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I started working on Sonic: The Fated Hour in 1999 at the age of 16. In the intervening years, it has seen a lengthy and drawn-out development cycle as I've repeatedly delayed the project either to recode it from scratch (to improve the game's code base or due to data corruption/loss) or to focus on other projects. I am now back to work on this project full-time, having either canceled, postponed or finished all other projects. I want to finish it, once and for all, before I end up working on it for ten years solid.

Modcast S02 E19

Modcast S02 E19

Mar 31, 2009 Article 21 comments

With Ryan and the other staff returning from GDC 2009 we have the biggest Modcast to date, this might take a while.

The History of TFH: Part 2

The History of TFH: Part 2

Jan 17, 2009 Article 7 comments

Join me as I cover the remaining years of TFH's development history up until present day.

The History of TFH: Part 1

The History of TFH: Part 1

Jan 4, 2009 Article 4 comments

I've been working on this game for a long time. But, really, just how long? Join me as we run through the first three years of TFH's development.

Mod Video Spotlight - August 2008

Mod Video Spotlight - August 2008

Sep 1, 2008 Article 11 comments

Once again we turn our calendars over to a new month its time to reflect on the previous months mod releases. Sit back, relax and absorb the mods!

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Sonic: The Fated Hour
Platform
Windows
Developed By
BlazeHedgehog
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Release Date
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