013 replied:

When loggin-in and clicking download, you get the following:
In order to play StarForge during it's development you must purchase the game. We will be adding a demo in the future when the game is near release.
Click Here To Purchase StarForge
*The StarForge alpha is currently at version 0.1.5c"

All links that had the alpha have been REMOVED with a statement about the game no longer being a F2P model and that you MUST purchase before trying the alpha.

Show me a direct link to the alpha that everyone can try as they could before.

0 votes     reply to comment
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Released Sep 19, 2014
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