I am a programmer that specializes in C++ and C# and have done a lot of work in development for Windows Phone, Windows 8 and other gaming mediums. I also have done work in 3D and 2D art and many of my models can be seen in my games. I also enjoy the guitar and writing and have an affinity for Mountain Dew.

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Twitter

Latest tweets from @runewake2

Finished. #glitchjam #gamedev #indiedev #gooooooooze T.co via @gamejolt

Jun 29 2014, 10:35pm

T minus 10 hours. 6 levels to go. Plenty of time. #glitchjam

Jun 29 2014, 2:10pm

Less than 24 hours to finish my #glitchjam game. I have 2 of 10 levels complete. Time to implement a new feature. Pshhh deadlines.

Jun 29 2014, 12:10am

@iDestyKK @FatalSleep WritingCenter.Go(DateTime.Now); //Also, probably shouldn't post assignment questions on social media. Schools hate it.

Jun 28 2014, 11:11pm

Another demo of Reach. Now with a menu and more. Demo of the current build is in the description. #gamedev #glitchjam T.co

Jun 28 2014, 12:18am

2 Days. I have 2 days left to get Reach to a publishable state. I had a playable game after 3 days. Plenty of time! #glitchjam

Jun 27 2014, 11:18pm

Going to forgo streaming my #glitchjam dev today. I wanna watch SG: Atlantis and implement achievements without giving my API key away.

Jun 27 2014, 7:32pm

A current progress demo of Reach for the #glitchjam is available now! Very beta. Very gooey. T.co via @gamejolt

Jun 27 2014, 12:55am

Today Billy Blob learned how to let things go. #glitchjam. not included is the new interactive menu and death checks. T.co

Jun 26 2014, 12:05am

Billy Blob has begun his journey. #glitchjam T.co

Jun 25 2014, 1:04am

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Miriscus

Miriscus

Developer with 8 members, invitation only

Independent software developer behind upcoming game "Pirates".

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