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3 comments by RightClick on Jul 18th, 2014

Hey guys, So this Week @ Code}{atch, things have been fairly relaxed, compared to the previous week.  We've created some front-end changes in the game and have added a compass, harvestable plants, and a couple of creatures into the game.  

The compass is featured at the bottom of the screen, and shows one the location of the world spire, enemies, npcs and other players.  

Compass

It shifts around on the screen and now allows players to find their way to beacons, other players and orient themselves around landmarks such as the Spire. 

Next up, we've got a mean new creature that moves fast, bites you fiercely and generally makes you hate life.  Introducing, the Prowler:

Prowler

It's pretty ferocious! It can run quite fast, it has hardy amounts of armor, and its only weakness is bullets.  Lot's of 'em.  So if you're under-prepared or early-on when you meet this guy, just run the other way.  Also, we've added a new animal of prey, that moves quickly and effectively, and drops a slightly different configuration of loot.  

Beedle

It's an non-aggressive class NPC, and skitters across the ground rapidly on its two fore-legs.  It can be a challenge to catch up too, and possibly lead to some nasty predators.  

The rest of the week has been spent fixing up bugs and tidying up the netcode.  We've also changed some development methods around, in the hopes of being able to add features more robustly.  

Thanks for reading, and I hope you all have a solid weekend! From everyone here at Code}{atch, thank you!

-- Will - See more at: Starforge.typepad.com

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StarForge 3D Tileset Tech Demo

StarForge 3D Tileset Tech Demo

Apr 17, 2012 Demo 2 comments

Preview of our Minecraft-inspired construction system.

Post comment Comments  (70 - 80 of 195)
runwalkerb
runwalkerb Nov 17 2012, 11:56am says:

Interesting game. How would you guys compare this game with the quite similar Planet Explorers that is also found here?

+2 votes     reply to comment
Alpha473
Alpha473 Nov 16 2012, 11:51pm says:

This game has potential that is peer to it's content - infinite.

I'll write you a pm with a question I have about it.

+2 votes     reply to comment
Soviet_Union
Soviet_Union Nov 1 2012, 9:36pm says:

HELL yah this is looking like something starcraft ghost was meant to be :D.

and BTW i just found out you guys lived in Edmonton!!! LOL ME TOO :D

+2 votes     reply to comment
Dzev
Dzev Oct 30 2012, 9:54am says:

How to busy your "support" to answer, if I have registered StarForge and purchased it from different e-mails?)
(Jevuner is my nickname)
Hope you get these contributions and make great and original game..

+2 votes     reply to comment
mik3k
mik3k Oct 26 2012, 9:47pm says:

Bought on indiegogo before I checked here :/

Just buy this thing people. Minecraft/Halo/Borderlands/many other games in one awesome package. This is what gaming is about right here!!

+2 votes     reply to comment
mik3k
mik3k Oct 26 2012, 10:20pm replied:

Except it looks like you should probably buy direct from devs - I think I have to wait until the Indiegogo $75,000 is raised before I get access to the unlimited voxel demo.

Dang it - Indiegogo got me.

+2 votes     reply to comment
wsworin
wsworin Oct 30 2012, 11:18pm replied:

Were granting alpha access to all Indiegogo pledges. It just takes a couple days since our emails are so swamped. Thanks for everyone's support and patience.

+2 votes     reply to comment
mik3k
mik3k Oct 31 2012, 4:35am replied:

Thank you!

+2 votes     reply to comment
Dzev
Dzev Oct 30 2012, 10:04am replied:

Steamcommunity.com Support it in Steam Greenlight to get more player and easy way to buy...

+2 votes     reply to comment
wsworin
wsworin Oct 24 2012, 4:00am replied:

There all cosmetic perks, meaning you will have unique looks to certain weapons. Everything is listed here - Forgeplanet.net

+2 votes     reply to comment
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