Tiny mod that changes starting conditions of most scenarios, cargo ship spawn rates and refining efficiency, making everything less readily available, thus encourages creative solutions to existing problems and make full use of features already implementer in Space Engineers. This is a work in progress and feedback is much appreciated
Re-balance update mostly: lowered refining times by about 10% for all ores except uranium, which was increased even further (1 refinery produces enough uranium to power 2 with a small overhead). Also increased Ore Detector range to 15km at cost of very high power drain. Self-extractor for those that don't have / don't want 7z. Enjoy!