Star-Twine is an abstract real-time strategy game in which you control a point of light created by a dying star. Battles unfold on sprawling three-dimensional maps as you collect energy and build structures to attack your opponent. Chill out to the atmospheric visuals and soundtrack as you plan your next move.
Star-Twine includes a single player campaign, skirmish mode, and multiplayer (online or LAN).
Star-Twine is a game of positioning and timing. Energy Nodes are used to collect resources, Turrets fire at the enemy, Black Holes absorb nearby projectiles, Sentinels stake out territory and Missile Launchers deal massive damage to an area. Through building these simple structures, many different strategies emerge.
It has been 5 years since the original release of Star-Twine, and 2 years since the Campaign Update, but today Star-Twine has finally made its way to Steam! To celebrate the release, Star-Twine is 15% off until December 7th.
All buyers on itch.io and IndieGameStand should receive Steam keys automatically.
The full list of changes in this version (v1.2.0) are below:
The Campaign Update is a free expansion for Star-Twine that adds a brand new single player campaign, improved graphics, a reworked user interface, balance...
A major update is coming which will include, among other things, a single player campaign! This will make it easier to get into the game and learn how...
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The Star-Twine demo includes the first 6 levels of the single player campaign, allowing you to get a feel for the game. Star-Twine is an abstract real-time...
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